Player Matchup

Danzaburou
Danzaburou
diggitydank1
Danzaburou
Level 117
God Stats
102W - 99L
1,546 SR
Queue Stats
285W - 289L
1,444 Elo+
Solo
Janus
Janus
iDevDev
Janus
Level 125
God Stats
3W - 1L
1,611 SR
Queue Stats
55W - 57L
1,499 Elo+
Party 1
Cerberus
Cerberus
tjpain225
Cerberus
Level 119
God Stats
3W - 1L
1,710 SR
Queue Stats
88W - 96L
1,478 Elo+
Party 1
Team Averages
Level 120
1,622 SR
1,473 Elo+

VS

Team Averages
Level 126
1,605 SR
1,588 Elo+
Anhur
Anhur
DuckTh0r
Anhur
Level 166
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 2L
1,505 Elo+
Solo
Surtr
Surtr
Tweatledee
Surtr
Level 138
God Stats
8W - 4L
1,605 SR
Queue Stats
10W - 5L
1,656 Elo+
Solo
Zeus
Zeus
YoJoe83
Zeus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
diggitydank1
Danzaburou
18
8 / 3 / 7
13,245
828
13,961
12,468
5,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
iDevDev
Janus
17
5 / 6 / 7
12,349
772
17,452
16,008
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
tjpain225
Cerberus
18
3 / 5 / 11
11,648
728
13,146
20,381
19,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DuckTh0r
Anhur
16
4 / 5 / 10
11,767
735
16,126
17,980
6,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Surtr
16
9 / 3 / 3
12,175
761
17,298
19,480
16,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zeus
YoJoe83
Zeus
13
1 / 8 / 8
10,173
636
6,615
13,785
4,164
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
16
Kills
14
14
Deaths
16
25
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
DuckTh0r
Anhur
4
5
10
1.8
L
Surtr
9
3
3
3.5
L
Zeus
YoJoe83
Zeus
1
8
8
0.63
W
Danzaburou
diggitydank1
Danzaburou
8
3
7
3.83
W
Janus
iDevDev
Janus
5
6
7
1.42
W
Cerberus
tjpain225
Cerberus
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,559
Damage
40,039
48,857
Taken
51,245
30,334
Mitigated
27,124
12,507
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DuckTh0r
Anhur
16,126
8,730
0
2,433
17,980
6,710
0
11,156
6,799
0
44,692
L
Surtr
17,298
5,239
0
6,389
19,480
16,250
711
11,727
7,728
1,326
43,551
L
Zeus
YoJoe83
Zeus
6,615
1,752
33
1,842
13,785
4,164
0
6,930
6,855
27,758
0
W
Danzaburou
diggitydank1
Danzaburou
13,961
4,971
0
3,220
12,468
5,011
1,806
2,151
10,099
0
62,466
W
Janus
iDevDev
Janus
17,452
677
262
1,811
16,008
5,507
0
1,804
13,586
63,881
1,496
W
Cerberus
tjpain225
Cerberus
13,146
716
0
7,214
20,381
19,816
203
3,671
15,989
33,824
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,242
Gold Earned
34,115
245
Minions Killed
168
0
Camps Cleared
0
870,167
Distance Traveled
693,951
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,767
735
67
4
0
236,627
0
L
Surtr
12,175
761
58
4
0
273,075
0
L
Zeus
10,173
636
43
3
0
184,249
0
W
Danzaburou
13,245
828
96
6
0
285,450
5
W
Janus
12,349
772
101
6
0
285,302
0
W
Cerberus
11,648
728
48
3
0
299,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role