Player Matchup

Da Ji
Da Ji
AjaWizards
Da Ji
Level 144
God Stats
0W - 2L
1,434 SR
Queue Stats
82W - 88L
1,495 Elo+
Party 1
Maui
Maui
Brewyy
Maui
Level 50
God Stats
2W - 3L
1,428 SR
Queue Stats
81W - 88L
1,466 Elo+
Solo
Tiamat
Tiamat
DronioAce
Tiamat
Level 128
God Stats
2W - 1L
1,664 SR
Queue Stats
20W - 10L
1,652 Elo+
Solo
Cthulhu
Cthulhu
Zherlotto
Cthulhu
Level 61
God Stats
9W - 10L
1,242 SR
Queue Stats
365W - 358L
1,523 Elo+
Party 1
Hachiman
Hachiman
max-ol18
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 117L
1,470 Elo+
Party 1
Team Averages
Level 106
1,454 SR
1,521 Elo+

VS

Team Averages
Level 133
1,525 SR
1,513 Elo+
Fenrir
Fenrir
 
Fenrir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ArielleSr
Bellona
Level 134
God Stats
13W - 7L
1,696 SR
Queue Stats
295W - 309L
1,507 Elo+
Solo
Izanami
Izanami
Bot4nic
Izanami
Level 127
God Stats
6W - 9L
1,418 SR
Queue Stats
241W - 234L
1,547 Elo+
Solo
Cerberus
Cerberus
DeanTS
Cerberus
Level 156
God Stats
7W - 1L
1,639 SR
Queue Stats
390W - 359L
1,531 Elo+
Solo
Discordia
Discordia
Meggal
Discordia
Level 109
God Stats
3W - 3L
1,372 SR
Queue Stats
42W - 44L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 3 / 0
4,992
499
2,862
9,588
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Brewyy
Maui
9
0 / 2 / 1
4,986
499
2,360
7,695
4,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
DronioAce
Tiamat
11
0 / 2 / 0
5,797
580
2,534
5,994
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zherlotto
Cthulhu
11
0 / 3 / 0
5,872
587
6,257
8,600
7,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
max-ol18
Hachiman
9
0 / 1 / 0
4,509
451
3,601
6,892
1,953
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 4
6,426
643
5,478
8,061
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
ArielleSr
Bellona
11
1 / 0 / 2
6,266
627
4,416
10,899
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Bot4nic
Izanami
13
1 / 0 / 2
6,690
669
5,295
5,781
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
DeanTS
Cerberus
10
3 / 0 / 4
6,201
620
4,256
10,049
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
Meggal
Discordia
12
2 / 1 / 1
6,529
653
3,499
4,651
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
11
11
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
4
6
L
Da Ji
1
3
0
0.33
W
Bellona
ArielleSr
Bellona
1
0
2
2
W
Izanami
Bot4nic
Izanami
1
0
2
2
L
Maui
Brewyy
Maui
0
2
1
0.25
W
Cerberus
DeanTS
Cerberus
3
0
4
5
L
Tiamat
DronioAce
Tiamat
0
2
0
0
W
Discordia
Meggal
Discordia
2
1
1
2.5
L
Cthulhu
Zherlotto
Cthulhu
0
3
0
0
L
Hachiman
max-ol18
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,614
Damage
22,944
38,769
Taken
39,441
21,200
Mitigated
23,067
11,199
Healing
13,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,478
1,175
0
3,974
8,061
3,310
36
1,330
6,671
0
36,983
L
Da Ji
2,862
248
0
3,134
9,588
3,619
0
1,442
8,146
0
29,285
W
Bellona
ArielleSr
Bellona
4,416
1,488
0
3,917
10,899
8,187
0
4,210
5,955
0
40,139
W
Izanami
Bot4nic
Izanami
5,295
3,304
0
2,350
5,781
2,263
104
538
5,243
0
72,388
L
Maui
Brewyy
Maui
2,360
621
0
1,853
7,695
4,939
12
1,229
6,466
16,187
0
W
Cerberus
DeanTS
Cerberus
4,256
345
0
2,169
10,049
7,714
140
1,328
8,657
17,502
0
L
Tiamat
DronioAce
Tiamat
2,534
56
0
1,516
5,994
3,640
0
2,335
3,659
36,875
0
W
Discordia
Meggal
Discordia
3,499
256
0
1,477
4,651
1,593
0
2,650
2,001
45,199
1,012
L
Cthulhu
Zherlotto
Cthulhu
6,257
444
0
1,848
8,600
7,049
0
1,349
7,251
36,771
1,640
L
Hachiman
max-ol18
Hachiman
3,601
2,151
0
2,848
6,892
1,953
0
1,266
5,626
0
31,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
32,112
297
Minions Killed
373
0
Camps Cleared
0
983,793
Distance Traveled
1,061,236
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,426
643
61
6
0
238,741
0
L
Da Ji
4,992
499
53
5
0
207,511
0
W
Bellona
6,266
627
87
9
0
217,184
0
W
Izanami
6,690
669
110
11
0
191,612
1
L
Maui
4,986
499
22
2
0
206,382
3
W
Cerberus
6,201
620
23
2
0
222,433
1
L
Tiamat
5,797
580
91
9
0
202,560
3
W
Discordia
6,529
653
92
9
0
191,266
4
L
Cthulhu
5,872
587
83
8
0
182,940
2
L
Hachiman
4,509
451
48
5
0
184,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role