Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Anabaseios
Ah Muzen Cab
Level 26
God Stats
0W - 2L
1,328 SR
Queue Stats
37W - 50L
1,496 Elo+
Solo
He Bo
He Bo
Azura33
He Bo
Level 109
God Stats
2W - 2L
1,623 SR
Queue Stats
128W - 51L
1,679 Elo+
Party 1
Shiva
Shiva
RunzelRosine
Shiva
Level 126
God Stats
10W - 10L
1,669 SR
Queue Stats
1,009W - 619L
1,611 Elo+
Party 1
Neith
Neith
SorryBaby_Yh
Neith
Level 126
God Stats
8W - 8L
1,318 SR
Queue Stats
571W - 619L
1,514 Elo+
Solo
Team Averages
Level 103
1,488 SR
1,560 Elo+

VS

Team Averages
Level 124
1,462 SR
1,537 Elo+
Hun Batz
Hun Batz
Beanie316
Hun Batz
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 153L
1,575 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ghoztey
Morgan Le Fay
Level 104
God Stats
1W - 1L
1,245 SR
Queue Stats
115W - 112L
1,492 Elo+
Party 3
Ganesha
Ganesha
Snappleton
Ganesha
Level 114
God Stats
3W - 5L
1,285 SR
Queue Stats
145W - 142L
1,512 Elo+
Party 3
Hades
Hades
TkarmZ
Hades
Level 123
God Stats
8W - 4L
1,565 SR
Queue Stats
186W - 206L
1,481 Elo+
Solo
Anhur
Anhur
UlfBeard
Anhur
Level 119
God Stats
2W - 0L
1,717 SR
Queue Stats
133W - 104L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 6 / 4
7,451
745
5,016
13,771
17,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Anabaseios
Ah Muzen Cab
17
3 / 2 / 3
8,503
850
10,237
12,309
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
Azura33
He Bo
13
2 / 5 / 4
7,502
750
6,907
9,622
3,535
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 6
7,143
714
4,443
11,567
11,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
1 / 5 / 4
7,808
781
11,299
12,975
5,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Beanie316
Hun Batz
14
6 / 2 / 12
8,973
897
20,426
10,011
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Ghoztey
Morgan Le Fay
17
5 / 1 / 12
9,334
933
15,084
8,163
4,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Snappleton
Ganesha
16
0 / 1 / 19
9,077
908
5,648
13,644
17,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
TkarmZ
Hades
17
9 / 2 / 6
10,085
1,009
7,563
9,290
5,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
UlfBeard
Anhur
14
2 / 3 / 8
8,631
863
6,579
8,202
3,581
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
8
Kills
22
22
Deaths
9
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
4
0.67
L
Ah Muzen Cab
Anabaseios
Ah Muzen Cab
3
2
3
2.25
L
He Bo
Azura33
He Bo
2
5
4
0.8
W
Hun Batz
Beanie316
Hun Batz
6
2
12
6
W
Morgan Le Fay
Ghoztey
Morgan Le Fay
5
1
12
11
L
0
4
6
0.75
W
Ganesha
Snappleton
Ganesha
0
1
19
9.5
L
1
5
4
0.6
W
Hades
TkarmZ
Hades
9
2
6
6
W
Anhur
UlfBeard
Anhur
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,902
Damage
55,300
60,244
Taken
49,310
44,498
Mitigated
37,448
13,369
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
5,016
389
527
1,424
13,771
17,586
0
4,733
9,001
0
8,854
L
Ah Muzen Cab
Anabaseios
Ah Muzen Cab
10,237
2,087
0
1,364
12,309
5,412
104
4,608
7,620
0
30,909
L
He Bo
Azura33
He Bo
6,907
250
1,275
910
9,622
3,535
0
4,513
5,017
14,226
0
W
Hun Batz
Beanie316
Hun Batz
20,426
1,767
1,562
1,029
10,011
6,077
48
777
9,139
0
27,414
W
Morgan Le Fay
Ghoztey
Morgan Le Fay
15,084
1,570
1,010
1,363
8,163
4,897
393
1,023
6,890
24,851
0
L
4,443
260
3,106
1,842
11,567
11,999
0
6,784
4,703
0
8,214
W
Ganesha
Snappleton
Ganesha
5,648
213
1,574
3,031
13,644
17,192
182
3,068
10,491
16,668
549
L
11,299
2,325
280
2,641
12,975
5,966
130
6,522
6,367
0
23,585
W
Hades
TkarmZ
Hades
7,563
496
2,377
3,045
9,290
5,701
236
503
8,740
17,568
583
W
Anhur
UlfBeard
Anhur
6,579
3,221
3,037
1,421
8,202
3,581
1,390
1,536
6,579
0
22,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
46,100
106
Minions Killed
136
0
Camps Cleared
0
918,318
Distance Traveled
1,004,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,451
745
5
1
0
194,871
0
L
Ah Muzen Cab
8,503
850
43
4
0
185,642
0
L
He Bo
7,502
750
12
1
0
190,708
0
W
Hun Batz
8,973
897
28
3
0
206,826
0
W
Morgan Le Fay
9,334
933
21
2
0
205,170
0
L
Shiva
7,143
714
12
1
0
164,300
0
W
Ganesha
9,077
908
5
1
0
217,521
0
L
Neith
7,808
781
34
3
0
182,797
0
W
Hades
10,085
1,009
39
4
0
190,334
0
W
Anhur
8,631
863
43
4
0
184,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role