Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Buerdoesguys
Geb
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 99L
1,540 Elo+
Party 3
Chiron
Chiron
FocussedCash757
Chiron
Level 83
God Stats
6W - 10L
1,521 SR
Queue Stats
87W - 86L
1,511 Elo+
Party 3
Ratatoskr
Ratatoskr
ministeri0
Ratatoskr
Level 146
God Stats
5W - 7L
1,359 SR
Queue Stats
94W - 99L
1,489 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,508 Elo+

VS

Team Averages
Level 126
1,472 SR
1,513 Elo+
Rama
Rama
ARSANCED
Rama
Level 120
God Stats
6W - 5L
1,598 SR
Queue Stats
152W - 145L
1,534 Elo+
Party 1
Fafnir
Fafnir
Il T TIME lI
Fafnir
Level 159
God Stats
2W - 1L
1,442 SR
Queue Stats
96W - 78L
1,551 Elo+
Solo
Bastet
Bastet
JudoActionJesus
Bastet
Level 149
God Stats
1W - 1L
1,332 SR
Queue Stats
130W - 115L
1,466 Elo+
Party 2
Vulcan
Vulcan
The_Reven1702
Vulcan
Level 103
God Stats
6W - 7L
1,531 SR
Queue Stats
126W - 107L
1,500 Elo+
Party 1
Janus
Janus
Vlllxn
Janus
Level 98
God Stats
8W - 9L
1,458 SR
Queue Stats
109W - 107L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
4,837
691
1,203
2,764
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
 
Osiris
8
0 / 1 / 0
4,568
653
2,776
6,469
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

7
0 / 0 / 0
4,273
610
2,018
4,953
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,949
564
1,773
2,993
878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ratatoskr
ministeri0
Ratatoskr
3
0 / 1 / 0
3,225
461
1,231
2,379
757
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
7
0 / 0 / 0
4,018
574
1,942
3,544
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
7
0 / 0 / 0
3,805
544
889
4,077
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 1
3,940
563
2,182
6,522
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 0
4,616
659
2,275
3,037
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
Vlllxn
Janus
7
0 / 0 / 1
4,173
596
1,937
2,088
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Osiris
 
Osiris
0
1
0
0
W
Rama
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Fafnir
0
0
0
0
W
0
0
1
0.5
W
1
0
0
1
W
Janus
Vlllxn
Janus
0
0
1
0.5
L
Ratatoskr
ministeri0
Ratatoskr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,001
Damage
9,225
19,558
Taken
19,268
9,050
Mitigated
8,090
7,788
Healing
7,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,203
0
0
500
2,764
777
0
861
1,711
31,211
1,882
L
Osiris
 
Osiris
2,776
779
0
3,405
6,469
3,619
0
2,636
3,779
0
33,011
W
Rama
1,942
1,640
0
2,535
3,544
1,151
0
704
2,840
0
28,722
L
2,018
197
0
2,112
4,953
3,019
0
261
4,535
11,842
2,597
L
1,773
1,193
288
1,008
2,993
878
0
329
2,522
0
25,105
W
Fafnir
889
90
0
2,326
4,077
2,980
0
1,105
2,972
11,396
0
W
2,182
590
0
1,599
6,522
2,331
0
684
5,838
0
22,701
W
2,275
1,521
0
935
3,037
986
0
0
3,037
22,052
486
W
Janus
Vlllxn
Janus
1,937
252
0
120
2,088
642
0
366
1,722
22,439
494
L
Ratatoskr
ministeri0
Ratatoskr
1,231
295
0
475
2,379
757
0
244
2,093
0
8,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,852
Gold Earned
20,552
207
Minions Killed
204
0
Camps Cleared
0
678,794
Distance Traveled
717,439
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,837
691
69
10
0
163,850
2
L
Osiris
4,568
653
54
8
0
152,431
0
W
Rama
4,018
574
57
8
0
114,670
0
L
Geb
4,273
610
10
1
0
162,353
1
L
Chiron
3,949
564
58
8
0
137,459
3
W
Fafnir
3,805
544
21
3
0
113,491
0
W
Bastet
3,940
563
36
5
0
191,021
0
W
Vulcan
4,616
659
47
7
0
150,356
0
W
Janus
4,173
596
43
6
0
147,901
0
L
Ratatoskr
3,225
461
16
2
0
62,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role