Player Matchup

Surtr
Surtr
Bronze III
AcousticallyHigh
Surtr
Bronze III
Level 128
God Stats
0W - 1L
1,619 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Nu Wa
Nu Wa
Bronze V
One_Ugly_poTaTo
Nu Wa
Bronze V
Level 239
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 4L
1,372 MMR
Party 2
Xbalanque
Xbalanque
Platinum III
Statik7414
Xbalanque
Platinum III
Level 89
God Stats
5W - 3L
1,625 SR
Queue Stats
121W - 119L
1,870 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 152
1,681 SR
1,581 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,764 SR
1,637 MMR
Baron Samedi
Baron Samedi
Gold I
AudiR8-_-
Baron Samedi
Gold I
Level 97
God Stats
7W - 6L
1,708 SR
Queue Stats
210W - 283L
1,443 MMR
Solo
Cthulhu
Cthulhu
Gold I
kentarooo
Cthulhu
Gold I
Level 126
God Stats
4W - 3L
1,723 SR
Queue Stats
27W - 29L
1,763 MMR
Party 1
Hun Batz
Hun Batz
Gold I
sukusuku
Hun Batz
Gold I
Level 144
God Stats
3W - 0L
1,860 SR
Queue Stats
24W - 27L
1,705 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
9,689
745
13,243
17,935
11,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 3
8,932
687
7,643
12,480
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Statik7414
Xbalanque
14
0 / 2 / 5
9,344
719
10,204
11,045
4,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
AchillesNe ZhaCharonThothKuzenbo

VS

Bans
BacchusMorgan Le FayVulcanAgniPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AudiR8-_-
Baron Samedi
15
2 / 1 / 12
10,239
788
9,725
9,221
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
kentarooo
Cthulhu
15
6 / 2 / 6
10,497
807
14,003
18,949
19,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
sukusuku
Hun Batz
16
6 / 2 / 7
10,618
817
11,907
13,703
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
14
14
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Baron Samedi
AudiR8-_-
Baron Samedi
2
1
12
8
L
2
6
3
0.58
L
Xbalanque
Statik7414
Xbalanque
0
2
5
1.25
W
Cthulhu
kentarooo
Cthulhu
6
2
6
4.5
W
Hun Batz
sukusuku
Hun Batz
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
35,635
41,460
Taken
41,873
20,524
Mitigated
36,308
7,700
Healing
16,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,243
3,998
0
5,535
17,935
11,603
372
7,989
8,306
1,507
35,418
W
Baron Samedi
AudiR8-_-
Baron Samedi
9,725
210
1,538
4,917
9,221
7,160
749
2,255
6,710
41,858
0
L
7,643
2,143
0
731
12,480
4,503
16
6,332
5,053
28,662
0
L
Xbalanque
Statik7414
Xbalanque
10,204
6,986
0
1,434
11,045
4,418
29
5,492
4,885
0
40,596
W
Cthulhu
kentarooo
Cthulhu
14,003
798
572
4,687
18,949
19,939
570
3,305
15,111
39,899
1,491
W
Hun Batz
sukusuku
Hun Batz
11,907
3,190
0
4,412
13,703
9,209
1,640
1,942
11,403
0
48,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
31,354
163
Minions Killed
185
0
Camps Cleared
0
674,544
Distance Traveled
781,839
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,689
745
37
3
0
241,343
0
W
Baron Samedi
10,239
788
71
5
0
236,320
0
L
Nu Wa
8,932
687
50
4
0
203,501
1
L
Xbalanque
9,344
719
76
6
0
229,700
0
W
Cthulhu
10,497
807
43
3
0
267,637
0
W
Hun Batz
10,618
817
71
5
0
277,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role