Player Matchup

Scylla
Scylla
Silver I
KS Camz XS
Scylla
Silver I
Level 103
God Stats
6W - 10L
1,540 SR
Queue Stats
20W - 29L
1,544 MMR
Party 1
Cupid
Cupid
Gold IV
R4PIDxKILLA
Cupid
Gold IV
Level 144
God Stats
9W - 5L
1,694 SR
Queue Stats
64W - 72L
1,407 MMR
Party 1
Atlas
Atlas
Gold I
XxASTONxVILLAxX
Atlas
Gold I
Level 129
God Stats
11W - 2L
1,832 SR
Queue Stats
68W - 77L
1,597 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,689 SR
1,516 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,421 SR
1,348 MMR
Jormungandr
Jormungandr
Silver I
MishaYackunin
Jormungandr
Silver I
Level 99
God Stats
0W - 4L
1,384 SR
Queue Stats
83W - 97L
1,362 MMR
Party 2
Sol
Sol
Gold IV
OR0chi
Sol
Gold IV
Level 107
God Stats
10W - 17L
1,426 SR
Queue Stats
147W - 174L
1,479 MMR
Party 2
Chiron
Chiron
Silver I
chii270
Chiron
Silver I
Level 156
God Stats
2W - 4L
1,453 SR
Queue Stats
68W - 79L
1,203 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KS Camz XS
Scylla
18
1 / 1 / 5
11,387
712
12,242
9,496
4,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 0 / 5
10,684
668
14,864
17,688
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 2 / 2
10,765
673
12,204
20,890
24,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
ThothNe ZhaThorSobekBaron Samedi

VS

Bans
AchillesHou YiMulanMedusaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MishaYackunin
Jormungandr
15
1 / 3 / 1
9,736
609
9,560
21,272
28,975
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
OR0chi
Sol
15
0 / 2 / 3
10,027
627
14,758
8,946
3,755
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Chiron
chii270
Chiron
17
2 / 1 / 1
10,651
666
14,133
15,622
7,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
3
3
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
KS Camz XS
Scylla
1
1
5
3.5
L
Jormungandr
MishaYackunin
Jormungandr
1
3
1
0.5
L
Sol
OR0chi
Sol
0
2
3
0.75
W
1
0
5
3.5
W
4
2
2
2.5
L
Chiron
chii270
Chiron
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,310
Damage
38,451
48,074
Taken
45,840
37,071
Mitigated
39,865
17,690
Healing
12,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
KS Camz XS
Scylla
12,242
913
0
3,146
9,496
4,361
1,093
5,957
3,517
70,341
735
L
Jormungandr
MishaYackunin
Jormungandr
9,560
1,180
0
4,414
21,272
28,975
50
9,530
10,937
25,460
3,434
L
Sol
OR0chi
Sol
14,758
2,340
0
1,757
8,946
3,755
400
3,946
4,769
54,246
1,588
W
14,864
6,585
3,079
9,951
17,688
8,448
1,846
8,542
9,146
0
56,320
W
12,204
4,116
0
1,514
20,890
24,262
44
8,625
12,231
26,981
651
L
Chiron
chii270
Chiron
14,133
4,513
480
5,795
15,622
7,135
105
8,840
6,099
0
58,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
30,414
214
Minions Killed
216
0
Camps Cleared
0
941,034
Distance Traveled
930,495
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,387
712
126
8
0
297,714
0
L
Jormungandr
9,736
609
42
3
0
314,078
4
L
Sol
10,027
627
96
6
0
301,105
0
W
Cupid
10,684
668
72
5
0
319,145
2
W
Atlas
10,765
673
16
1
0
324,175
6
L
Chiron
10,651
666
78
5
0
315,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role