Player Matchup

Nut
Nut
 
Nut
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Loperato
Thanatos
Level 97
God Stats
2W - 5L
1,641 SR
Queue Stats
125W - 129L
1,482 Elo+
Solo
Yemoja
Yemoja
RDL Fatal
Yemoja
Level 41
God Stats
10W - 12L
1,365 SR
Queue Stats
53W - 66L
1,371 Elo+
Party 2
Ra
Ra
Veratresa
Ra
Level 88
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 3L
1,150 Elo+
Solo
Team Averages
Level 82
1,464 SR
1,401 Elo+

VS

Team Averages
Level 90
1,525 SR
1,453 Elo+
Medusa
Medusa
MisterKiite
Medusa
Level 88
God Stats
37W - 41L
1,428 SR
Queue Stats
302W - 343L
1,373 Elo+
Solo
Jormungandr
Jormungandr
RyanStark2
Jormungandr
Level 62
God Stats
1W - 2L
1,589 SR
Queue Stats
35W - 46L
1,443 Elo+
Party 1
Anubis
Anubis
X0_Braga_0X
Anubis
Level 67
God Stats
1W - 0L
1,492 SR
Queue Stats
24W - 22L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
killuaazTT
Baron Samedi
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Solo
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 116
God Stats
20W - 16L
1,619 SR
Queue Stats
30W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 0 / 1
7,837
522
4,668
6,013
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
 
Poseidon
11
1 / 7 / 0
6,998
467
4,701
11,954
3,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thanatos
Loperato
Thanatos
14
3 / 2 / 1
8,015
534
4,956
12,036
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Yemoja
RDL Fatal
Yemoja
11
0 / 5 / 1
6,662
444
2,049
19,162
8,921
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 6 / 1
6,656
444
2,931
8,838
3,337
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 0 / 5
7,861
524
3,911
7,340
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
RyanStark2
Jormungandr
10
3 / 1 / 5
6,823
455
6,420
9,944
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
15
9 / 2 / 1
9,508
634
7,114
8,185
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Baron Samedi
killuaazTT
Baron Samedi
15
5 / 1 / 1
9,491
633
13,608
9,901
5,113
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
walmirrosol
Danzaburou
16
3 / 1 / 5
9,320
621
7,613
8,588
3,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
20
20
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
0
1
1.5
L
Poseidon
 
Poseidon
1
7
0
0.14
L
Thanatos
Loperato
Thanatos
3
2
1
1.75
W
Medusa
0
0
5
2.5
L
Yemoja
RDL Fatal
Yemoja
0
5
1
0.1
W
Jormungandr
RyanStark2
Jormungandr
3
1
5
5.5
L
0
6
1
0.08
W
Anubis
9
2
1
4.75
W
Baron Samedi
killuaazTT
Baron Samedi
5
1
1
5.5
W
Danzaburou
walmirrosol
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,305
Damage
38,666
58,003
Taken
43,958
24,078
Mitigated
23,756
19,642
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
4,668
2,658
0
3,376
6,013
2,525
548
1,199
4,630
0
71,236
L
Poseidon
 
Poseidon
4,701
324
0
835
11,954
3,591
0
5,514
6,357
46,944
993
L
Thanatos
Loperato
Thanatos
4,956
1,328
0
8,360
12,036
5,704
0
2,528
9,508
0
57,621
W
Medusa
3,911
1,059
0
3,989
7,340
3,167
0
1,067
6,273
0
68,137
L
Yemoja
RDL Fatal
Yemoja
2,049
657
535
4,671
19,162
8,921
0
12,241
6,789
24,416
0
W
Jormungandr
RyanStark2
Jormungandr
6,420
733
0
550
9,944
7,925
250
2,749
7,119
18,727
703
L
2,931
344
179
1,686
8,838
3,337
219
3,626
4,875
35,633
0
W
Anubis
7,114
467
0
2,941
8,185
3,897
494
2,843
5,342
53,294
2,655
W
Baron Samedi
killuaazTT
Baron Samedi
13,608
1,030
120
5,922
9,901
5,113
984
1,754
8,147
73,290
3,188
W
Danzaburou
walmirrosol
Danzaburou
7,613
1,998
216
3,116
8,588
3,654
551
1,010
7,578
0
81,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
43,003
381
Minions Killed
447
0
Camps Cleared
0
1,451,611
Distance Traveled
1,369,236
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,837
522
121
8
0
303,379
1
L
Poseidon
6,998
467
95
6
0
267,795
0
L
Thanatos
8,015
534
89
6
0
363,031
0
W
Medusa
7,861
524
105
7
0
283,188
0
L
Yemoja
6,662
444
28
2
0
234,535
0
W
Jormungandr
6,823
455
13
1
0
252,145
0
L
Ra
6,656
444
48
3
0
282,871
0
W
Anubis
9,508
634
112
7
0
290,029
0
W
Baron Samedi
9,491
633
105
7
0
278,978
1
W
Danzaburou
9,320
621
112
7
0
264,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role