Player Matchup

Hachiman
Hachiman
Bespiin
Hachiman
Level 125
God Stats
3W - 4L
1,546 SR
Queue Stats
51W - 37L
1,662 Elo+
Party 3
Nox
Nox
DaDripOrDrown
Nox
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,548 Elo+
Party 3
Cthulhu
Cthulhu
Maazdamundi
Cthulhu
Level 128
God Stats
0W - 1L
1,536 SR
Queue Stats
20W - 16L
1,576 Elo+
Party 3
Pele
Pele
Maridaddy_
Pele
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,680 Elo+
Party 3
Surtr
Surtr
sinistersticky
Surtr
Level 79
God Stats
6W - 6L
1,671 SR
Queue Stats
22W - 30L
1,430 Elo+
Party 3
Team Averages
Level 96
1,551 SR
1,579 Elo+

VS

Team Averages
Level 119
1,605 SR
1,498 Elo+
Apollo
Apollo
 
Apollo
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Backlash249
Bellona
Level 133
God Stats
2W - 1L
1,816 SR
Queue Stats
8W - 14L
1,371 Elo+
Party 2
Cliodhna
Cliodhna
TheRado
Cliodhna
Level 148
God Stats
1W - 0L
1,708 SR
Queue Stats
68W - 68L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
WhitenNerdyy
Nu Wa
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 28L
1,526 Elo+
Party 1
Nox
Nox
jayodagayo
Nox
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bespiin
Hachiman
16
4 / 7 / 2
9,702
882
11,400
15,473
7,284
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 6
8,444
768
5,529
10,673
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Maazdamundi
Cthulhu
12
0 / 0 / 3
7,674
698
1,449
4,142
2,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 5
8,451
768
7,550
14,965
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 2
8,325
757
9,274
17,021
19,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
10 / 2 / 5
11,017
1,002
14,651
9,735
5,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Backlash249
Bellona
16
3 / 5 / 15
9,552
868
9,418
16,500
17,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
TheRado
Cliodhna
17
6 / 1 / 8
10,099
918
15,783
14,813
13,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

17
3 / 0 / 11
9,679
880
9,009
5,495
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 11
9,474
861
7,595
7,384
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
9
Kills
24
24
Deaths
10
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
2
5
6.25
W
Bellona
Backlash249
Bellona
3
5
15
2.1
L
Hachiman
Bespiin
Hachiman
4
7
2
0.71
L
2
6
6
0.83
L
Cthulhu
Maazdamundi
Cthulhu
0
0
3
1.5
L
0
6
5
0.42
W
Cliodhna
TheRado
Cliodhna
6
1
8
10
W
3
0
11
8.5
W
2
2
11
3.75
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,202
Damage
56,456
62,274
Taken
53,927
40,809
Mitigated
41,052
6,471
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,651
11,531
0
0
9,735
5,024
456
1,217
8,329
0
40,188
W
Bellona
Backlash249
Bellona
9,418
2,184
0
1,992
16,500
17,294
76
2,710
13,790
0
23,146
L
Hachiman
Bespiin
Hachiman
11,400
7,814
0
2,573
15,473
7,284
0
5,095
9,953
0
34,404
L
5,529
922
0
0
10,673
5,215
0
3,153
7,068
18,830
382
L
Cthulhu
Maazdamundi
Cthulhu
1,449
252
0
495
4,142
2,220
0
1,003
2,887
6,582
0
L
7,550
1,329
0
1,814
14,965
6,769
0
3,260
11,142
0
28,570
W
Cliodhna
TheRado
Cliodhna
15,783
1,858
0
5,069
14,813
13,107
314
2,159
12,612
4,703
31,831
W
9,009
2,068
0
620
5,495
2,024
1,866
235
5,260
33,448
0
W
7,595
849
0
990
7,384
3,603
1,757
1,524
5,860
27,807
193
L
9,274
2,813
0
1,589
17,021
19,321
16
4,988
11,627
1,520
16,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
49,821
161
Minions Killed
264
0
Camps Cleared
0
904,314
Distance Traveled
1,174,648
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,017
1,002
68
6
0
250,438
0
W
Bellona
9,552
868
31
3
0
227,162
0
L
Hachiman
9,702
882
63
6
0
190,011
0
L
Nox
8,444
768
25
2
0
187,562
0
L
Cthulhu
7,674
698
10
1
0
81,444
0
L
Pele
8,451
768
49
4
0
236,614
0
W
Cliodhna
10,099
918
54
5
0
267,221
0
W
Nu Wa
9,679
880
54
5
0
203,172
2
W
Nox
9,474
861
57
5
0
226,655
2
L
Surtr
8,325
757
14
1
0
208,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role