Player Matchup

Cthulhu
Cthulhu
Alexgorlami
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Arachne
Arachne
Gaggert
Arachne
Level 106
God Stats
14W - 11L
1,762 SR
Queue Stats
88W - 91L
1,488 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Jacastol
Cu Chulainn
Level 87
God Stats
2W - 0L
1,442 SR
Queue Stats
53W - 65L
1,487 Elo+
Party 3
Skadi
Skadi
Jackmonce
Skadi
Level 36
God Stats
4W - 1L
1,773 SR
Queue Stats
41W - 61L
1,459 Elo+
Party 3
Discordia
Discordia
Zachary1390
Discordia
Level 16
God Stats
8W - 5L
1,544 SR
Queue Stats
23W - 32L
1,408 Elo+
Party 3
Team Averages
Level 49
1,604 SR
1,468 Elo+

VS

Team Averages
Level 52
1,387 SR
1,348 Elo+
The Morrigan
The Morrigan
Luksato
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
Obscured362
Kukulkan
Level 13
God Stats
0W - 2L
1,078 SR
Queue Stats
0W - 8L
1,257 Elo+
Party 1
Thanatos
Thanatos
StfubSmd
Thanatos
Level 23
God Stats
7W - 6L
1,468 SR
Queue Stats
8W - 7L
1,492 Elo+
Party 2
Hercules
Hercules
caveman12bc
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,314 Elo+
Party 1
Artemis
Artemis
porknbeanz81010
Artemis
Level 104
God Stats
0W - 2L
1,390 SR
Queue Stats
2W - 8L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alexgorlami
Cthulhu
16
2 / 1 / 13
9,481
862
11,654
7,338
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Arachne
Gaggert
Arachne
17
10 / 2 / 9
10,516
956
11,889
11,076
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Jacastol
Cu Chulainn
18
8 / 0 / 10
10,268
933
15,264
12,139
11,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Jackmonce
Skadi
16
0 / 2 / 8
8,853
805
7,083
10,409
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Zachary1390
Discordia
15
2 / 4 / 6
8,678
789
6,949
6,216
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Luksato
The Morrigan
15
4 / 6 / 3
9,005
819
8,769
11,879
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
Obscured362
Kukulkan
15
0 / 3 / 0
8,049
732
2,882
7,265
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
StfubSmd
Thanatos
15
3 / 4 / 3
8,703
791
9,399
15,339
6,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
caveman12bc
Hercules
14
1 / 4 / 3
8,091
736
4,908
16,175
19,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
1 / 5 / 1
8,540
776
5,679
11,352
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
22
Kills
9
9
Deaths
22
46
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alexgorlami
Cthulhu
2
1
13
8.5
W
Arachne
Gaggert
Arachne
10
2
9
7.25
W
Cu Chulainn
Jacastol
Cu Chulainn
8
0
10
13
W
Skadi
Jackmonce
Skadi
0
2
8
2
L
The Morrigan
Luksato
The Morrigan
4
6
3
0.92
L
Kukulkan
Obscured362
Kukulkan
0
3
0
0
L
Thanatos
StfubSmd
Thanatos
3
4
3
1.13
W
Discordia
Zachary1390
Discordia
2
4
6
1.25
L
Hercules
caveman12bc
Hercules
1
4
3
0.63
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,839
Damage
31,637
47,178
Taken
62,010
30,530
Mitigated
41,081
10,295
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alexgorlami
Cthulhu
11,654
111
1,595
1,960
7,338
7,132
90
2,384
4,717
31,333
276
W
Arachne
Gaggert
Arachne
11,889
7,429
0
4,370
11,076
5,718
891
2,711
8,181
0
25,489
W
Cu Chulainn
Jacastol
Cu Chulainn
15,264
2,531
0
560
12,139
11,149
276
2,650
9,257
0
36,649
W
Skadi
Jackmonce
Skadi
7,083
2,564
0
1,810
10,409
4,133
2,005
1,668
8,600
0
31,503
L
The Morrigan
Luksato
The Morrigan
8,769
2,369
0
144
11,879
5,669
0
4,254
7,336
22,542
797
L
Kukulkan
Obscured362
Kukulkan
2,882
130
0
0
7,265
3,687
0
1,205
6,019
20,352
0
L
Thanatos
StfubSmd
Thanatos
9,399
1,813
0
5,741
15,339
6,990
0
2,771
12,292
0
23,260
W
Discordia
Zachary1390
Discordia
6,949
281
0
0
6,216
2,398
1,534
1,441
4,730
21,648
801
L
Hercules
caveman12bc
Hercules
4,908
1,703
114
3,536
16,175
19,330
0
6,135
9,783
0
14,215
L
5,679
1,692
131
1,447
11,352
5,405
0
3,046
8,177
0
33,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,796
Gold Earned
42,388
210
Minions Killed
192
0
Camps Cleared
0
1,182,063
Distance Traveled
1,045,121
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,481
862
44
4
0
251,470
6
W
Arachne
10,516
956
25
2
0
249,034
0
W
Cu Chulainn
10,268
933
51
5
0
272,204
0
W
Skadi
8,853
805
55
5
0
214,389
0
L
The Morrigan
9,005
819
42
4
0
214,025
0
L
Kukulkan
8,049
732
37
3
0
195,676
0
L
Thanatos
8,703
791
33
3
0
240,900
0
W
Discordia
8,678
789
35
3
0
194,966
0
L
Hercules
8,091
736
21
2
0
216,918
0
L
Artemis
8,540
776
59
5
0
177,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role