Player Matchup

Guan Yu
Guan Yu
Silver I
ItsDameTimeee
Guan Yu
Silver I
Level 151
God Stats
3W - 5L
1,508 SR
Queue Stats
9W - 14L
1,342 MMR
Solo
Jormungandr
Jormungandr
Bronze IV
RayCab86
Jormungandr
Bronze IV
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,324 MMR
Solo
Artemis
Artemis
Silver I
awoke
Artemis
Silver I
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,317 MMR
Solo
Sol
Sol
Gold V
iWooshh
Sol
Gold V
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 46L
1,351 MMR
Solo
Arachne
Arachne
Gold V
koiii7
Arachne
Gold V
Level 120
God Stats
65W - 38L
1,621 SR
Queue Stats
525W - 548L
1,355 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,526 SR
1,338 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,491 SR
1,337 MMR
Ravana
Ravana
Gold IV
D3Structo_D1sc
Ravana
Gold IV
Level 93
God Stats
3W - 0L
1,692 SR
Queue Stats
82W - 82L
1,299 MMR
Solo
Izanami
Izanami
Bronze III
SwtBtfull
Izanami
Bronze III
Level 45
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 4L
1,361 MMR
Solo
Ymir
Ymir
Silver II
UnPanDuro
Ymir
Silver II
Level 136
God Stats
10W - 4L
1,534 SR
Queue Stats
65W - 61L
1,305 MMR
Solo
Bellona
Bellona
Silver I
pr4yf0rpl4gues
Bellona
Silver I
Level 235
God Stats
7W - 7L
1,415 SR
Queue Stats
158W - 174L
1,200 MMR
Party 1
Anubis
Anubis
Gold III
whydsheleaveme
Anubis
Gold III
Level 154
God Stats
3W - 7L
1,520 SR
Queue Stats
154W - 145L
1,521 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 2 / 4
6,450
496
3,210
10,968
7,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
RayCab86
Jormungandr
13
2 / 6 / 0
7,305
562
5,403
13,329
7,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
awoke
Artemis
12
0 / 2 / 1
6,588
507
1,637
9,184
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Sol
12
1 / 4 / 3
6,456
497
8,713
10,803
2,840
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
koiii7
Arachne
12
3 / 4 / 0
6,730
518
4,553
10,484
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AthenaAresOdin

VS

Bans
CthulhuAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 4
7,728
594
8,401
8,852
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
SwtBtfull
Izanami
14
5 / 2 / 1
8,203
631
8,005
7,899
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
1 / 1 / 4
6,909
531
4,570
9,743
7,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
2 / 1 / 7
8,373
644
4,963
9,578
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 0 / 6
8,238
634
11,370
7,073
3,528
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
18
18
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Guan Yu
0
2
4
1
L
Jormungandr
RayCab86
Jormungandr
2
6
0
0.33
W
Izanami
SwtBtfull
Izanami
5
2
1
2.75
W
Ymir
1
1
4
3
L
Artemis
awoke
Artemis
0
2
1
0.25
L
Sol
1
4
3
0.63
L
Arachne
koiii7
Arachne
3
4
0
0.75
W
2
1
7
5.5
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,516
Damage
37,309
54,768
Taken
43,145
24,327
Mitigated
28,917
16,020
Healing
15,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,401
1,775
0
3,960
8,852
4,368
0
974
7,878
0
61,884
L
Guan Yu
3,210
394
1,197
3,287
10,968
7,614
0
3,605
7,265
0
12,449
L
Jormungandr
RayCab86
Jormungandr
5,403
1,357
0
1,827
13,329
7,443
0
4,896
7,873
47,649
929
W
Izanami
SwtBtfull
Izanami
8,005
5,745
0
1,957
7,899
3,098
794
3,791
4,108
0
68,322
W
Ymir
4,570
940
0
1,763
9,743
7,761
0
2,735
7,008
14,688
0
L
Artemis
awoke
Artemis
1,637
671
0
2,496
9,184
2,879
0
2,109
7,075
0
50,681
L
Sol
8,713
2,625
0
3,613
10,803
2,840
0
2,001
8,802
51,035
1,151
L
Arachne
koiii7
Arachne
4,553
2,873
0
3,600
10,484
3,551
0
3,234
7,201
0
48,174
W
4,963
1,362
0
2,138
9,578
10,162
405
4,322
5,256
0
48,310
W
11,370
227
0
5,278
7,073
3,528
38
1,713
5,360
60,047
1,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
39,451
351
Minions Killed
412
0
Camps Cleared
0
1,301,153
Distance Traveled
1,326,443
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,728
594
101
8
0
318,012
2
L
Guan Yu
6,450
496
19
1
0
293,909
3
L
Jormungandr
7,305
562
87
7
0
244,208
5
W
Izanami
8,203
631
117
9
0
239,259
0
W
Ymir
6,909
531
11
1
0
267,111
6
L
Artemis
6,588
507
92
7
0
239,628
0
L
Sol
6,456
497
75
6
0
231,419
2
L
Arachne
6,730
518
78
6
0
291,989
0
W
Bellona
8,373
644
95
7
0
245,776
0
W
Anubis
8,238
634
88
7
0
256,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role