Player Matchup

Xing Tian
Xing Tian
FelineTomcat447
Xing Tian
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 102L
1,265 Elo+
Party 2
Hachiman
Hachiman
ImNotSoley
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,133 Elo+
Party 2
Zeus
Zeus
Orange9902
Zeus
Level 125
God Stats
0W - 1L
1,248 SR
Queue Stats
10W - 21L
1,351 Elo+
Party 2
Team Averages
Level 64
1,416 SR
1,250 Elo+

VS

Team Averages
Level 123
1,570 SR
1,437 Elo+
Cupid
Cupid
BeyoncezSon
Cupid
Level 98
God Stats
6W - 2L
1,620 SR
Queue Stats
90W - 93L
1,401 Elo+
Party 1
Surtr
Surtr
PRIMEantics
Surtr
Level 144
God Stats
35W - 34L
1,622 SR
Queue Stats
173W - 167L
1,495 Elo+
Solo
Nox
Nox
Soulsinger27
Nox
Level 126
God Stats
9W - 7L
1,468 SR
Queue Stats
127W - 141L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FelineTomcat447
Xing Tian
15
3 / 2 / 2
9,288
663
8,669
17,523
20,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ImNotSoley
Hachiman
9
0 / 2 / 4
7,970
569
5,132
6,855
2,330
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 0 / 3
10,793
771
21,635
7,698
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,845
632
5,997
15,269
7,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 1 / 2
9,212
658
8,449
17,764
15,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 4 / 1
9,839
703
10,010
10,613
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
4
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
4
2
0.25
L
Xing Tian
FelineTomcat447
Xing Tian
3
2
2
2
L
Hachiman
ImNotSoley
Hachiman
0
2
4
1
L
6
0
3
7.5
W
1
1
2
2
W
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
24,456
32,076
Taken
43,646
26,398
Mitigated
26,813
3,550
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,997
2,577
4,558
6,259
15,269
7,393
457
10,114
4,749
0
26,953
L
Xing Tian
FelineTomcat447
Xing Tian
8,669
685
0
1,232
17,523
20,541
0
4,783
12,705
15,435
4,243
L
Hachiman
ImNotSoley
Hachiman
5,132
4,032
0
1,318
6,855
2,330
0
3,270
3,580
0
15,071
L
21,635
2,395
0
1,000
7,698
3,527
36
2,026
5,655
65,436
828
W
8,449
3,192
0
2,679
17,764
15,029
13
11,094
5,881
2,564
27,735
W
10,010
519
0
629
10,613
4,391
925
6,274
4,053
32,102
1,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,051
Gold Earned
27,896
152
Minions Killed
161
0
Camps Cleared
0
651,218
Distance Traveled
753,744
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,845
632
47
3
0
242,633
1
L
Xing Tian
9,288
663
19
1
0
254,765
0
L
Hachiman
7,970
569
17
1
0
141,713
0
L
Zeus
10,793
771
116
8
0
254,740
0
W
Surtr
9,212
658
59
4
0
262,980
0
W
Nox
9,839
703
55
4
0
248,131
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role