Player Matchup

Maui
Maui
BunkerBuc
Maui
Level 188
God Stats
1W - 4L
1,811 SR
Queue Stats
208W - 207L
1,559 Elo+
Party 2
Terra
Terra
Exalted-God
Terra
Level 157
God Stats
4W - 3L
1,939 SR
Queue Stats
107W - 100L
1,586 Elo+
Party 2
Cernunnos
Cernunnos
FatSchnoz
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 130L
1,586 Elo+
Solo
Heimdallr
Heimdallr
NoS_R3ViiS3d
Heimdallr
Level 149
God Stats
4W - 5L
1,381 SR
Queue Stats
344W - 386L
1,545 Elo+
Solo
Tiamat
Tiamat
twixted666
Tiamat
Level 159
God Stats
13W - 9L
1,607 SR
Queue Stats
472W - 488L
1,575 Elo+
Solo
Team Averages
Level 155
1,648 SR
1,570 Elo+

VS

Team Averages
Level 119
1,630 SR
1,667 Elo+
Ullr
Ullr
Bigman8u
Ullr
Level 158
God Stats
5W - 1L
1,779 SR
Queue Stats
129W - 36L
1,849 Elo+
Party 1
The Morrigan
The Morrigan
BonestormDorse
The Morrigan
Level 103
God Stats
2W - 4L
1,526 SR
Queue Stats
231W - 232L
1,499 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Down5outhPlayer
Tsukuyomi
Level 127
God Stats
1W - 3L
1,285 SR
Queue Stats
207W - 201L
1,545 Elo+
Solo
Sobek
Sobek
Guy6000
Sobek
Level 64
God Stats
4W - 5L
1,622 SR
Queue Stats
484W - 492L
1,469 Elo+
Party 3
Guan Yu
Guan Yu
SWAT64
Guan Yu
Level 143
God Stats
2W - 0L
1,940 SR
Queue Stats
36W - 3L
1,975 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
1 / 4 / 8
8,388
763
8,596
23,703
22,115
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 7
8,161
742
6,577
13,481
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
FatSchnoz
Cernunnos
16
4 / 4 / 5
9,406
855
15,289
9,423
4,176
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
NoS_R3ViiS3d
Heimdallr
15
3 / 4 / 5
8,200
745
13,738
11,855
6,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
twixted666
Tiamat
9
1 / 4 / 2
6,849
623
4,404
6,316
4,005
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
13 / 2 / 6
11,132
1,012
18,896
12,121
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
BonestormDorse
The Morrigan
15
1 / 2 / 15
8,898
809
9,307
6,629
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Down5outhPlayer
Tsukuyomi
15
2 / 2 / 13
9,007
819
16,634
15,170
7,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sobek
Guy6000
Sobek
15
3 / 3 / 10
8,730
794
7,628
16,838
14,335
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
SWAT64
Guan Yu
16
1 / 1 / 15
9,695
881
7,286
18,852
13,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
10
Kills
20
20
Deaths
10
27
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ullr
13
2
6
8
W
The Morrigan
BonestormDorse
The Morrigan
1
2
15
4.25
L
Maui
1
4
8
1.25
W
Tsukuyomi
Down5outhPlayer
Tsukuyomi
2
2
13
4.25
L
1
4
7
1.13
L
Cernunnos
FatSchnoz
Cernunnos
4
4
5
1.63
W
Sobek
Guy6000
Sobek
3
3
10
2.67
L
Heimdallr
NoS_R3ViiS3d
Heimdallr
3
4
5
1.38
W
Guan Yu
SWAT64
Guan Yu
1
1
15
8.5
L
Tiamat
twixted666
Tiamat
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,604
Damage
59,751
64,778
Taken
69,610
52,268
Mitigated
45,052
21,856
Healing
44,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
18,896
6,480
1,492
2,032
12,121
6,130
1,470
3,046
9,075
0
37,637
W
The Morrigan
BonestormDorse
The Morrigan
9,307
1,200
537
1,163
6,629
3,271
406
2,347
4,282
21,876
2,488
L
Maui
8,596
669
1,791
9,329
23,703
22,115
0
7,839
15,864
20,348
0
W
Tsukuyomi
Down5outhPlayer
Tsukuyomi
16,634
3,176
2,716
2,931
15,170
7,530
927
5,021
10,149
0
34,224
L
6,577
459
3,716
2,641
13,481
15,633
0
3,215
10,266
17,600
0
L
Cernunnos
FatSchnoz
Cernunnos
15,289
8,716
0
872
9,423
4,176
0
1,894
7,529
0
33,529
W
Sobek
Guy6000
Sobek
7,628
275
508
2,494
16,838
14,335
254
3,397
13,441
12,251
0
L
Heimdallr
NoS_R3ViiS3d
Heimdallr
13,738
4,506
1,234
1,152
11,855
6,339
0
1,567
10,288
0
43,503
W
Guan Yu
SWAT64
Guan Yu
7,286
938
19,023
11,556
18,852
13,786
393
5,766
13,086
320
9,797
L
Tiamat
twixted666
Tiamat
4,404
468
595
526
6,316
4,005
0
354
5,962
11,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,004
Gold Earned
47,462
128
Minions Killed
141
0
Camps Cleared
0
843,751
Distance Traveled
1,139,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,132
1,012
50
5
0
213,788
0
W
The Morrigan
8,898
809
30
3
0
201,428
0
L
Maui
8,388
763
20
2
0
200,819
0
W
Tsukuyomi
9,007
819
43
4
0
248,782
0
L
Terra
8,161
742
12
1
0
187,020
0
L
Cernunnos
9,406
855
34
3
0
184,262
0
W
Sobek
8,730
794
11
1
0
216,685
0
L
Heimdallr
8,200
745
46
4
0
157,868
0
W
Guan Yu
9,695
881
7
1
0
258,655
0
L
Tiamat
6,849
623
16
1
0
113,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role