Player Matchup

Ah Puch
Ah Puch
CaptainFordo856
Ah Puch
Level 109
God Stats
45W - 34L
1,645 SR
Queue Stats
196W - 201L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
Method Shloink
Sylvanus
Level 98
God Stats
19W - 16L
1,368 SR
Queue Stats
109W - 128L
1,412 Elo+
Party 1
Thanatos
Thanatos
Pking579
Thanatos
Level 81
God Stats
50W - 56L
1,484 SR
Queue Stats
137W - 141L
1,427 Elo+
Party 1
Zeus
Zeus
toastiepankake
Zeus
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 22L
1,418 Elo+
Solo
Nut
Nut
uhhBLEEZY
Nut
Level 148
God Stats
4W - 9L
1,167 SR
Queue Stats
61W - 63L
1,388 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,440 Elo+

VS

Team Averages
Level 60
1,502 SR
1,434 Elo+
Yemoja
Yemoja
Kaelthoss
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,458 Elo+
Party 2
Bellona
Bellona
Screefu
Bellona
Level 29
God Stats
13W - 19L
1,316 SR
Queue Stats
100W - 106L
1,433 Elo+
Party 2
Skadi
Skadi
Sh4dowKing1
Skadi
Level 93
God Stats
15W - 10L
1,499 SR
Queue Stats
135W - 115L
1,482 Elo+
Solo
Poseidon
Poseidon
TSG Kaz YT
Poseidon
Level 96
God Stats
0W - 1L
1,806 SR
Queue Stats
14W - 34L
1,335 Elo+
Solo
Pele
Pele
TakeOverT
Pele
Level 68
God Stats
10W - 13L
1,387 SR
Queue Stats
87W - 87L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,575
660
12,161
9,064
3,759
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
11
0 / 2 / 10
7,512
578
4,810
10,537
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Pking579
Thanatos
14
13 / 3 / 2
8,780
675
10,297
12,776
4,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 7
7,540
580
7,087
6,921
2,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 2 / 0
7,396
569
5,798
7,783
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kaelthoss
Yemoja
10
3 / 4 / 2
6,471
498
5,973
14,505
8,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
Screefu
Bellona
10
0 / 5 / 1
5,558
428
1,638
14,829
9,736
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 3 / 3
6,170
475
5,168
9,599
2,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
TSG Kaz YT
Poseidon
11
3 / 6 / 2
7,203
554
5,732
10,070
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
7
2 / 3 / 1
5,436
418
2,630
6,739
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
20
Kills
9
11
Deaths
21
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Yemoja
Kaelthoss
Yemoja
3
4
2
1
W
Sylvanus
0
2
10
2.5
W
Thanatos
Pking579
Thanatos
13
3
2
4.67
L
Bellona
Screefu
Bellona
0
5
1
0.1
L
1
3
3
0.83
L
Poseidon
TSG Kaz YT
Poseidon
3
6
2
0.67
L
Pele
2
3
1
0.83
W
1
3
7
1.5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,153
Damage
21,141
47,081
Taken
55,742
20,823
Mitigated
26,729
23,272
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,161
291
0
4,524
9,064
3,759
602
1,392
7,632
69,465
2,099
L
Yemoja
Kaelthoss
Yemoja
5,973
1,980
1,446
2,751
14,505
8,695
0
7,867
6,638
21,889
0
W
Sylvanus
4,810
1,138
1,819
3,423
10,537
6,999
607
2,953
7,502
22,084
0
W
Thanatos
Pking579
Thanatos
10,297
2,644
0
11,946
12,776
4,617
0
2,174
10,442
0
51,041
L
Bellona
Screefu
Bellona
1,638
495
0
2,279
14,829
9,736
0
9,480
5,349
0
28,666
L
5,168
1,770
0
596
9,599
2,977
0
2,163
7,436
0
38,431
L
Poseidon
TSG Kaz YT
Poseidon
5,732
771
0
250
10,070
2,845
0
4,020
6,050
40,134
1,671
L
Pele
2,630
898
0
622
6,739
2,476
0
320
6,419
0
21,701
W
7,087
377
0
420
6,921
2,165
523
3,182
3,331
43,389
0
W
5,798
2,802
0
1,140
7,783
3,283
2,385
1,218
6,565
0
57,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,803
Gold Earned
30,838
359
Minions Killed
255
0
Camps Cleared
0
1,210,998
Distance Traveled
1,056,204
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,575
660
102
8
0
242,381
0
L
Yemoja
6,471
498
24
2
0
222,307
0
W
Sylvanus
7,512
578
31
2
0
221,530
0
W
Thanatos
8,780
675
73
6
0
285,691
0
L
Bellona
5,558
428
48
4
0
229,383
0
L
Skadi
6,170
475
61
5
0
206,405
0
L
Poseidon
7,203
554
90
7
0
224,123
2
L
Pele
5,436
418
32
2
0
173,986
0
W
Zeus
7,540
580
69
5
0
228,755
0
W
Nut
7,396
569
84
6
0
232,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role