Player Matchup

Sun Wukong
Sun Wukong
Icycookies
Sun Wukong
Level 159
God Stats
3W - 0L
1,829 SR
Queue Stats
126W - 140L
1,531 Elo+
Solo
Osiris
Osiris
Ins0lent
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 98L
1,626 Elo+
Solo
Hades
Hades
SoulSniper150
Hades
Level 101
God Stats
2W - 2L
1,759 SR
Queue Stats
52W - 38L
1,719 Elo+
Solo
Bastet
Bastet
stonerbear2442
Bastet
Level 152
God Stats
21W - 9L
1,436 SR
Queue Stats
502W - 535L
1,600 Elo+
Solo
Olorun
Olorun
xXDekuTheHeroXx
Olorun
Level 155
God Stats
3W - 0L
1,838 SR
Queue Stats
116W - 126L
1,521 Elo+
Solo
Team Averages
Level 138
1,672 SR
1,600 Elo+

VS

Team Averages
Level 139
1,610 SR
1,542 Elo+
Charon
Charon
MankLaines
Charon
Level 142
God Stats
0W - 1L
1,353 SR
Queue Stats
45W - 54L
1,529 Elo+
Solo
Maui
Maui
Shnipes
Maui
Level 227
God Stats
2W - 5L
1,545 SR
Queue Stats
128W - 142L
1,544 Elo+
Party 1
Discordia
Discordia
alphaphoenix15
Discordia
Level 144
God Stats
3W - 5L
1,829 SR
Queue Stats
94W - 109L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
pRim3
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Hou Yi
Hou Yi
totalzz
Hou Yi
Level 95
God Stats
2W - 3L
1,824 SR
Queue Stats
120W - 123L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Icycookies
Sun Wukong
14
7 / 4 / 6
9,582
958
7,924
12,161
14,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
Ins0lent
Osiris
14
0 / 4 / 11
8,192
819
8,349
15,242
20,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 12
8,899
890
8,567
14,768
14,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 1 / 8
9,374
937
9,600
8,916
4,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 9
8,935
894
8,382
9,613
5,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MankLaines
Charon
6
0 / 1 / 1
5,928
593
1,354
1,776
1,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Maui
Shnipes
Maui
15
3 / 2 / 12
8,860
886
5,428
12,228
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
alphaphoenix15
Discordia
16
3 / 3 / 10
8,484
848
10,112
8,906
4,495
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
pRim3
Baron Samedi
13
1 / 5 / 7
7,677
768
5,051
12,512
15,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
totalzz
Hou Yi
15
8 / 6 / 2
9,607
961
13,537
12,386
6,265
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
17
Kills
15
15
Deaths
17
46
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Icycookies
Sun Wukong
7
4
6
2.5
W
Osiris
Ins0lent
Osiris
0
4
11
1.38
L
Charon
MankLaines
Charon
0
1
1
0.5
L
Maui
Shnipes
Maui
3
2
12
4.5
W
2
4
12
2
L
Discordia
alphaphoenix15
Discordia
3
3
10
2.67
L
Baron Samedi
pRim3
Baron Samedi
1
5
7
0.9
W
5
1
8
9
L
Hou Yi
totalzz
Hou Yi
8
6
2
1.5
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,822
Damage
35,482
60,700
Taken
47,808
59,901
Mitigated
45,345
21,998
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Icycookies
Sun Wukong
7,924
372
924
1,713
12,161
14,344
99
3,807
8,354
0
10,918
W
Osiris
Ins0lent
Osiris
8,349
1,155
587
2,158
15,242
20,802
1,317
5,507
9,735
0
13,987
L
Charon
MankLaines
Charon
1,354
297
0
245
1,776
1,367
0
456
1,243
4,948
0
L
Maui
Shnipes
Maui
5,428
1,258
0
888
12,228
17,363
0
5,775
6,174
9,470
0
W
8,567
1,094
2,920
4,356
14,768
14,375
1,732
5,838
8,930
21,267
0
L
Discordia
alphaphoenix15
Discordia
10,112
383
605
3,773
8,906
4,495
0
1,701
7,082
28,945
0
L
Baron Samedi
pRim3
Baron Samedi
5,051
665
1,630
1,872
12,512
15,855
0
5,046
7,181
8,570
222
W
9,600
2,971
689
2,536
8,916
4,976
631
2,315
6,601
0
19,674
L
Hou Yi
totalzz
Hou Yi
13,537
7,591
630
1,825
12,386
6,265
0
3,849
8,276
0
26,781
W
8,382
3,951
3,138
2,977
9,613
5,404
2,900
4,447
5,166
32,211
503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,982
Gold Earned
40,556
97
Minions Killed
101
0
Camps Cleared
0
1,053,277
Distance Traveled
624,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,582
958
2
0
0
210,496
0
W
Osiris
8,192
819
6
1
0
209,064
0
L
Charon
5,928
593
4
0
0
33,293
0
L
Maui
8,860
886
12
1
0
153,891
0
W
Hades
8,899
890
32
3
0
202,064
0
L
Discordia
8,484
848
36
4
0
186,522
0
L
Baron Samedi
7,677
768
10
1
0
122,825
0
W
Bastet
9,374
937
21
2
0
244,030
0
L
Hou Yi
9,607
961
39
4
0
127,944
0
W
Olorun
8,935
894
36
4
0
187,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role