Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
BROTHER KAMM
Chaac
Level 155
God Stats
6W - 5L
1,801 SR
Queue Stats
238W - 231L
1,493 Elo+
Solo
Geb
Geb
Blazelwood209
Geb
Level 129
God Stats
14W - 8L
1,427 SR
Queue Stats
295W - 289L
1,427 Elo+
Party 1
Apollo
Apollo
Decaturfist
Apollo
Level 27
God Stats
6W - 5L
1,315 SR
Queue Stats
244W - 218L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WOODCHUCK KING
Tsukuyomi
Level 105
God Stats
9W - 4L
1,572 SR
Queue Stats
78W - 78L
1,511 Elo+
Party 3
Team Averages
Level 110
1,523 SR
1,472 Elo+

VS

Team Averages
Level 112
1,554 SR
1,426 Elo+
Cernunnos
Cernunnos
DARTHVADER_16-
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 177L
1,464 Elo+
Party 2
Achilles
Achilles
Isra-tom
Achilles
Level 81
God Stats
8W - 13L
1,472 SR
Queue Stats
63W - 74L
1,502 Elo+
Party 2
Nu Wa
Nu Wa
MisterN_115
Nu Wa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,461 Elo+
Party 2
Ymir
Ymir
TankyFranky42
Ymir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Solo
Da Ji
Da Ji
fraglich_wolf
Da Ji
Level 156
God Stats
3W - 5L
1,800 SR
Queue Stats
112W - 138L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 1
4,292
715
1,163
2,803
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 1 / 0
4,661
777
2,606
5,041
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 1 / 0
4,097
683
1,428
4,412
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
7
0 / 0 / 0
3,711
619
1,603
3,038
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
WOODCHUCK KING
Tsukuyomi
7
1 / 0 / 0
3,721
620
1,555
3,201
918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DARTHVADER_16-
Cernunnos
7
0 / 0 / 0
3,634
606
1,331
3,581
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Isra-tom
Achilles
8
1 / 1 / 0
4,128
688
3,019
5,771
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 1 / 0
3,867
645
1,505
2,609
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,203
201
0
0
0
7
0 / 0 / 0
3,560
593
1,529
3,904
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
2
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
W
1
1
0
1
W
0
1
0
0
L
Cernunnos
DARTHVADER_16-
Cernunnos
0
0
0
0
W
Apollo
0
0
0
0
L
Achilles
Isra-tom
Achilles
1
1
0
1
L
0
1
0
0
L
0
0
0
0
W
Tsukuyomi
WOODCHUCK KING
Tsukuyomi
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,355
Damage
7,384
18,495
Taken
15,865
9,004
Mitigated
6,707
8,779
Healing
4,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,163
399
176
1,140
2,803
1,195
0
857
1,870
27,888
336
W
2,606
529
0
2,050
5,041
3,211
0
108
4,561
0
24,979
W
1,428
165
0
1,814
4,412
2,606
0
0
4,412
13,578
0
L
Cernunnos
DARTHVADER_16-
Cernunnos
1,331
531
0
1,319
3,581
1,156
0
1,111
2,470
0
19,940
W
Apollo
1,603
762
0
1,476
3,038
1,074
0
104
2,918
0
26,280
L
Achilles
Isra-tom
Achilles
3,019
838
0
2,312
5,771
3,282
0
0
5,771
0
21,720
L
1,505
509
0
500
2,609
727
0
916
1,693
20,835
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
WOODCHUCK KING
Tsukuyomi
1,555
211
0
2,123
3,201
918
0
300
2,873
0
18,767
L
1,529
257
0
250
3,904
1,542
0
564
3,340
0
17,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,482
Gold Earned
16,392
209
Minions Killed
146
0
Camps Cleared
0
652,861
Distance Traveled
508,333
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,292
715
56
9
0
109,274
0
W
Chaac
4,661
777
46
8
0
112,476
3
W
Geb
4,097
683
19
3
0
148,321
2
L
Cernunnos
3,634
606
27
5
0
119,424
0
W
Apollo
3,711
619
52
9
0
124,814
0
L
Achilles
4,128
688
41
7
0
119,882
2
L
Nu Wa
3,867
645
41
7
0
121,706
0
L
Ymir
1,203
201
0
0
0
0
0
W
Tsukuyomi
3,721
620
36
6
0
157,976
1
L
Da Ji
3,560
593
37
6
0
147,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role