Player Matchup

Nut
Nut
BMHaven
Nut
Level 52
God Stats
2W - 1L
1,660 SR
Queue Stats
40W - 39L
1,489 Elo+
Solo
Sylvanus
Sylvanus
Fervellum
Sylvanus
Level 115
God Stats
2W - 2L
1,312 SR
Queue Stats
218W - 222L
1,518 Elo+
Solo
Bastet
Bastet
Jester
Bastet
Level 148
God Stats
4W - 3L
1,382 SR
Queue Stats
174W - 167L
1,420 Elo+
Solo
Cerberus
Cerberus
elemintal
Cerberus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,447 Elo+
Solo
Ravana
Ravana
ll LaVrga ll
Ravana
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,533 Elo+
Solo
Team Averages
Level 91
1,471 SR
1,481 Elo+

VS

Team Averages
Level 92
1,500 SR
1,546 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
MoneyMakinJay7
Nemesis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,503 Elo+
Solo
Amaterasu
Amaterasu
Mytholigcal 420
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,570 Elo+
Solo
Chang'e
Chang'e
Samaelx088
Chang'e
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 116L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
getagreencard
Ao Kuang
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 55L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
14
7 / 2 / 4
8,648
961
13,566
8,450
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sylvanus
Fervellum
Sylvanus
14
1 / 0 / 13
8,267
919
6,648
8,834
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
Jester
Bastet
12
4 / 3 / 9
7,401
822
9,778
9,133
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
elemintal
Cerberus
12
0 / 3 / 12
7,362
818
5,400
13,055
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
14
3 / 1 / 9
7,653
850
7,181
8,273
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 2 / 4
7,469
830
11,508
7,576
2,986
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 3 / 2
6,063
674
4,499
7,988
5,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Mytholigcal 420
Amaterasu
13
1 / 2 / 7
6,931
770
7,309
12,994
13,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Samaelx088
Chang'e
13
2 / 4 / 2
6,833
759
10,211
9,239
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
getagreencard
Ao Kuang
12
3 / 4 / 4
7,083
787
8,136
9,456
4,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
15
Kills
9
9
Deaths
15
47
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
4
2.5
W
Nut
7
2
4
4.5
W
Sylvanus
Fervellum
Sylvanus
1
0
13
7.5
W
Bastet
Jester
Bastet
4
3
9
2.83
L
0
3
2
0.33
L
Amaterasu
Mytholigcal 420
Amaterasu
1
2
7
2.25
L
Chang'e
Samaelx088
Chang'e
2
4
2
0.75
W
Cerberus
elemintal
Cerberus
0
3
12
2
L
Ao Kuang
getagreencard
Ao Kuang
3
4
4
1.25
W
Ravana
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
41,663
47,745
Taken
47,253
35,317
Mitigated
28,481
23,287
Healing
16,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,508
2,912
125
1,136
7,576
2,986
0
1,124
6,322
0
35,609
W
Nut
13,566
5,306
340
1,632
8,450
4,825
458
2,728
5,500
0
39,018
W
Sylvanus
Fervellum
Sylvanus
6,648
1,898
4,867
4,864
8,834
7,639
80
3,966
4,689
9,665
310
W
Bastet
Jester
Bastet
9,778
2,519
1,126
2,053
9,133
4,098
0
2,271
6,522
0
13,723
L
4,499
782
597
1,545
7,988
5,068
0
1,274
6,500
0
7,079
L
Amaterasu
Mytholigcal 420
Amaterasu
7,309
3,085
307
4,166
12,994
13,167
0
5,007
7,678
0
9,415
L
Chang'e
Samaelx088
Chang'e
10,211
1,420
4,540
2,443
9,239
2,964
0
1,902
7,107
18,224
0
W
Cerberus
elemintal
Cerberus
5,400
833
343
5,705
13,055
13,218
0
5,299
7,404
11,109
0
L
Ao Kuang
getagreencard
Ao Kuang
8,136
2,137
0
1,900
9,456
4,296
0
2,632
6,568
8,680
104
W
Ravana
7,181
2,582
196
2,161
8,273
5,537
0
3,991
4,182
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,331
Gold Earned
34,379
123
Minions Killed
95
0
Camps Cleared
0
815,554
Distance Traveled
803,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,469
830
44
5
0
178,000
0
W
Nut
8,648
961
51
6
0
129,706
0
W
Sylvanus
8,267
919
13
1
0
169,010
0
W
Bastet
7,401
822
10
1
0
178,148
0
L
Nemesis
6,063
674
12
1
0
137,273
0
L
Amaterasu
6,931
770
11
1
0
172,682
0
L
Chang'e
6,833
759
24
3
0
150,561
0
W
Cerberus
7,362
818
34
4
0
167,992
0
L
Ao Kuang
7,083
787
4
0
0
164,513
0
W
Ravana
7,653
850
15
2
0
170,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role