Player Matchup

Rama
Rama
Platinum I
Aqsin
Rama
Platinum I
Level 117
God Stats
32W - 22L
1,690 SR
Queue Stats
165W - 149L
2,073 MMR
Solo
Bacchus
Bacchus
Platinum I
Juzry
Bacchus
Platinum I
Level 128
God Stats
13W - 11L
1,672 SR
Queue Stats
193W - 177L
2,056 MMR
Solo
Surtr
Surtr
Platinum I
Pedrojcj3
Surtr
Platinum I
Level 144
God Stats
3W - 4L
1,618 SR
Queue Stats
73W - 57L
1,976 MMR
Party 2
Loki
Loki
Gold I
Reyx69
Loki
Gold I
Level 137
God Stats
5W - 3L
1,504 SR
Queue Stats
41W - 27L
1,818 MMR
Party 2
Scylla
Scylla
Gold II
k4ji93
Scylla
Gold II
Level 56
God Stats
0W - 1L
1,722 SR
Queue Stats
19W - 10L
1,852 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,641 SR
1,955 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,608 SR
1,691 MMR
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Diamond II
 
Bellona
Diamond II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Platinum III
Grubulu
Zeus
Platinum III
Level 161
God Stats
51W - 40L
1,701 SR
Queue Stats
227W - 223L
1,827 MMR
Solo
Chiron
Chiron
Platinum III
Møody
Chiron
Platinum III
Level 159
God Stats
16W - 10L
1,708 SR
Queue Stats
220W - 203L
1,830 MMR
Solo
He Bo
He Bo
Platinum IV
Usainn
He Bo
Platinum IV
Level 128
God Stats
4W - 3L
1,631 SR
Queue Stats
172W - 170L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aqsin
Rama
8
0 / 3 / 0
4,593
459
1,899
7,869
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Juzry
Bacchus
8
0 / 2 / 2
5,096
510
2,658
8,898
8,940
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Surtr
Pedrojcj3
Surtr
11
0 / 0 / 0
6,261
626
3,836
7,958
7,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Reyx69
Loki
10
2 / 1 / 1
5,234
523
2,129
6,795
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
k4ji93
Scylla
10
1 / 2 / 0
5,450
545
1,946
5,318
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThorAo KuangAgniErlang Shen

VS

Bans
ThothThanatosOsirisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
4 / 0 / 1
6,324
632
7,998
5,275
1,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
 
Bellona
10
0 / 0 / 0
5,428
543
4,115
7,654
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
Grubulu
Zeus
10
1 / 1 / 3
5,455
546
5,785
3,959
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
Møody
Chiron
11
1 / 0 / 1
6,008
601
3,156
3,938
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
Usainn
He Bo
10
2 / 2 / 0
5,319
532
2,983
6,017
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
8
8
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
Bellona
 
Bellona
0
0
0
0
L
Rama
Aqsin
Rama
0
3
0
0
W
Zeus
Grubulu
Zeus
1
1
3
2.5
L
Bacchus
Juzry
Bacchus
0
2
2
0.5
W
Chiron
Møody
Chiron
1
0
1
1.5
L
Surtr
Pedrojcj3
Surtr
0
0
0
0
L
Loki
Reyx69
Loki
2
1
1
2.5
W
He Bo
Usainn
He Bo
2
2
0
1
L
Scylla
k4ji93
Scylla
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,468
Damage
24,037
36,838
Taken
26,843
23,586
Mitigated
13,335
11,547
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,998
2,346
0
1,526
5,275
1,920
0
1,117
4,044
0
46,848
W
Bellona
 
Bellona
4,115
1,352
0
3,896
7,654
7,086
0
215
6,969
0
41,009
L
Rama
Aqsin
Rama
1,899
1,197
0
2,288
7,869
2,738
0
1,989
5,880
0
31,820
W
Zeus
Grubulu
Zeus
5,785
955
0
1,391
3,959
1,158
288
690
3,269
39,000
0
L
Bacchus
Juzry
Bacchus
2,658
437
0
2,514
8,898
8,940
0
3,392
5,506
17,119
0
W
Chiron
Møody
Chiron
3,156
1,187
322
1,433
3,938
1,528
368
1,347
2,545
0
45,044
L
Surtr
Pedrojcj3
Surtr
3,836
1,127
0
2,540
7,958
7,895
0
0
7,958
1,623
45,254
L
Loki
Reyx69
Loki
2,129
605
0
2,735
6,795
2,307
0
1,469
5,326
0
30,802
W
He Bo
Usainn
He Bo
2,983
186
65
2,598
6,017
1,643
0
1,210
4,727
38,938
2,018
L
Scylla
k4ji93
Scylla
1,946
98
0
1,470
5,318
1,706
0
1,918
3,400
31,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,634
Gold Earned
28,534
287
Minions Killed
376
0
Camps Cleared
0
1,047,667
Distance Traveled
995,218
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,324
632
79
8
0
228,200
0
W
Bellona
5,428
543
75
8
0
186,603
0
L
Rama
4,593
459
52
5
0
205,885
0
W
Zeus
5,455
546
60
6
0
187,640
0
L
Bacchus
5,096
510
26
3
0
226,790
0
W
Chiron
6,008
601
78
8
0
193,219
1
L
Surtr
6,261
626
84
8
0
191,126
0
L
Loki
5,234
523
50
5
0
223,167
0
W
He Bo
5,319
532
84
8
0
199,556
1
L
Scylla
5,450
545
75
8
0
200,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role