Player Matchup

Nox
Nox
AJkevin123
Nox
Level 158
God Stats
11W - 10L
1,603 SR
Queue Stats
334W - 283L
1,545 Elo+
Party 3
Baba Yaga
Baba Yaga
AJsanti132
Baba Yaga
Level 220
God Stats
2W - 5L
1,327 SR
Queue Stats
362W - 321L
1,519 Elo+
Party 3
Loki
Loki
InYoJungle
Loki
Level 152
God Stats
2W - 1L
1,571 SR
Queue Stats
57W - 51L
1,461 Elo+
Party 1
Izanami
Izanami
QueenVepr
Izanami
Level 147
God Stats
2W - 0L
1,486 SR
Queue Stats
56W - 50L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Sc0utM4n
Kuzenbo
Level 145
God Stats
7W - 4L
1,517 SR
Queue Stats
438W - 416L
1,572 Elo+
Solo
Team Averages
Level 164
1,501 SR
1,512 Elo+

VS

Team Averages
Level 137
1,490 SR
1,551 Elo+
Anhur
Anhur
BigBoyRigby
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,595 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CowboyCorgi
Morgan Le Fay
Level 122
God Stats
0W - 1L
1,328 SR
Queue Stats
48W - 53L
1,577 Elo+
Party 2
Hun Batz
Hun Batz
Gilfson
Hun Batz
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 90L
1,611 Elo+
Party 2
Khepri
Khepri
Gunnar_0507
Khepri
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 229L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
Ht903130
Zhong Kui
Level 130
God Stats
6W - 7L
1,623 SR
Queue Stats
174W - 175L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,886
563
3,146
5,440
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
AJsanti132
Baba Yaga
13
3 / 0 / 1
8,094
578
11,615
7,509
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 1
8,079
577
4,580
10,860
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
QueenVepr
Izanami
15
2 / 1 / 1
8,508
608
7,307
9,275
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
Sc0utM4n
Kuzenbo
11
0 / 1 / 2
7,114
508
5,472
10,270
10,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
6,731
481
3,686
10,792
4,241
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CowboyCorgi
Morgan Le Fay
13
0 / 2 / 2
6,843
489
7,672
9,348
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Gilfson
Hun Batz
14
3 / 2 / 2
7,749
554
7,423
13,612
6,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
1 / 1 / 1
6,857
490
3,042
10,111
8,395
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Ht903130
Zhong Kui
12
1 / 0 / 0
7,685
549
2,440
5,509
4,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
7
Kills
5
5
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Baba Yaga
AJsanti132
Baba Yaga
3
0
1
3.5
L
0
2
1
0.25
L
Morgan Le Fay
CowboyCorgi
Morgan Le Fay
0
2
2
0.5
L
Hun Batz
Gilfson
Hun Batz
3
2
2
2
L
Khepri
1
1
1
1.5
L
Zhong Kui
Ht903130
Zhong Kui
1
0
0
1
W
2
1
1
2.5
W
Izanami
QueenVepr
Izanami
2
1
1
2.5
W
Kuzenbo
Sc0utM4n
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,120
Damage
24,263
43,354
Taken
49,372
24,114
Mitigated
27,607
13,502
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,146
254
0
1,858
5,440
2,427
0
2,085
3,355
49,171
0
W
Baba Yaga
AJsanti132
Baba Yaga
11,615
914
0
1,956
7,509
3,330
219
4,781
2,728
56,940
1,972
L
3,686
1,761
0
4,247
10,792
4,241
0
1,174
9,618
0
61,689
L
Morgan Le Fay
CowboyCorgi
Morgan Le Fay
7,672
817
0
2,448
9,348
3,963
0
6,220
3,128
58,511
1,358
L
Hun Batz
Gilfson
Hun Batz
7,423
2,488
0
915
13,612
6,168
0
3,890
9,684
0
70,918
L
Khepri
3,042
307
0
1,994
10,111
8,395
0
5,878
4,233
26,994
0
L
Zhong Kui
Ht903130
Zhong Kui
2,440
167
0
3,086
5,509
4,840
0
2,051
3,112
48,684
1,161
W
4,580
1,215
0
5,542
10,860
4,240
314
783
10,077
0
74,200
W
Izanami
QueenVepr
Izanami
7,307
4,335
0
2,066
9,275
3,501
102
446
8,829
0
79,585
W
Kuzenbo
Sc0utM4n
Kuzenbo
5,472
2,082
0
2,080
10,270
10,616
0
4,665
5,605
27,253
737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
35,865
490
Minions Killed
475
0
Camps Cleared
0
1,394,674
Distance Traveled
1,338,466
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,886
563
113
8
0
254,442
0
W
Baba Yaga
8,094
578
97
7
0
287,625
0
L
Anhur
6,731
481
119
9
0
221,551
0
L
Morgan Le Fay
6,843
489
123
9
0
294,333
3
L
Hun Batz
7,749
554
106
8
0
323,871
0
L
Khepri
6,857
490
35
3
0
274,684
2
L
Zhong Kui
7,685
549
92
7
0
224,027
0
W
Loki
8,079
577
109
8
0
323,181
3
W
Izanami
8,508
608
140
10
0
251,667
1
W
Kuzenbo
7,114
508
31
2
0
277,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role