Player Matchup

Chiron
Chiron
L1tR187
Chiron
Level 173
God Stats
4W - 1L
1,750 SR
Queue Stats
144W - 152L
1,593 Elo+
Solo
Scylla
Scylla
PatrizaPepe
Scylla
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,625 Elo+
Solo
Chang'e
Chang'e
Timja
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,460 Elo+
Solo
Bellona
Bellona
iPreZia
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,481 Elo+
Party 1
Hun Batz
Hun Batz
iZankyou
Hun Batz
Level 83
God Stats
2W - 0L
1,719 SR
Queue Stats
56W - 44L
1,474 Elo+
Party 1
Team Averages
Level 125
1,594 SR
1,526 Elo+

VS

Team Averages
Level 112
1,494 SR
1,477 Elo+
Ix Chel
Ix Chel
Bashbory
Ix Chel
Level 139
God Stats
2W - 1L
1,820 SR
Queue Stats
104W - 111L
1,485 Elo+
Solo
Sobek
Sobek
Fusselwerfer
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
MentorX12Ger
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,524 Elo+
Solo
Janus
Janus
Psyco Ivy
Janus
Level 87
God Stats
1W - 6L
1,148 SR
Queue Stats
190W - 253L
1,243 Elo+
Solo
Tiamat
Tiamat
camelot1999
Tiamat
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
L1tR187
Chiron
19
4 / 1 / 17
11,924
795
15,387
11,756
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
19
7 / 2 / 9
11,639
776
23,935
14,012
6,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chang'e
Timja
Chang'e
18
3 / 1 / 14
12,042
803
13,766
20,196
14,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
iPreZia
Bellona
17
2 / 3 / 20
10,733
716
13,136
19,362
20,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
iZankyou
Hun Batz
17
7 / 3 / 10
11,383
759
19,010
14,919
8,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bashbory
Ix Chel
17
2 / 6 / 3
9,449
630
9,793
16,439
9,139
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 5
9,499
633
6,387
27,191
28,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
MentorX12Ger
Erlang Shen
17
2 / 4 / 3
9,122
608
10,770
22,313
26,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
Psyco Ivy
Janus
12
1 / 3 / 2
8,445
563
8,961
8,823
4,000
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
17
1 / 5 / 6
9,100
607
17,257
14,540
12,185
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
26
23
Kills
7
10
Deaths
23
70
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bashbory
Ix Chel
2
6
3
0.58
L
1
5
5
0.7
W
Chiron
L1tR187
Chiron
4
1
17
12.5
L
Erlang Shen
MentorX12Ger
Erlang Shen
2
4
3
0.88
W
Scylla
7
2
9
5.75
L
Janus
Psyco Ivy
Janus
1
3
2
0.67
W
Chang'e
Timja
Chang'e
3
1
14
10
L
Tiamat
1
5
6
0.8
W
Bellona
iPreZia
Bellona
2
3
20
4
W
Hun Batz
iZankyou
Hun Batz
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,234
Damage
53,168
80,245
Taken
89,306
54,014
Mitigated
80,423
48,002
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bashbory
Ix Chel
9,793
1,128
6,934
4,070
16,439
9,139
0
5,133
11,184
30,750
0
L
6,387
384
983
6,071
27,191
28,951
0
11,075
15,637
12,061
0
W
Chiron
L1tR187
Chiron
15,387
4,935
2,922
2,706
11,756
4,969
2,898
8,336
3,330
0
44,792
L
Erlang Shen
MentorX12Ger
Erlang Shen
10,770
3,897
748
4,965
22,313
26,148
0
11,379
10,793
0
16,713
W
Scylla
23,935
2,303
1,535
2,620
14,012
6,032
2,409
7,927
5,790
46,222
0
L
Janus
Psyco Ivy
Janus
8,961
432
604
731
8,823
4,000
0
3,992
4,793
23,696
395
W
Chang'e
Timja
Chang'e
13,766
1,558
17,521
12,817
20,196
14,508
842
7,955
11,800
29,111
140
L
Tiamat
17,257
650
288
870
14,540
12,185
0
6,048
8,123
31,987
0
W
Bellona
iPreZia
Bellona
13,136
3,094
855
2,302
19,362
20,178
687
8,850
10,169
0
20,950
W
Hun Batz
iZankyou
Hun Batz
19,010
1,435
3,298
1,426
14,919
8,327
927
9,092
5,553
0
32,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
45,615
187
Minions Killed
129
0
Camps Cleared
0
1,507,847
Distance Traveled
1,223,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,449
630
42
3
0
242,210
0
L
Sobek
9,499
633
17
1
0
267,790
0
W
Chiron
11,924
795
69
5
0
288,124
0
L
Erlang Shen
9,122
608
11
1
0
303,909
0
W
Scylla
11,639
776
43
3
0
304,544
0
L
Janus
8,445
563
38
3
0
149,303
0
W
Chang'e
12,042
803
22
1
0
311,170
0
L
Tiamat
9,100
607
21
1
0
260,328
0
W
Bellona
10,733
716
24
2
0
304,762
0
W
Hun Batz
11,383
759
29
2
0
299,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role