Player Matchup

Horus
Horus
Desequilibre
Horus
Level 124
God Stats
3W - 0L
1,856 SR
Queue Stats
86W - 79L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OlssoNs
Ah Muzen Cab
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 114L
1,534 Elo+
Solo
Chang'e
Chang'e
Pharapoh
Chang'e
Level 124
God Stats
6W - 0L
1,574 SR
Queue Stats
129W - 128L
1,510 Elo+
Party 1
Mercury
Mercury
Rlab
Mercury
Level 108
God Stats
4W - 5L
1,342 SR
Queue Stats
119W - 117L
1,503 Elo+
Party 1
Xing Tian
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
Level 148
God Stats
46W - 21L
1,633 SR
Queue Stats
332W - 327L
1,494 Elo+
Solo
Team Averages
Level 123
1,581 SR
1,516 Elo+

VS

Team Averages
Level 147
1,476 SR
1,536 Elo+
Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DoubleDash927
Anubis
Level 208
God Stats
14W - 16L
1,603 SR
Queue Stats
351W - 364L
1,429 Elo+
Solo
Thor
Thor
Inchman
Thor
Level 149
God Stats
0W - 2L
1,239 SR
Queue Stats
34W - 37L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
SlendyJelly
Baron Samedi
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 26L
1,699 Elo+
Solo
Achilles
Achilles
lIRuka
Achilles
Level 86
God Stats
1W - 4L
1,540 SR
Queue Stats
85W - 58L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,617
923
2,405
3,681
1,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ah Muzen Cab
OlssoNs
Ah Muzen Cab
6
1 / 0 / 1
3,670
734
2,187
3,271
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Pharapoh
Chang'e
7
1 / 0 / 0
3,905
781
1,277
1,638
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Rlab
Mercury
6
1 / 0 / 0
3,567
713
954
3,291
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
6
0 / 0 / 1
3,499
700
2,323
4,152
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
5
0 / 2 / 0
3,145
629
1,886
3,890
1,126
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,238
648
1,013
2,653
886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
Inchman
Thor
6
0 / 0 / 0
3,352
670
658
2,529
731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SlendyJelly
Baron Samedi
6
0 / 0 / 0
3,654
731
1,628
3,577
2,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
lIRuka
Achilles
3
0 / 2 / 0
2,918
584
829
3,302
1,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
2
0
1
2.5
L
0
1
0
0
L
Thor
Inchman
Thor
0
0
0
0
W
Ah Muzen Cab
OlssoNs
Ah Muzen Cab
1
0
1
1.5
W
Chang'e
Pharapoh
Chang'e
1
0
0
1
W
Mercury
Rlab
Mercury
1
0
0
1
L
Baron Samedi
SlendyJelly
Baron Samedi
0
0
0
0
W
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
0
0
1
0.5
L
Achilles
lIRuka
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,146
Damage
6,014
16,033
Taken
15,951
6,536
Mitigated
5,923
6,560
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,886
1,062
0
1,326
3,890
1,126
0
1,323
2,567
0
18,557
W
2,405
902
0
2,540
3,681
1,732
0
744
2,937
0
26,195
L
1,013
0
0
567
2,653
886
0
62
2,512
12,172
47
L
Thor
Inchman
Thor
658
206
0
484
2,529
731
0
1,215
1,314
0
14,067
W
Ah Muzen Cab
OlssoNs
Ah Muzen Cab
2,187
722
0
750
3,271
979
0
831
2,440
0
21,618
W
Chang'e
Pharapoh
Chang'e
1,277
130
200
1,093
1,638
413
0
0
1,638
19,688
0
W
Mercury
Rlab
Mercury
954
411
0
500
3,291
1,060
0
298
2,993
0
17,415
L
Baron Samedi
SlendyJelly
Baron Samedi
1,628
400
340
1,803
3,577
2,030
0
1,000
2,577
12,318
0
W
Xing Tian
Xx_ZoDiiaQuE_xX
Xing Tian
2,323
379
0
1,477
4,152
2,352
0
768
3,384
12,576
0
L
Achilles
lIRuka
Achilles
829
339
0
836
3,302
1,150
0
0
3,095
0
7,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,258
Gold Earned
16,307
177
Minions Killed
130
0
Camps Cleared
0
573,036
Distance Traveled
443,343
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,145
629
43
9
0
101,393
0
W
Horus
4,617
923
50
10
0
113,196
0
L
Anubis
3,238
648
30
6
0
84,172
0
L
Thor
3,352
670
28
6
0
116,313
2
W
Ah Muzen Cab
3,670
734
35
7
0
104,570
0
W
Chang'e
3,905
781
44
9
0
115,436
0
W
Mercury
3,567
713
33
7
0
123,589
0
L
Baron Samedi
3,654
731
15
3
0
103,842
1
W
Xing Tian
3,499
700
15
3
0
116,245
4
L
Achilles
2,918
584
14
3
0
37,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role