Player Matchup

Scylla
Scylla
Silver I
EKAERYS
Scylla
Silver I
Level 65
God Stats
5W - 2L
1,471 SR
Queue Stats
28W - 28L
1,352 MMR
Party 3
Bellona
Bellona
Silver III
GeTooK
Bellona
Silver III
Level 86
God Stats
1W - 1L
1,945 SR
Queue Stats
7W - 9L
1,408 MMR
Solo
Bacchus
Bacchus
Gold V
JJuanjo2003
Bacchus
Gold V
Level 122
God Stats
10W - 12L
1,505 SR
Queue Stats
60W - 67L
1,327 MMR
Party 4
Zeus
Zeus
Gold III
RaGeDeX
Zeus
Gold III
Level 126
God Stats
6W - 4L
1,188 SR
Queue Stats
49W - 49L
1,452 MMR
Party 3
Skadi
Skadi
Gold III
ggtrchucknorris2
Skadi
Gold III
Level 148
God Stats
2W - 0L
1,720 SR
Queue Stats
151W - 158L
1,441 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,566 SR
1,396 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,561 SR
1,404 MMR
Artemis
Artemis
Gold IV
D0PPELGANG
Artemis
Gold IV
Level 147
God Stats
27W - 30L
1,536 SR
Queue Stats
101W - 115L
1,345 MMR
Party 1
Atlas
Atlas
Silver II
FlowMarok1ry
Atlas
Silver II
Level 123
God Stats
0W - 2L
1,177 SR
Queue Stats
27W - 37L
1,367 MMR
Solo
Surtr
Surtr
Silver IV
MERTBABA55
Surtr
Silver IV
Level 65
God Stats
4W - 6L
1,700 SR
Queue Stats
19W - 29L
1,413 MMR
Party 2
Hera
Hera
Silver IV
NaturoTR
Hera
Silver IV
Level 62
God Stats
1W - 1L
1,809 SR
Queue Stats
19W - 29L
1,413 MMR
Party 2
Pele
Pele
Gold II
ScottyT 1808
Pele
Gold II
Level 128
God Stats
73W - 66L
1,582 SR
Queue Stats
165W - 176L
1,480 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EKAERYS
Scylla
14
2 / 1 / 6
8,124
508
6,995
7,427
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
GeTooK
Bellona
16
5 / 0 / 1
9,828
614
15,716
16,970
20,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
JJuanjo2003
Bacchus
14
5 / 0 / 5
9,065
567
8,134
13,036
16,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
RaGeDeX
Zeus
15
2 / 2 / 5
8,322
520
6,100
15,394
5,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 1 / 3
8,736
546
5,400
8,587
3,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ArachneAo KuangAh Muzen CabAnubis

VS

Bans
JanusOsirisAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D0PPELGANG
Artemis
14
0 / 0 / 1
7,593
475
3,485
4,045
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 1
6,637
415
3,207
13,862
11,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
12
0 / 3 / 0
7,032
440
8,064
16,887
12,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
14
1 / 3 / 2
8,181
511
9,266
7,855
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
2 / 4 / 2
7,409
463
8,581
17,038
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
15
Kills
4
4
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
D0PPELGANG
Artemis
0
0
1
0.5
W
Scylla
EKAERYS
Scylla
2
1
6
5
L
1
5
1
0.3
W
Bellona
GeTooK
Bellona
5
0
1
5.5
W
Bacchus
JJuanjo2003
Bacchus
5
0
5
7.5
L
Surtr
0
3
0
0
L
Hera
1
3
2
0.67
W
Zeus
RaGeDeX
Zeus
2
2
5
2.25
L
2
4
2
0.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
32,603
61,414
Taken
59,687
49,084
Mitigated
36,441
28,194
Healing
20,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
D0PPELGANG
Artemis
3,485
1,294
0
2,354
4,045
1,789
0
792
3,253
0
63,046
W
Scylla
EKAERYS
Scylla
6,995
734
0
2,327
7,427
3,091
0
3,393
4,034
55,871
1,897
L
3,207
826
281
2,092
13,862
11,204
0
7,861
6,001
17,956
0
W
Bellona
GeTooK
Bellona
15,716
7,373
0
10,749
16,970
20,211
0
440
16,530
0
67,068
W
Bacchus
JJuanjo2003
Bacchus
8,134
807
0
4,526
13,036
16,527
0
5,120
7,916
38,979
3,473
L
Surtr
8,064
3,105
0
6,055
16,887
12,189
0
310
16,577
984
46,747
L
Hera
9,266
2,686
0
1,266
7,855
3,989
0
6,179
1,676
66,496
831
W
Zeus
RaGeDeX
Zeus
6,100
896
0
8,667
15,394
5,447
0
2,669
12,725
73,653
3,353
L
8,581
2,199
0
8,839
17,038
7,270
0
5,620
11,418
0
69,995
W
5,400
1,360
0
1,925
8,587
3,808
1,032
1,452
7,135
0
78,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
36,852
494
Minions Killed
457
0
Camps Cleared
0
1,573,341
Distance Traveled
1,599,332
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,593
475
111
7
0
306,827
3
W
Scylla
8,124
508
95
6
0
319,549
2
L
Atlas
6,637
415
19
1
0
305,063
4
W
Bellona
9,828
614
108
7
0
288,667
2
W
Bacchus
9,065
567
67
4
0
350,903
8
L
Surtr
7,032
440
90
6
0
331,956
0
L
Hera
8,181
511
137
9
0
307,254
3
W
Zeus
8,322
520
118
7
0
336,208
0
L
Pele
7,409
463
100
6
0
348,232
5
W
Skadi
8,736
546
106
7
0
278,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role