Player Matchup

Kuzenbo
Kuzenbo
CHUVI16
Kuzenbo
Level 129
God Stats
6W - 1L
1,644 SR
Queue Stats
24W - 16L
1,625 Elo+
Solo
Bakasura
Bakasura
PseudJohn
Bakasura
Level 104
God Stats
13W - 8L
1,620 SR
Queue Stats
119W - 125L
1,423 Elo+
Solo
Ix Chel
Ix Chel
bigtimer4223
Ix Chel
Level 128
God Stats
2W - 1L
1,534 SR
Queue Stats
122W - 88L
1,626 Elo+
Solo
Team Averages
Level 120
1,599 SR
1,558 Elo+

VS

Team Averages
Level 77
1,521 SR
1,728 Elo+
Ra
Ra
DarkzShadowz92
Ra
Level 102
God Stats
2W - 1L
1,731 SR
Queue Stats
14W - 9L
1,897 Elo+
Party 1
Hou Yi
Hou Yi
IEatTidepod
Hou Yi
Level 63
God Stats
1W - 3L
1,233 SR
Queue Stats
6W - 7L
1,435 Elo+
Solo
Cthulhu
Cthulhu
VampireQueen0515
Cthulhu
Level 67
God Stats
6W - 6L
1,600 SR
Queue Stats
9W - 9L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CHUVI16
Kuzenbo
15
2 / 0 / 13
9,481
729
7,121
16,675
23,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
PseudJohn
Bakasura
17
11 / 1 / 5
11,334
872
13,400
13,460
7,451
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ix Chel
bigtimer4223
Ix Chel
15
4 / 3 / 9
9,851
758
14,125
10,894
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
9,232
710
9,311
11,142
5,315
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
13
1 / 5 / 2
7,994
615
10,736
11,568
5,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 7 / 3
8,014
616
8,826
18,002
16,804
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
4
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CHUVI16
Kuzenbo
2
0
13
8.5
L
2
5
2
0.6
L
Hou Yi
1
5
2
0.4
W
Bakasura
PseudJohn
Bakasura
11
1
5
13.5
L
1
7
3
0.36
W
Ix Chel
bigtimer4223
Ix Chel
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,646
Damage
28,873
41,029
Taken
40,712
35,902
Mitigated
27,410
17,386
Healing
5,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CHUVI16
Kuzenbo
7,121
2,752
620
5,440
16,675
23,087
394
7,836
8,810
18,735
1,837
L
9,311
703
763
3,034
11,142
5,315
38
6,896
3,875
51,025
345
L
Hou Yi
10,736
4,926
0
234
11,568
5,291
0
6,215
4,762
0
26,843
W
Bakasura
PseudJohn
Bakasura
13,400
9,525
0
3,885
13,460
7,451
1,585
5,464
7,942
0
39,205
L
8,826
808
83
1,676
18,002
16,804
0
7,286
8,775
22,682
2,591
W
Ix Chel
bigtimer4223
Ix Chel
14,125
1,292
3,755
3,686
10,894
5,364
371
3,663
7,180
48,568
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,666
Gold Earned
25,240
163
Minions Killed
178
0
Camps Cleared
0
720,049
Distance Traveled
625,580
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,481
729
19
1
0
236,238
2
L
Ra
9,232
710
103
8
0
218,480
0
L
Hou Yi
7,994
615
37
3
0
212,215
0
W
Bakasura
11,334
872
61
5
0
263,201
1
L
Cthulhu
8,014
616
38
3
0
194,885
0
W
Ix Chel
9,851
758
83
6
0
220,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role