Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Heårtwärd
Nemesis
Level 168
God Stats
1W - 1L
1,330 SR
Queue Stats
133W - 127L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
TheOneandOnlyAG
Heimdallr
Level 78
God Stats
1W - 0L
1,725 SR
Queue Stats
11W - 3L
1,617 Elo+
Solo
Charon
Charon
Weswalk91
Charon
Level 156
God Stats
11W - 7L
1,654 SR
Queue Stats
107W - 106L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
volmandosh
Nu Wa
Level 85
God Stats
3W - 1L
1,593 SR
Queue Stats
142W - 137L
1,514 Elo+
Party 2
Team Averages
Level 118
1,560 SR
1,542 Elo+

VS

Team Averages
Level 124
1,510 SR
1,489 Elo+
King Arthur
King Arthur
Luv4tokee
King Arthur
Level 109
God Stats
19W - 5L
1,920 SR
Queue Stats
408W - 381L
1,496 Elo+
Solo
Xing Tian
Xing Tian
SourySweets
Xing Tian
Level 81
God Stats
0W - 7L
1,062 SR
Queue Stats
131W - 131L
1,424 Elo+
Solo
Ra
Ra
Wh1teCh0c0lat64
Ra
Level 157
God Stats
30W - 22L
1,477 SR
Queue Stats
167W - 169L
1,513 Elo+
Solo
Ganesha
Ganesha
ito200416
Ganesha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 106L
1,493 Elo+
Solo
Ishtar
Ishtar
login5 D50
Ishtar
Level 145
God Stats
9W - 9L
1,592 SR
Queue Stats
101W - 116L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 3 / 0
5,184
518
2,719
6,548
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Heårtwärd
Nemesis
12
4 / 0 / 2
6,589
659
5,923
8,451
3,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
TheOneandOnlyAG
Heimdallr
10
1 / 1 / 3
5,146
515
2,552
4,021
1,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
Weswalk91
Charon
9
1 / 1 / 4
5,815
582
2,480
5,775
3,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
9
0 / 2 / 2
5,256
526
4,361
3,876
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luv4tokee
King Arthur
12
3 / 1 / 1
7,117
712
4,171
9,105
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
SourySweets
Xing Tian
10
1 / 1 / 0
5,441
544
2,804
7,362
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 1
5,436
544
2,343
6,210
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ito200416
Ganesha
9
1 / 3 / 2
5,617
562
2,025
8,266
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ishtar
login5 D50
Ishtar
7
1 / 2 / 1
4,907
491
2,379
4,410
1,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
7
Kills
7
7
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
0
0.33
W
Nemesis
Heårtwärd
Nemesis
4
0
2
5
L
King Arthur
Luv4tokee
King Arthur
3
1
1
3.5
L
Xing Tian
SourySweets
Xing Tian
1
1
0
1
W
Heimdallr
TheOneandOnlyAG
Heimdallr
1
1
3
2.5
W
Charon
Weswalk91
Charon
1
1
4
3
L
1
1
1
1.5
L
Ganesha
ito200416
Ganesha
1
3
2
0.67
L
Ishtar
login5 D50
Ishtar
1
2
1
0.75
W
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,035
Damage
13,722
28,671
Taken
35,353
13,443
Mitigated
18,414
7,589
Healing
8,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,719
135
0
1,060
6,548
3,247
0
0
6,548
24,761
761
W
Nemesis
Heårtwärd
Nemesis
5,923
3,425
0
3,433
8,451
3,476
0
1,208
7,169
0
57,890
L
King Arthur
Luv4tokee
King Arthur
4,171
247
0
1,250
9,105
4,532
0
3,014
6,091
0
56,391
L
Xing Tian
SourySweets
Xing Tian
2,804
319
0
2,202
7,362
4,568
0
2,591
4,771
23,609
0
W
Heimdallr
TheOneandOnlyAG
Heimdallr
2,552
790
0
935
4,021
1,529
0
449
3,572
0
29,084
W
Charon
Weswalk91
Charon
2,480
270
0
1,538
5,775
3,986
0
2,241
3,492
18,090
1,335
L
2,343
269
204
1,408
6,210
2,261
0
854
5,356
39,775
0
L
Ganesha
ito200416
Ganesha
2,025
208
235
1,580
8,266
5,550
0
2,165
6,101
15,896
0
L
Ishtar
login5 D50
Ishtar
2,379
1,022
0
1,278
4,410
1,503
0
588
3,822
0
25,813
W
Nu Wa
4,361
1,107
0
623
3,876
1,205
0
2,959
718
31,287
967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
28,518
262
Minions Killed
276
0
Camps Cleared
0
1,000,199
Distance Traveled
972,855
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,184
518
45
5
0
164,832
2
W
Nemesis
6,589
659
86
9
0
240,758
0
L
King Arthur
7,117
712
93
9
0
222,508
4
L
Xing Tian
5,441
544
38
4
0
205,906
0
W
Heimdallr
5,146
515
50
5
0
208,661
0
W
Charon
5,815
582
26
3
0
200,682
0
L
Ra
5,436
544
81
8
0
222,673
2
L
Ganesha
5,617
562
1
0
0
197,757
0
L
Ishtar
4,907
491
63
6
0
124,011
0
W
Nu Wa
5,256
526
55
6
0
185,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role