Player Matchup

Arachne
Arachne
LucasBrigle0701
Arachne
Level 88
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 92L
1,412 Elo+
Solo
Bellona
Bellona
Puerto_Fuego
Bellona
Level 55
God Stats
10W - 11L
1,520 SR
Queue Stats
146W - 145L
1,551 Elo+
Solo
Anhur
Anhur
RandomHero69
Anhur
Level 158
God Stats
1W - 4L
1,436 SR
Queue Stats
192W - 181L
1,530 Elo+
Solo
Zeus
Zeus
SS_Crazyhector
Zeus
Level 57
God Stats
0W - 2L
1,473 SR
Queue Stats
56W - 46L
1,473 Elo+
Solo
Sobek
Sobek
TwistedEndeavors
Sobek
Level 156
God Stats
8W - 13L
1,425 SR
Queue Stats
259W - 261L
1,495 Elo+
Solo
Team Averages
Level 103
1,471 SR
1,492 Elo+

VS

Team Averages
Level 69
1,569 SR
1,406 Elo+
Geb
Geb
DolphinCaviar12
Geb
Level 20
God Stats
9W - 6L
1,500 SR
Queue Stats
70W - 62L
1,404 Elo+
Party 1
Sol
Sol
SEAFUNK
Sol
Level 154
God Stats
6W - 1L
1,875 SR
Queue Stats
32W - 40L
1,335 Elo+
Solo
Lancelot
Lancelot
Vulque
Lancelot
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 80L
1,416 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WorldEater337
Morgan Le Fay
Level 50
God Stats
57W - 43L
1,443 SR
Queue Stats
101W - 80L
1,410 Elo+
Party 1
Osiris
Osiris
kingjohnlx
Osiris
Level 17
God Stats
10W - 16L
1,529 SR
Queue Stats
26W - 34L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,383
538
1,930
6,915
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bellona
Puerto_Fuego
Bellona
11
3 / 2 / 0
6,509
651
5,148
8,534
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 3 / 0
5,696
570
6,082
9,044
3,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

7
0 / 5 / 0
4,744
474
1,850
5,722
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
1 / 1 / 4
6,503
650
3,602
10,985
9,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,530
553
3,011
8,961
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
10
1 / 1 / 1
5,593
559
6,165
6,118
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
Vulque
Lancelot
12
3 / 1 / 1
6,423
642
7,181
7,491
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Morgan Le Fay
WorldEater337
Morgan Le Fay
11
6 / 1 / 0
6,536
654
7,206
6,924
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
kingjohnlx
Osiris
10
1 / 3 / 0
5,778
578
3,418
8,015
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
11
11
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
L
1
0
1
1.5
L
Bellona
Puerto_Fuego
Bellona
3
2
0
1.5
L
4
3
0
1.33
W
Sol
1
1
1
1.5
L
0
5
0
0
L
1
1
4
3
W
Lancelot
Vulque
Lancelot
3
1
1
3.5
W
Morgan Le Fay
WorldEater337
Morgan Le Fay
6
1
0
6
W
Osiris
kingjohnlx
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
26,981
41,200
Taken
37,509
24,210
Mitigated
18,321
14,382
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,011
455
0
1,837
8,961
3,699
0
692
8,269
12,846
2,551
L
1,930
1,621
0
2,815
6,915
2,433
0
1,709
5,206
0
33,874
L
Bellona
Puerto_Fuego
Bellona
5,148
2,154
0
2,688
8,534
7,267
0
446
8,088
0
44,411
L
6,082
3,917
0
3,234
9,044
3,295
0
4,727
4,317
0
37,673
W
Sol
6,165
2,247
0
2,755
6,118
1,788
2,242
1,412
4,706
45,855
0
L
1,850
324
0
250
5,722
1,636
0
4,512
1,210
19,370
206
L
3,602
80
0
5,395
10,985
9,579
0
4,794
6,191
22,056
0
W
Lancelot
Vulque
Lancelot
7,181
1,123
0
4,412
7,491
3,045
0
725
6,684
0
50,248
W
Morgan Le Fay
WorldEater337
Morgan Le Fay
7,206
802
0
662
6,924
2,696
300
2,552
4,328
35,756
0
W
Osiris
kingjohnlx
Osiris
3,418
1,622
0
2,529
8,015
7,093
0
0
7,526
0
30,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,835
Gold Earned
29,860
254
Minions Killed
285
0
Camps Cleared
0
960,364
Distance Traveled
1,049,189
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,530
553
22
2
0
203,240
0
L
Arachne
5,383
538
64
6
0
222,531
0
L
Bellona
6,509
651
79
8
0
211,051
2
L
Anhur
5,696
570
65
7
0
181,346
1
W
Sol
5,593
559
67
7
0
195,899
0
L
Zeus
4,744
474
34
3
0
137,479
0
L
Sobek
6,503
650
12
1
0
207,957
2
W
Lancelot
6,423
642
88
9
0
258,872
0
W
Morgan Le Fay
6,536
654
60
6
0
217,899
1
W
Osiris
5,778
578
48
5
0
173,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role