Player Matchup

Awilix
Awilix
ArneK4
Awilix
Level 126
God Stats
4W - 4L
1,607 SR
Queue Stats
43W - 43L
1,528 Elo+
Solo
Tyr
Tyr
DOOMINGTOOL
Tyr
Level 98
God Stats
3W - 4L
1,537 SR
Queue Stats
3W - 4L
1,462 Elo+
Solo
Merlin
Merlin
El_Diablo_IT
Merlin
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 163L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
MIKUBESTNAKANO
Cthulhu
Level 156
God Stats
3W - 3L
1,377 SR
Queue Stats
152W - 148L
1,508 Elo+
Party 2
Neith
Neith
leon121096
Neith
Level 105
God Stats
0W - 2L
1,334 SR
Queue Stats
3W - 13L
1,267 Elo+
Solo
Team Averages
Level 128
1,471 SR
1,458 Elo+

VS

Team Averages
Level 142
1,519 SR
1,441 Elo+
Camazotz
Camazotz
DiamD3signs
Camazotz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,513 Elo+
Party 1
Ix Chel
Ix Chel
Dopiwin
Ix Chel
Level 119
God Stats
9W - 7L
1,500 SR
Queue Stats
48W - 51L
1,266 Elo+
Solo
Ares
Ares
Rulasotnf
Ares
Level 177
God Stats
17W - 14L
1,619 SR
Queue Stats
296W - 287L
1,507 Elo+
Solo
Vamana
Vamana
TPM_Adrian
Vamana
Level 120
God Stats
5W - 4L
1,400 SR
Queue Stats
69W - 74L
1,429 Elo+
Party 1
Medusa
Medusa
TheFatR4t
Medusa
Level 146
God Stats
48W - 42L
1,575 SR
Queue Stats
149W - 162L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ArneK4
Awilix
6
0 / 1 / 0
3,149
630
1,001
3,263
1,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
2,887
577
0
1,717
609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
6
0 / 1 / 0
3,255
651
1,305
1,701
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

6
1 / 2 / 0
3,611
722
1,901
4,019
2,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Neith
1
0 / 0 / 0
946
189
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DiamD3signs
Camazotz
6
2 / 0 / 0
3,737
747
1,271
3,476
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
Dopiwin
Ix Chel
6
1 / 0 / 0
3,425
685
667
2,276
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
6
0 / 0 / 0
3,441
688
201
1,697
643
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
TPM_Adrian
Vamana
7
1 / 1 / 2
4,045
809
2,749
3,637
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
TheFatR4t
Medusa
6
0 / 0 / 0
3,331
666
201
306
79
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Awilix
ArneK4
Awilix
0
1
0
0
L
0
0
0
0
W
Camazotz
DiamD3signs
Camazotz
2
0
0
2
W
Ix Chel
Dopiwin
Ix Chel
1
0
0
1
L
Merlin
0
1
0
0
L
1
2
0
0.5
W
Ares
0
0
0
0
W
Vamana
TPM_Adrian
Vamana
1
1
2
2
W
Medusa
TheFatR4t
Medusa
0
0
0
0
L
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,207
Damage
5,089
10,700
Taken
11,392
4,206
Mitigated
4,796
2,387
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ArneK4
Awilix
1,001
474
0
308
3,263
1,106
0
0
3,263
0
17,494
L
0
0
0
278
1,717
609
0
201
1,516
0
8,869
W
Camazotz
DiamD3signs
Camazotz
1,271
478
0
1,087
3,476
1,147
0
331
3,145
0
14,107
W
Ix Chel
Dopiwin
Ix Chel
667
36
154
850
2,276
748
0
1,013
1,263
13,746
0
L
Merlin
1,305
72
0
434
1,701
431
0
561
1,034
14,273
875
L
1,901
427
0
1,367
4,019
2,060
0
0
3,635
18,854
0
W
Ares
201
0
152
222
1,697
643
0
0
1,697
14,139
968
W
Vamana
TPM_Adrian
Vamana
2,749
668
0
1,142
3,637
2,179
0
1,774
1,863
0
20,973
W
Medusa
TheFatR4t
Medusa
201
92
0
104
306
79
0
0
306
0
21,108
L
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,848
Gold Earned
17,979
112
Minions Killed
151
0
Camps Cleared
0
382,648
Distance Traveled
499,083
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,149
630
37
7
0
117,097
0
L
Tyr
2,887
577
17
3
0
74,748
0
W
Camazotz
3,737
747
24
5
0
120,766
0
W
Ix Chel
3,425
685
28
6
0
95,700
0
L
Merlin
3,255
651
19
4
0
91,880
1
L
Cthulhu
3,611
722
39
8
0
98,923
2
W
Ares
3,441
688
18
4
0
90,202
0
W
Vamana
4,045
809
43
9
0
94,345
0
W
Medusa
3,331
666
38
8
0
98,070
0
L
Neith
946
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role