Player Matchup

Raijin
Raijin
IISk0vII
Raijin
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,514 Elo+
Party 2
Sylvanus
Sylvanus
Jes1704
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 44L
1,451 Elo+
Party 2
Nut
Nut
LiziVi
Nut
Level 41
God Stats
1W - 4L
1,277 SR
Queue Stats
311W - 328L
1,493 Elo+
Party 4
Ymir
Ymir
gans16
Ymir
Level 101
God Stats
3W - 4L
1,501 SR
Queue Stats
61W - 57L
1,419 Elo+
Solo
Nu Wa
Nu Wa
pidorskayaigra
Nu Wa
Level 114
God Stats
4W - 3L
1,279 SR
Queue Stats
182W - 173L
1,525 Elo+
Party 4
Team Averages
Level 105
1,412 SR
1,480 Elo+

VS

Team Averages
Level 77
1,543 SR
1,439 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Fabio_nn92
Sun Wukong
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 51L
1,342 Elo+
Party 1
Nike
Nike
Gvby_bs
Nike
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 37L
1,391 Elo+
Party 1
Sylvanus
Sylvanus
light630blade
Sylvanus
Level 50
God Stats
1W - 1L
1,713 SR
Queue Stats
115W - 118L
1,406 Elo+
Solo
Charon
Charon
xXBratWurst87Xx
Charon
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
IISk0vII
Raijin
17
5 / 4 / 10
10,705
823
18,255
10,642
4,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Jes1704
Sylvanus
16
4 / 6 / 10
10,352
796
10,574
21,840
22,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nut
LiziVi
Nut
16
2 / 2 / 13
9,509
731
13,391
9,243
6,830
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ymir
gans16
Ymir
17
5 / 2 / 13
10,424
802
9,525
20,888
16,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 15
10,402
800
18,571
10,163
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 7 / 5
9,851
758
15,434
16,518
9,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Fabio_nn92
Sun Wukong
14
4 / 3 / 6
8,634
664
9,458
16,417
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nike
Gvby_bs
Nike
16
6 / 4 / 6
9,436
726
18,211
19,812
10,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
light630blade
Sylvanus
14
0 / 2 / 9
7,915
609
7,283
13,456
14,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
0 / 4 / 8
8,384
645
8,027
10,753
8,517
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
49
20
Kills
15
15
Deaths
20
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
7
5
1.07
L
Sun Wukong
Fabio_nn92
Sun Wukong
4
3
6
2.33
L
Nike
Gvby_bs
Nike
6
4
6
2.25
W
Raijin
IISk0vII
Raijin
5
4
10
2.5
W
Sylvanus
Jes1704
Sylvanus
4
6
10
1.5
W
Nut
LiziVi
Nut
2
2
13
4.25
W
Ymir
gans16
Ymir
5
2
13
5.75
L
Sylvanus
light630blade
Sylvanus
0
2
9
2.25
W
4
1
15
11.5
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,316
Damage
58,413
72,776
Taken
76,956
55,114
Mitigated
53,421
29,532
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
15,434
1,919
670
955
16,518
9,009
0
10,791
5,727
0
39,269
L
Sun Wukong
Fabio_nn92
Sun Wukong
9,458
2,628
3,397
4,092
16,417
11,660
0
12,193
4,224
0
20,540
L
Nike
Gvby_bs
Nike
18,211
1,292
1,847
1,489
19,812
10,207
0
15,364
4,448
4,944
28,579
W
Raijin
IISk0vII
Raijin
18,255
2,117
677
1,111
10,642
4,673
980
2,066
8,576
42,764
673
W
Sylvanus
Jes1704
Sylvanus
10,574
2,916
5,664
6,017
21,840
22,126
504
5,144
16,696
15,684
0
W
Nut
LiziVi
Nut
13,391
6,599
228
623
9,243
6,830
960
1,913
7,330
0
24,837
W
Ymir
gans16
Ymir
9,525
632
1,417
8,625
20,888
16,765
156
6,263
14,625
14,743
0
L
Sylvanus
light630blade
Sylvanus
7,283
1,769
4,958
4,509
13,456
14,028
0
10,245
3,211
14,657
349
W
18,571
5,255
2,808
2,362
10,163
4,720
1,769
2,359
7,804
36,750
451
L
8,027
1,401
464
424
10,753
8,517
0
8,090
2,663
27,558
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
44,220
156
Minions Killed
152
0
Camps Cleared
0
1,152,884
Distance Traveled
1,066,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,851
758
52
4
0
212,970
0
L
Sun Wukong
8,634
664
27
2
0
225,126
0
L
Nike
9,436
726
32
2
0
226,667
0
W
Raijin
10,705
823
70
5
0
227,794
0
W
Sylvanus
10,352
796
10
1
0
183,208
0
W
Nut
9,509
731
33
3
0
227,575
0
W
Ymir
10,424
802
13
1
0
250,275
0
L
Sylvanus
7,915
609
9
1
0
216,814
0
W
Nu Wa
10,402
800
30
2
0
264,032
0
L
Charon
8,384
645
32
2
0
184,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role