Player Matchup

Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
FrenzyDawn
Geb
Silver III
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 169L
1,456 MMR
Solo
Ishtar
Ishtar
Gold V
Gustavostark8
Ishtar
Gold V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,454 MMR
Solo
Janus
Janus
Bronze III
IKLepTiKz
Janus
Bronze III
Level 60
God Stats
0W - 2L
1,719 SR
Queue Stats
0W - 4L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
Talkedhero
Bellona
Bronze III
Level 107
God Stats
1W - 2L
1,263 SR
Queue Stats
3W - 5L
1,491 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,496 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,471 SR
1,466 MMR
Medusa
Medusa
Gold IV
ArmaGeddOon666
Medusa
Gold IV
Level 146
God Stats
6W - 3L
1,254 SR
Queue Stats
140W - 149L
1,464 MMR
Solo
Chaac
Chaac
Gold I
CIXD9
Chaac
Gold I
Level 142
God Stats
8W - 6L
1,691 SR
Queue Stats
131W - 128L
1,500 MMR
Party 1
Ares
Ares
Gold IV
Doodlebob4732
Ares
Gold IV
Level 147
God Stats
3W - 5L
1,414 SR
Queue Stats
400W - 393L
1,453 MMR
Solo
Susano
Susano
Gold IV
HeKrashed
Susano
Gold IV
Level 145
God Stats
1W - 2L
1,322 SR
Queue Stats
299W - 309L
1,422 MMR
Party 1
Agni
Agni
Gold III
patodin
Agni
Gold III
Level 144
God Stats
13W - 4L
1,674 SR
Queue Stats
114W - 121L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
4 / 2 / 0
7,544
503
9,196
10,535
4,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 1 / 4
7,317
488
5,568
11,474
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
6,913
461
4,998
9,642
4,232
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
IKLepTiKz
Janus
14
2 / 4 / 1
7,969
531
7,467
10,211
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Talkedhero
Bellona
14
2 / 4 / 4
8,267
551
9,359
15,766
14,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BastetOsirisAthenaZeusThanatos

VS

Bans
CthulhuKukulkanLokiKaliAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,957
530
8,826
10,023
4,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
CIXD9
Chaac
14
2 / 1 / 6
8,835
589
11,733
16,982
16,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

12
3 / 2 / 3
7,721
515
7,011
14,728
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
HeKrashed
Susano
14
2 / 1 / 5
7,850
523
6,562
12,855
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
patodin
Agni
14
6 / 2 / 0
8,523
568
6,606
7,388
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
8
Kills
15
15
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
2
0
2
W
2
2
3
1.75
W
Chaac
CIXD9
Chaac
2
1
6
5
W
3
2
3
2.25
L
0
1
4
2
L
0
4
1
0.13
W
Susano
HeKrashed
Susano
2
1
5
4.5
L
Janus
IKLepTiKz
Janus
2
4
1
0.63
L
Bellona
Talkedhero
Bellona
2
4
4
1
W
Agni
patodin
Agni
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
40,738
57,628
Taken
61,976
38,054
Mitigated
43,986
15,734
Healing
17,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
9,196
2,709
0
2,969
10,535
4,901
0
3,913
6,622
0
59,757
W
8,826
3,728
0
2,268
10,023
4,911
0
1,472
8,453
0
58,620
W
Chaac
CIXD9
Chaac
11,733
2,699
0
6,042
16,982
16,829
315
2,228
13,960
0
65,612
W
7,011
901
0
3,093
14,728
13,747
0
5,356
8,971
18,538
4,019
L
5,568
678
0
2,248
11,474
9,890
0
3,401
8,073
21,604
0
L
4,998
2,746
0
2,460
9,642
4,232
777
1,273
8,369
0
49,224
W
Susano
HeKrashed
Susano
6,562
1,934
0
5,210
12,855
5,323
172
1,385
11,268
0
61,548
L
Janus
IKLepTiKz
Janus
7,467
334
0
2,913
10,211
4,385
0
2,984
7,227
62,306
707
L
Bellona
Talkedhero
Bellona
9,359
3,056
0
5,144
15,766
14,646
0
1,614
14,152
0
56,822
W
Agni
patodin
Agni
6,606
668
0
866
7,388
3,176
0
1,875
5,341
60,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
40,886
396
Minions Killed
439
0
Camps Cleared
0
1,457,095
Distance Traveled
1,501,826
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,544
503
78
5
0
345,776
0
W
Medusa
7,957
530
99
7
0
238,951
1
W
Chaac
8,835
589
111
7
0
294,163
0
W
Ares
7,721
515
25
2
0
294,142
5
L
Geb
7,317
488
24
2
0
294,673
4
L
Ishtar
6,913
461
91
6
0
255,240
4
W
Susano
7,850
523
94
6
0
360,736
0
L
Janus
7,969
531
107
7
0
263,892
2
L
Bellona
8,267
551
96
6
0
297,514
1
W
Agni
8,523
568
110
7
0
313,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role