Player Matchup

Vamana
Vamana
Chechar118
Vamana
Level 79
God Stats
133W - 102L
1,588 SR
Queue Stats
667W - 651L
1,459 Elo+
Solo
Hou Yi
Hou Yi
KiNGxBlacksky
Hou Yi
Level 60
God Stats
2W - 3L
1,201 SR
Queue Stats
25W - 32L
1,432 Elo+
Party 3
Loki
Loki
Sp3c_Savage21
Loki
Level 65
God Stats
14W - 17L
1,532 SR
Queue Stats
14W - 19L
1,450 Elo+
Solo
Nox
Nox
Ungund
Nox
Level 89
God Stats
10W - 32L
1,240 SR
Queue Stats
428W - 413L
1,445 Elo+
Solo
Charon
Charon
do-christl120219
Charon
Level 46
God Stats
5W - 9L
1,302 SR
Queue Stats
22W - 29L
1,428 Elo+
Party 3
Team Averages
Level 68
1,372 SR
1,443 Elo+

VS

Team Averages
Level 57
1,449 SR
1,427 Elo+
Sun Wukong
Sun Wukong
Deadon-UreP4
Sun Wukong
Level 69
God Stats
26W - 35L
1,474 SR
Queue Stats
94W - 101L
1,417 Elo+
Party 2
Nut
Nut
GysbIvan
Nut
Level 22
God Stats
39W - 36L
1,661 SR
Queue Stats
106W - 97L
1,492 Elo+
Party 1
Gilgamesh
Gilgamesh
PROFFISEONAL
Gilgamesh
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 104L
1,497 Elo+
Party 1
Loki
Loki
Swimless
Loki
Level 42
God Stats
14W - 37L
1,226 SR
Queue Stats
39W - 56L
1,338 Elo+
Party 2
Vulcan
Vulcan
jujukurby
Vulcan
Level 59
God Stats
8W - 5L
1,386 SR
Queue Stats
354W - 379L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Chechar118
Vamana
13
0 / 0 / 0
7,692
641
2,003
8,787
8,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 2
5,489
457
4,784
4,869
1,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 1
6,623
552
3,278
7,675
2,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
Ungund
Nox
9
0 / 0 / 0
5,673
473
1,308
4,158
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 0 / 1
6,283
524
2,832
5,775
4,090
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Deadon-UreP4
Sun Wukong
9
0 / 0 / 0
4,999
417
2,001
3,706
2,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,478
457
3,690
6,245
2,187
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PROFFISEONAL
Gilgamesh
10
1 / 0 / 0
5,657
471
4,669
7,307
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
9
0 / 4 / 0
5,285
440
215
7,286
2,068
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
jujukurby
Vulcan
13
0 / 1 / 0
6,613
551
4,438
4,984
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vamana
Chechar118
Vamana
0
0
0
0
L
Sun Wukong
Deadon-UreP4
Sun Wukong
0
0
0
0
L
0
2
1
0.25
W
1
1
2
2
L
Gilgamesh
PROFFISEONAL
Gilgamesh
1
0
0
1
W
1
0
1
1.5
L
Loki
0
4
0
0
W
Nox
Ungund
Nox
0
0
0
0
W
2
0
1
2.5
L
Vulcan
jujukurby
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,205
Damage
15,013
31,264
Taken
29,528
18,312
Mitigated
13,564
11,537
Healing
7,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Chechar118
Vamana
2,003
138
0
2,439
8,787
8,170
444
1,901
6,886
0
64,949
L
Sun Wukong
Deadon-UreP4
Sun Wukong
2,001
338
0
1,043
3,706
2,465
0
479
2,980
0
18,194
L
3,690
2,315
0
2,208
6,245
2,187
0
1,071
5,174
0
33,587
W
4,784
1,718
0
1,883
4,869
1,748
0
450
4,419
0
28,853
L
Gilgamesh
PROFFISEONAL
Gilgamesh
4,669
1,555
0
1,823
7,307
4,758
0
1,497
5,810
0
29,416
W
3,278
736
0
3,366
7,675
2,844
401
248
7,427
0
46,914
L
Loki
215
0
0
755
7,286
2,068
0
225
7,019
0
36,075
W
Nox
Ungund
Nox
1,308
52
0
1,630
4,158
1,460
0
1,750
2,408
32,331
0
W
2,832
607
0
2,219
5,775
4,090
0
89
5,686
13,156
0
L
Vulcan
jujukurby
Vulcan
4,438
1,361
0
1,931
4,984
2,086
44
868
4,018
55,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,760
Gold Earned
28,032
310
Minions Killed
283
0
Camps Cleared
0
1,171,708
Distance Traveled
1,196,506
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,692
641
124
10
0
210,351
0
L
Sun Wukong
4,999
417
29
2
0
253,533
0
L
Nut
5,478
457
67
6
0
222,553
0
W
Hou Yi
5,489
457
38
3
0
226,685
3
L
Gilgamesh
5,657
471
30
3
0
247,506
5
W
Loki
6,623
552
80
7
0
292,288
0
L
Loki
5,285
440
60
5
0
216,449
0
W
Nox
5,673
473
49
4
0
218,505
0
W
Charon
6,283
524
19
2
0
223,879
6
L
Vulcan
6,613
551
97
8
0
256,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role