Player Matchup

Erlang Shen
Erlang Shen
Silver III
AOT Stepdad
Erlang Shen
Silver III
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
261W - 260L
838 MMR
Party 2
Cerberus
Cerberus
Bronze III
C00KIEMonsta942
Cerberus
Bronze III
Level 84
God Stats
0W - 1L
1,508 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Hades
Hades
Bronze IV
ZlELIE
Hades
Bronze IV
Level 86
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 11L
1,169 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,498 SR
1,169 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,458 SR
1,200 MMR
Chaac
Chaac
Gold IV
Ayden65
Chaac
Gold IV
Level 46
God Stats
17W - 21L
1,485 SR
Queue Stats
198W - 195L
1,273 MMR
Party 1
Ne Zha
Ne Zha
Silver I
FancyGods
Ne Zha
Silver I
Level 69
God Stats
1W - 0L
1,378 SR
Queue Stats
240W - 280L
1,116 MMR
Party 1
Sol
Sol
Silver I
Robert Sensei
Sol
Silver I
Level 154
God Stats
6W - 6L
1,510 SR
Queue Stats
46W - 45L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AOT Stepdad
Erlang Shen
13
2 / 7 / 1
7,971
613
12,076
19,894
18,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
14
2 / 2 / 2
8,402
646
8,708
25,801
21,169
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
ZlELIE
Hades
12
1 / 8 / 2
8,105
623
8,138
20,025
10,219
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baron SamediAchillesBacchusThothAres

VS

Bans
VulcanNeithDanzaburouBastetHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ayden65
Chaac
16
4 / 0 / 12
10,561
812
17,516
15,053
17,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
FancyGods
Ne Zha
13
1 / 5 / 6
8,762
674
10,323
15,310
12,154
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
12 / 0 / 5
12,053
927
26,396
12,496
6,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
17
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AOT Stepdad
Erlang Shen
2
7
1
0.36
W
Chaac
Ayden65
Chaac
4
0
12
10
L
Cerberus
2
2
2
1.5
W
Ne Zha
FancyGods
Ne Zha
1
5
6
0.8
W
12
0
5
14.5
L
Hades
ZlELIE
Hades
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
54,235
65,720
Taken
42,859
49,596
Mitigated
35,783
20,607
Healing
12,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AOT Stepdad
Erlang Shen
12,076
6,507
0
4,146
19,894
18,208
192
6,220
12,655
0
23,298
W
Chaac
Ayden65
Chaac
17,516
4,433
0
3,993
15,053
17,423
135
6,662
8,343
0
37,173
L
Cerberus
8,708
690
203
9,888
25,801
21,169
205
9,703
14,879
36,604
0
W
Ne Zha
FancyGods
Ne Zha
10,323
2,326
0
236
15,310
12,154
0
5,685
9,552
0
25,791
W
26,396
11,654
0
7,787
12,496
6,206
2,638
4,393
8,103
75,293
0
L
Hades
ZlELIE
Hades
8,138
926
1,300
5,070
20,025
10,219
0
8,624
10,173
27,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,478
Gold Earned
31,376
146
Minions Killed
171
0
Camps Cleared
0
656,431
Distance Traveled
716,144
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,971
613
18
1
0
214,681
0
W
Chaac
10,561
812
36
3
0
256,109
0
L
Cerberus
8,402
646
91
7
0
232,633
0
W
Ne Zha
8,762
674
28
2
0
227,336
4
W
Sol
12,053
927
107
8
0
232,699
1
L
Hades
8,105
623
37
3
0
209,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role