Player Matchup

Cernunnos
Cernunnos
DMurrraX
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Solo
Danzaburou
Danzaburou
HammeredElmo420
Danzaburou
Level 125
God Stats
5W - 4L
1,703 SR
Queue Stats
259W - 239L
1,464 Elo+
Solo
Xing Tian
Xing Tian
ItzMeathead
Xing Tian
Level 87
God Stats
1W - 1L
1,274 SR
Queue Stats
23W - 42L
1,049 Elo+
Solo
Zhong Kui
Zhong Kui
StevenChilton
Zhong Kui
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 88L
1,463 Elo+
Solo
Bastet
Bastet
lexus0709
Bastet
Level 152
God Stats
6W - 4L
1,654 SR
Queue Stats
36W - 43L
1,446 Elo+
Solo
Team Averages
Level 119
1,526 SR
1,316 Elo+

VS

Team Averages
Level 127
1,360 SR
1,457 Elo+
Osiris
Osiris
Alyreizinho
Osiris
Level 67
God Stats
0W - 3L
1,206 SR
Queue Stats
15W - 13L
1,537 Elo+
Solo
Mercury
Mercury
ProjectReload
Mercury
Level 125
God Stats
25W - 38L
1,292 SR
Queue Stats
341W - 341L
1,433 Elo+
Solo
Tiamat
Tiamat
SEAFUNK
Tiamat
Level 154
God Stats
6W - 2L
1,500 SR
Queue Stats
170W - 158L
1,364 Elo+
Solo
Merlin
Merlin
Supreme_Stride
Merlin
Level 142
God Stats
0W - 3L
1,285 SR
Queue Stats
306W - 296L
1,439 Elo+
Solo
Chiron
Chiron
chopper__san
Chiron
Level 147
God Stats
3W - 4L
1,520 SR
Queue Stats
351W - 343L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DMurrraX
Cernunnos
15
2 / 0 / 3
8,791
488
8,777
13,509
5,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
HammeredElmo420
Danzaburou
17
7 / 1 / 1
11,430
635
19,217
14,398
7,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Xing Tian
ItzMeathead
Xing Tian
13
2 / 0 / 4
8,817
490
6,747
12,200
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Zhong Kui
StevenChilton
Zhong Kui
16
4 / 3 / 2
10,054
559
16,093
13,761
10,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
lexus0709
Bastet
16
2 / 1 / 3
9,217
512
5,877
14,906
5,711
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 6 / 1
7,139
397
5,616
21,701
22,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
16
1 / 4 / 1
8,741
486
4,570
19,131
9,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
SEAFUNK
Tiamat
12
1 / 2 / 2
8,023
446
7,189
13,485
9,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 1 / 1
7,828
435
8,481
10,231
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
14
2 / 4 / 0
8,145
453
11,178
14,765
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
5
5
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
1
0.08
W
Cernunnos
DMurrraX
Cernunnos
2
0
3
3.5
W
Danzaburou
HammeredElmo420
Danzaburou
7
1
1
7.5
W
Xing Tian
ItzMeathead
Xing Tian
2
0
4
4
L
Mercury
1
4
1
0.38
L
Tiamat
SEAFUNK
Tiamat
1
2
2
1
W
Zhong Kui
StevenChilton
Zhong Kui
4
3
2
1.67
L
1
1
1
1.5
L
Chiron
2
4
0
0.5
W
Bastet
lexus0709
Bastet
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,711
Damage
37,034
68,774
Taken
79,313
41,349
Mitigated
51,447
27,711
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,616
1,538
0
3,131
21,701
22,976
0
6,165
15,536
0
40,104
W
Cernunnos
DMurrraX
Cernunnos
8,777
3,926
0
5,259
13,509
5,911
431
2,408
11,005
0
70,230
W
Danzaburou
HammeredElmo420
Danzaburou
19,217
11,048
0
4,907
14,398
7,278
4,109
2,239
12,007
0
90,033
W
Xing Tian
ItzMeathead
Xing Tian
6,747
469
0
3,244
12,200
11,893
0
2,240
9,790
32,617
0
L
Mercury
4,570
1,974
0
4,580
19,131
9,086
0
4,251
14,880
0
85,244
L
Tiamat
SEAFUNK
Tiamat
7,189
788
1,267
2,738
13,485
9,097
0
5,830
7,655
42,875
1,285
W
Zhong Kui
StevenChilton
Zhong Kui
16,093
1,304
0
6,930
13,761
10,556
257
5,746
7,257
83,686
4,369
L
8,481
217
0
1,428
10,231
4,123
0
2,997
7,234
52,660
1,219
L
Chiron
11,178
2,709
292
2,770
14,765
6,165
0
2,778
11,987
0
69,430
W
Bastet
lexus0709
Bastet
5,877
1,070
0
7,371
14,906
5,711
1,161
1,380
13,368
0
63,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,309
Gold Earned
39,876
511
Minions Killed
459
0
Camps Cleared
0
1,737,772
Distance Traveled
1,719,348
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,139
397
62
3
0
331,695
4
W
Cernunnos
8,791
488
102
6
0
344,198
1
W
Danzaburou
11,430
635
140
8
0
324,473
0
W
Xing Tian
8,817
490
42
2
0
377,843
0
L
Mercury
8,741
486
126
7
0
411,582
0
L
Tiamat
8,023
446
67
4
0
305,836
0
W
Zhong Kui
10,054
559
136
8
0
340,791
0
L
Merlin
7,828
435
106
6
0
371,497
4
L
Chiron
8,145
453
98
5
0
298,738
2
W
Bastet
9,217
512
91
5
0
350,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role