Player Matchup

Hades
Hades
GRUDGENUTTZ28
Hades
Level 109
God Stats
0W - 1L
1,802 SR
Queue Stats
5W - 11L
1,202 Elo+
Party 1
Zeus
Zeus
MoSiffD
Zeus
Level 31
God Stats
0W - 2L
1,196 SR
Queue Stats
4W - 14L
975 Elo+
Party 1
Arachne
Arachne
SWAGxATTACKxKTK
Arachne
Level 29
God Stats
1W - 4L
1,295 SR
Queue Stats
1W - 10L
975 Elo+
Party 1
Bellona
Bellona
TGOD2307
Bellona
Level 17
God Stats
0W - 4L
1,182 SR
Queue Stats
0W - 6L
1,113 Elo+
Party 1
Anhur
Anhur
Xanuity
Anhur
Level 26
God Stats
1W - 4L
1,228 SR
Queue Stats
5W - 14L
975 Elo+
Party 1
Team Averages
Level 42
1,341 SR
1,048 Elo+

VS

Team Averages
Level 98
1,493 SR
1,461 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Bandz 2Raw
Nemesis
Level 26
God Stats
2W - 3L
1,256 SR
Queue Stats
68W - 101L
1,403 Elo+
Party 2
Bellona
Bellona
BlueBlood201
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,580 Elo+
Solo
Agni
Agni
II sour IV
Agni
Level 127
God Stats
5W - 3L
1,906 SR
Queue Stats
196W - 302L
1,370 Elo+
Party 2
Chang'e
Chang'e
PrettyZaza20
Chang'e
Level 58
God Stats
6W - 8L
1,302 SR
Queue Stats
535W - 541L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
7,173
897
272
1,249
917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zeus
MoSiffD
Zeus
13
1 / 7 / 1
8,277
1,035
6,605
11,611
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 1
8,086
1,011
4,225
11,734
6,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bellona
TGOD2307
Bellona
13
0 / 3 / 2
7,965
996
5,865
10,398
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Xanuity
Anhur
13
0 / 3 / 2
8,287
1,036
5,503
9,282
4,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

192

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 1 / 11
9,564
1,196
10,196
8,871
6,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Bandz 2Raw
Nemesis
15
3 / 1 / 12
9,191
1,149
2,874
4,474
1,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
BlueBlood201
Bellona
15
5 / 0 / 11
9,682
1,210
9,934
6,320
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 14
9,789
1,224
13,979
2,816
1,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
PrettyZaza20
Chang'e
14
2 / 0 / 5
8,577
1,072
3,651
4,279
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
2
Kills
17
17
Deaths
2
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
11
9.5
W
Nemesis
Bandz 2Raw
Nemesis
3
1
12
9
W
Bellona
BlueBlood201
Bellona
5
0
11
10.5
L
0
1
0
0
W
3
0
14
10
L
Zeus
MoSiffD
Zeus
1
7
1
0.21
W
Chang'e
PrettyZaza20
Chang'e
2
0
5
4.5
L
1
3
1
0.5
L
Bellona
TGOD2307
Bellona
0
3
2
0.33
L
Anhur
Xanuity
Anhur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,470
Damage
40,634
44,274
Taken
26,760
25,344
Mitigated
19,609
4,175
Healing
4,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,196
2,699
0
148
8,871
6,470
0
2,506
6,150
0
28,681
W
Nemesis
Bandz 2Raw
Nemesis
2,874
665
0
269
4,474
1,786
0
1,050
2,662
0
7,206
W
Bellona
BlueBlood201
Bellona
9,934
2,029
0
775
6,320
8,256
0
1,662
4,540
287
18,546
L
272
33
0
42
1,249
917
0
515
734
1,210
0
W
13,979
1,201
0
376
2,816
1,401
0
1,019
1,752
35,768
1,744
L
Zeus
MoSiffD
Zeus
6,605
615
0
0
11,611
5,137
0
3,893
7,641
25,919
0
W
Chang'e
PrettyZaza20
Chang'e
3,651
576
1,323
1,780
4,279
1,696
0
640
3,448
22,205
0
L
4,225
2,477
0
1,878
11,734
6,308
0
5,168
6,360
0
6,979
L
Bellona
TGOD2307
Bellona
5,865
1,034
0
661
10,398
8,618
0
4,228
5,849
0
9,306
L
Anhur
Xanuity
Anhur
5,503
2,980
0
1,594
9,282
4,364
0
4,036
5,145
0
37,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
46,803
143
Minions Killed
197
3
Camps Cleared
9
623,837
Distance Traveled
863,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,564
1,196
46
6
3
178,842
0
W
Nemesis
9,191
1,149
11
1
1
178,759
0
W
Bellona
9,682
1,210
35
4
2
173,564
0
L
Hades
7,173
897
3
0
0
15,753
0
W
Agni
9,789
1,224
60
8
2
175,234
0
L
Zeus
8,277
1,035
36
5
1
143,644
0
W
Chang'e
8,577
1,072
45
6
1
156,642
0
L
Arachne
8,086
1,011
10
1
0
168,375
0
L
Bellona
7,965
996
5
1
0
156,798
0
L
Anhur
8,287
1,036
89
11
2
139,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role