Player Matchup

Skadi
Skadi
Bronze III
Fairyblue953
Skadi
Bronze III
Level 83
God Stats
3W - 2L
1,426 SR
Queue Stats
16W - 20L
1,456 MMR
Solo
Nut
Nut
Bronze III
OhSoGodly
Nut
Bronze III
Level 44
God Stats
8W - 2L
1,500 SR
Queue Stats
21W - 24L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
OhsoLegit
Jormungandr
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 MMR
Party 2
Ravana
Ravana
Gold I
UnderReturns2
Ravana
Gold I
Level 98
God Stats
10W - 7L
1,537 SR
Queue Stats
306W - 310L
1,474 MMR
Solo
Cerberus
Cerberus
Gold IV
lALFl
Cerberus
Gold IV
Level 146
God Stats
8W - 7L
1,662 SR
Queue Stats
326W - 321L
1,461 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,525 SR
1,478 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,542 SR
1,476 MMR
Maui
Maui
Gold V
ISpI Robbed
Maui
Gold V
Level 129
God Stats
4W - 5L
1,500 SR
Queue Stats
165W - 179L
1,348 MMR
Party 1
Hera
Hera
Bronze III
JohnsArmy
Hera
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 3
Loki
Loki
Bronze III
TheLokiDemon
Loki
Bronze III
Level 108
God Stats
0W - 2L
1,358 SR
Queue Stats
2W - 3L
1,500 MMR
Party 3
Neith
Neith
Gold II
UwuArturo
Neith
Gold II
Level 122
God Stats
9W - 7L
1,685 SR
Queue Stats
73W - 74L
1,590 MMR
Party 1
Surtr
Surtr
Gold V
iEmadness
Surtr
Gold V
Level 149
God Stats
14W - 10L
1,665 SR
Queue Stats
100W - 103L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 1
7,291
729
4,517
3,737
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 2 / 0
4,562
456
4,428
5,594
1,908
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
OhsoLegit
Jormungandr
8
0 / 1 / 0
4,918
492
2,544
5,749
4,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
6 / 0 / 2
6,638
664
6,288
4,770
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
lALFl
Cerberus
12
1 / 0 / 5
6,196
620
6,051
8,445
7,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
FenrirAgniAh Muzen CabMulan

VS

Bans
BellonaDanzaburouIzanamiThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,762
576
2,886
7,868
5,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hera
10
0 / 2 / 0
5,474
547
2,469
4,195
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 1
4,878
488
2,048
9,647
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
UwuArturo
Neith
11
3 / 1 / 0
6,329
633
4,784
5,203
1,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
iEmadness
Surtr
9
0 / 4 / 0
5,632
563
4,891
10,242
5,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
3
3
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
0
0
3
1.5
L
Hera
0
2
0
0
W
0
2
0
0
W
Jormungandr
OhsoLegit
Jormungandr
0
1
0
0
L
0
4
1
0.13
W
6
0
2
7
L
Neith
UwuArturo
Neith
3
1
0
3
L
Surtr
iEmadness
Surtr
0
4
0
0
W
Cerberus
lALFl
Cerberus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,828
Damage
17,078
28,295
Taken
37,155
18,230
Mitigated
16,963
9,821
Healing
8,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,517
1,780
0
654
3,737
1,493
54
1,180
2,339
0
69,148
L
2,886
721
0
2,265
7,868
5,676
0
1,709
6,159
14,542
2,541
L
Hera
2,469
288
0
574
4,195
1,260
0
78
4,117
36,078
0
W
4,428
3,180
0
2,102
5,594
1,908
0
1,170
4,424
0
25,527
W
Jormungandr
OhsoLegit
Jormungandr
2,544
973
0
2,051
5,749
4,345
0
957
4,792
17,699
0
L
2,048
759
0
1,821
9,647
2,807
0
1,406
8,241
0
29,113
W
6,288
2,339
0
1,081
4,770
2,609
0
768
3,838
0
53,286
L
Neith
UwuArturo
Neith
4,784
2,405
0
1,156
5,203
1,882
250
936
4,267
0
52,868
L
Surtr
iEmadness
Surtr
4,891
1,754
0
3,115
10,242
5,338
0
4,449
5,793
1,067
34,941
W
Cerberus
lALFl
Cerberus
6,051
327
0
3,933
8,445
7,875
0
777
7,054
44,639
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,605
Gold Earned
28,075
382
Minions Killed
326
0
Camps Cleared
0
1,050,358
Distance Traveled
1,048,172
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,291
729
124
12
0
218,788
1
L
Maui
5,762
576
24
2
0
222,410
1
L
Hera
5,474
547
83
8
0
212,287
0
W
Nut
4,562
456
45
5
0
193,637
0
W
Jormungandr
4,918
492
18
2
0
175,841
0
L
Loki
4,878
488
48
5
0
235,597
0
W
Ravana
6,638
664
88
9
0
255,806
0
L
Neith
6,329
633
97
10
0
182,088
1
L
Surtr
5,632
563
74
7
0
195,790
0
W
Cerberus
6,196
620
107
11
0
206,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role