Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Däze
Hachiman
Level 124
God Stats
5W - 6L
1,498 SR
Queue Stats
347W - 324L
1,532 Elo+
Party 1
Discordia
Discordia
HarryPjotr
Discordia
Level 144
God Stats
3W - 4L
1,166 SR
Queue Stats
490W - 480L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
Only1DragonRage
Danzaburou
Level 167
God Stats
5W - 7L
1,588 SR
Queue Stats
623W - 725L
1,427 Elo+
Party 1
Surtr
Surtr
SheroG
Surtr
Level 146
God Stats
20W - 29L
1,369 SR
Queue Stats
442W - 497L
1,476 Elo+
Party 1
Team Averages
Level 146
1,424 SR
1,475 Elo+

VS

Team Averages
Level 80
1,628 SR
1,518 Elo+
Nu Wa
Nu Wa
Fallout Ghosts
Nu Wa
Level 129
God Stats
6W - 9L
1,611 SR
Queue Stats
176W - 174L
1,468 Elo+
Party 2
Arachne
Arachne
Off l White
Arachne
Level 116
God Stats
4W - 1L
1,916 SR
Queue Stats
83W - 73L
1,591 Elo+
Party 2
Danzaburou
Danzaburou
Taubstumm8554
Danzaburou
Level 46
God Stats
1W - 3L
1,832 SR
Queue Stats
96W - 89L
1,511 Elo+
Solo
Osiris
Osiris
Tenkiu_Netz_Wey
Osiris
Level 39
God Stats
5W - 10L
1,278 SR
Queue Stats
33W - 47L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
blackbear94
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 127L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
6 / 1 / 1
8,754
730
8,804
10,604
4,242
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Däze
Hachiman
13
0 / 0 / 2
7,406
617
4,954
6,286
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
HarryPjotr
Discordia
13
0 / 1 / 3
7,139
595
5,371
3,810
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Only1DragonRage
Danzaburou
11
1 / 0 / 6
7,086
591
4,052
4,905
2,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
SheroG
Surtr
12
3 / 3 / 2
6,700
558
5,336
10,453
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 3
7,031
586
5,503
8,280
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Off l White
Arachne
13
2 / 1 / 2
6,796
566
3,683
12,618
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Taubstumm8554
Danzaburou
11
0 / 2 / 0
6,347
529
3,581
8,734
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,138
428
1,502
6,069
4,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
blackbear94
Gilgamesh
8
1 / 2 / 0
5,683
474
1,721
10,022
7,160
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
5
5
Deaths
10
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
1
6.5
W
Hachiman
Däze
Hachiman
0
0
2
1
L
2
2
3
1.75
W
Discordia
HarryPjotr
Discordia
0
1
3
1.5
L
Arachne
Off l White
Arachne
2
1
2
3
W
Danzaburou
Only1DragonRage
Danzaburou
1
0
6
4
W
Surtr
SheroG
Surtr
3
3
2
1.33
L
Danzaburou
Taubstumm8554
Danzaburou
0
2
0
0
L
0
3
0
0
L
Gilgamesh
blackbear94
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,517
Damage
15,990
36,058
Taken
45,723
15,183
Mitigated
22,581
20,220
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,804
617
724
7,294
10,604
4,242
0
1,008
9,596
74,417
2,273
W
Hachiman
Däze
Hachiman
4,954
3,423
0
4,194
6,286
2,554
324
413
5,873
0
68,131
L
5,503
859
0
1,840
8,280
3,031
0
4,942
3,338
54,658
647
W
Discordia
HarryPjotr
Discordia
5,371
108
0
603
3,810
1,405
188
1,449
2,361
56,415
0
L
Arachne
Off l White
Arachne
3,683
1,713
0
7,827
12,618
5,008
0
3,612
9,006
0
54,964
W
Danzaburou
Only1DragonRage
Danzaburou
4,052
1,514
0
2,193
4,905
2,180
0
1,364
3,541
0
21,170
W
Surtr
SheroG
Surtr
5,336
2,402
0
5,212
10,453
4,802
255
1,213
9,240
1,534
40,476
L
Danzaburou
Taubstumm8554
Danzaburou
3,581
1,069
0
2,693
8,734
3,321
0
118
8,616
0
52,101
L
1,502
366
0
1,219
6,069
4,061
0
3,896
2,173
0
21,445
L
Gilgamesh
blackbear94
Gilgamesh
1,721
328
0
1,919
10,022
7,160
0
1,755
8,267
0
15,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,085
Gold Earned
30,995
462
Minions Killed
340
0
Camps Cleared
0
1,291,198
Distance Traveled
1,113,122
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,754
730
127
11
0
256,301
0
W
Hachiman
7,406
617
118
10
0
220,398
2
L
Nu Wa
7,031
586
95
8
0
231,428
0
W
Discordia
7,139
595
109
9
0
248,232
0
L
Arachne
6,796
566
98
8
0
288,345
0
W
Danzaburou
7,086
591
28
2
0
264,864
0
W
Surtr
6,700
558
80
7
0
301,403
0
L
Danzaburou
6,347
529
83
7
0
218,414
0
L
Osiris
5,138
428
41
3
0
133,308
0
L
Gilgamesh
5,683
474
23
2
0
241,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role