Player Matchup

Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Duneida
Cthulhu
Platinum II
Level 202
God Stats
2W - 2L
1,500 SR
Queue Stats
156W - 137L
1,894 MMR
Party 3
Ra
Ra
Platinum I
FerXdeMaio
Ra
Platinum I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,983 MMR
Party 2
Thanatos
Thanatos
Gold I
FullMiguinha
Thanatos
Gold I
Level 159
God Stats
3W - 2L
1,626 SR
Queue Stats
21W - 15L
1,725 MMR
Party 3
Achilles
Achilles
Platinum III
Pirehxx
Achilles
Platinum III
Level 105
God Stats
6W - 8L
1,607 SR
Queue Stats
53W - 55L
1,824 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,547 SR
1,785 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,522 SR
1,928 MMR
Osiris
Osiris
Gold II
AderHoulder
Osiris
Gold II
Level 156
God Stats
4W - 0L
1,653 SR
Queue Stats
81W - 73L
1,658 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
DiegoCardinal
Cernunnos
Platinum IV
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,912 MMR
Party 1
Maui
Maui
Platinum IV
Hirot000
Maui
Platinum IV
Level 155
God Stats
8W - 4L
1,523 SR
Queue Stats
130W - 115L
1,825 MMR
Solo
Scylla
Scylla
Platinum V
MalignantScary
Scylla
Platinum V
Level 149
God Stats
31W - 31L
1,583 SR
Queue Stats
315W - 324L
1,646 MMR
Solo
Camazotz
Camazotz
Masters
Topzerα
Camazotz
Masters
Level 185
God Stats
1W - 2L
1,351 SR
Queue Stats
13W - 13L
2,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 1 / 1
5,036
630
3,607
3,969
1,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Duneida
Cthulhu
8
1 / 2 / 0
5,068
634
2,867
6,788
3,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,721
590
1,099
4,672
1,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FullMiguinha
Thanatos
11
1 / 3 / 2
5,296
662
3,662
8,616
3,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Pirehxx
Achilles
8
0 / 0 / 1
4,688
586
4,112
5,956
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
SusanoBacchusAgniErlang Shen

VS

Bans
AresAthenaThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 0 / 0
5,402
675
3,333
7,293
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cernunnos
DiegoCardinal
Cernunnos
9
0 / 2 / 2
4,732
592
1,966
4,771
1,699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
0 / 0 / 5
4,879
610
2,264
5,817
2,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,753
719
1,947
2,882
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
Topzerα
Camazotz
10
6 / 1 / 1
5,817
727
6,415
7,953
2,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
8
8
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
1
1.5
W
Osiris
0
0
0
0
W
Cernunnos
DiegoCardinal
Cernunnos
0
2
2
0.5
L
Cthulhu
Duneida
Cthulhu
1
2
0
0.5
L
1
2
0
0.5
L
Thanatos
FullMiguinha
Thanatos
1
3
2
0.67
W
Maui
0
0
5
2.5
W
2
1
1
2.5
L
Achilles
Pirehxx
Achilles
0
0
1
0.5
W
Camazotz
Topzerα
Camazotz
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,347
Damage
15,925
30,001
Taken
28,716
12,667
Mitigated
12,382
11,967
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,607
942
0
826
3,969
1,197
801
1,286
2,683
0
32,257
W
Osiris
3,333
837
0
3,901
7,293
4,301
252
0
6,817
0
39,375
W
Cernunnos
DiegoCardinal
Cernunnos
1,966
702
0
1,576
4,771
1,699
0
1,016
3,755
0
33,483
L
Cthulhu
Duneida
Cthulhu
2,867
238
875
1,681
6,788
3,585
0
872
5,916
20,750
347
L
1,099
273
314
786
4,672
1,642
0
1,410
3,262
24,391
0
L
Thanatos
FullMiguinha
Thanatos
3,662
1,527
0
4,377
8,616
3,668
0
840
7,776
0
35,239
W
Maui
2,264
458
0
2,645
5,817
2,898
0
1,065
4,752
12,118
0
W
1,947
432
0
910
2,882
835
0
518
2,264
42,824
0
L
Achilles
Pirehxx
Achilles
4,112
1,000
0
3,108
5,956
2,575
0
0
5,443
0
20,550
W
Camazotz
Topzerα
Camazotz
6,415
2,392
0
4,849
7,953
2,649
0
1,087
6,780
0
32,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,809
Gold Earned
26,583
249
Minions Killed
293
0
Camps Cleared
0
819,678
Distance Traveled
908,434
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,036
630
56
7
0
155,432
0
W
Osiris
5,402
675
77
10
0
190,248
1
W
Cernunnos
4,732
592
61
8
0
154,911
0
L
Cthulhu
5,068
634
36
5
0
178,546
0
L
Ra
4,721
590
57
7
0
145,659
0
L
Thanatos
5,296
662
59
7
0
195,171
2
W
Maui
4,879
610
15
2
0
188,779
4
W
Scylla
5,753
719
85
11
0
175,317
4
L
Achilles
4,688
586
41
5
0
144,870
0
W
Camazotz
5,817
727
55
7
0
199,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role