Player Matchup

Charybdis
Charybdis
M000NE
Charybdis
Level 148
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 0L
1,800 Elo+
Party 1
Janus
Janus
Pederson
Janus
Level 108
God Stats
1W - 0L
1,709 SR
Queue Stats
6W - 3L
1,654 Elo+
Party 1
Nox
Nox
Yumerija
Nox
Level 140
God Stats
2W - 0L
1,410 SR
Queue Stats
4W - 2L
1,718 Elo+
Party 1
Team Averages
Level 132
1,609 SR
1,724 Elo+

VS

Team Averages
Level 181
1,618 SR
1,515 Elo+
Ra
Ra
 
Ra
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Negodyai4ik
Neith
Level 205
God Stats
3W - 3L
1,694 SR
Queue Stats
88W - 98L
1,555 Elo+
Party 2
Jormungandr
Jormungandr
yohonet
Jormungandr
Level 175
God Stats
53W - 48L
1,661 SR
Queue Stats
204W - 197L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
M000NE
Charybdis
14
5 / 0 / 3
8,416
842
10,913
8,138
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
Pederson
Janus
13
5 / 0 / 5
8,350
835
8,110
5,788
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 0 / 7
7,330
733
2,592
7,020
6,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 4 / 0
6,668
667
3,842
7,180
2,906
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 0
6,714
671
8,628
8,147
3,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
yohonet
Jormungandr
10
0 / 4 / 0
6,192
619
3,317
9,656
7,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
11
Kills
0
0
Deaths
11
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
W
Charybdis
M000NE
Charybdis
5
0
3
6.5
L
0
3
0
0
W
Janus
Pederson
Janus
5
0
5
7.5
W
1
0
7
4.5
L
Jormungandr
yohonet
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,615
Damage
15,787
20,946
Taken
24,983
12,215
Mitigated
13,491
5,907
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,842
187
591
1,583
7,180
2,906
0
2,542
4,458
29,400
0
W
Charybdis
M000NE
Charybdis
10,913
5,825
0
3,952
8,138
3,540
854
2,484
5,594
0
44,383
L
8,628
2,580
0
1,722
8,147
3,326
0
3,524
4,324
0
29,460
W
Janus
Pederson
Janus
8,110
309
0
1,170
5,788
2,239
0
994
4,794
42,577
389
W
2,592
475
0
785
7,020
6,436
150
3,008
3,925
7,121
0
L
Jormungandr
yohonet
Jormungandr
3,317
616
0
116
9,656
7,259
0
3,680
5,498
9,029
1,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
19,574
157
Minions Killed
131
0
Camps Cleared
0
634,440
Distance Traveled
588,247
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,668
667
59
6
0
195,663
0
W
Charybdis
8,416
842
62
6
0
196,781
0
L
Neith
6,714
671
53
5
0
200,152
1
W
Janus
8,350
835
84
8
0
231,961
0
W
Nox
7,330
733
11
1
0
205,698
0
L
Jormungandr
6,192
619
19
2
0
192,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role