Player Matchup

Loki
Loki
 
Loki
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HoelessHorseman
Geb
Level 144
God Stats
12W - 7L
1,640 SR
Queue Stats
264W - 259L
1,575 Elo+
Solo
King Arthur
King Arthur
MasterDragoonJ
King Arthur
Level 203
God Stats
17W - 19L
1,514 SR
Queue Stats
403W - 379L
1,549 Elo+
Solo
Sol
Sol
SigmaDynamic
Sol
Level 101
God Stats
7W - 4L
1,537 SR
Queue Stats
137W - 122L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
natadekoko0113
Morgan Le Fay
Level 44
God Stats
3W - 1L
1,204 SR
Queue Stats
618W - 619L
1,513 Elo+
Solo
Team Averages
Level 132
1,479 SR
1,529 Elo+

VS

Team Averages
Level 94
1,552 SR
1,567 Elo+
Ratatoskr
Ratatoskr
JustBONK
Ratatoskr
Level 83
God Stats
17W - 10L
1,641 SR
Queue Stats
132W - 100L
1,542 Elo+
Solo
Tyr
Tyr
OmMurpheyNi
Tyr
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,571 Elo+
Party 1
Vulcan
Vulcan
Vecalius
Vulcan
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 37L
1,578 Elo+
Party 1
King Arthur
King Arthur
notwhmatt
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,612 Elo+
Party 1
Anhur
Anhur
slimesznn
Anhur
Level 136
God Stats
4W - 7L
1,620 SR
Queue Stats
109W - 84L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 2 / 0
6,734
612
5,366
7,342
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 9
6,607
601
4,702
9,140
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
MasterDragoonJ
King Arthur
12
6 / 0 / 3
6,794
618
8,565
11,155
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 0 / 3
7,137
649
7,689
7,546
1,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
natadekoko0113
Morgan Le Fay
12
1 / 2 / 2
6,707
610
4,171
8,122
6,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JustBONK
Ratatoskr
11
5 / 3 / 0
6,306
573
7,476
11,048
4,015
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 3 / 1
4,835
440
2,958
9,644
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Vecalius
Vulcan
12
0 / 2 / 2
6,462
587
4,179
5,877
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
notwhmatt
King Arthur
11
0 / 2 / 2
6,337
576
4,836
11,498
8,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Anhur
slimesznn
Anhur
9
0 / 5 / 1
5,105
464
9,015
10,267
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
2
0
1.5
W
1
1
9
5.5
L
Ratatoskr
JustBONK
Ratatoskr
5
3
0
1.67
W
King Arthur
MasterDragoonJ
King Arthur
6
0
3
7.5
L
0
3
1
0.17
W
4
0
3
5.5
L
Vulcan
Vecalius
Vulcan
0
2
2
0.5
W
Morgan Le Fay
natadekoko0113
Morgan Le Fay
1
2
2
1
L
King Arthur
notwhmatt
King Arthur
0
2
2
0.5
L
Anhur
slimesznn
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,493
Damage
28,464
43,305
Taken
48,334
21,760
Mitigated
24,911
17,799
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,366
1,421
0
560
7,342
2,774
0
1,611
5,433
0
53,467
W
4,702
494
1,454
2,595
9,140
4,985
0
685
8,359
14,983
1,214
L
Ratatoskr
JustBONK
Ratatoskr
7,476
2,142
0
4,264
11,048
4,015
0
2,242
8,806
0
46,778
W
King Arthur
MasterDragoonJ
King Arthur
8,565
2,701
0
6,936
11,155
5,440
0
901
10,145
0
50,749
L
2,958
160
0
1,927
9,644
6,267
0
4,244
5,400
0
8,778
W
7,689
3,569
0
3,616
7,546
1,962
356
0
7,546
48,415
4,830
L
Vulcan
Vecalius
Vulcan
4,179
929
0
750
5,877
2,842
0
587
5,290
47,824
1,709
W
Morgan Le Fay
natadekoko0113
Morgan Le Fay
4,171
687
0
2,638
8,122
6,599
0
0
8,122
47,558
1,194
L
King Arthur
notwhmatt
King Arthur
4,836
333
0
2,334
11,498
8,203
0
4,170
7,328
0
41,676
L
Anhur
slimesznn
Anhur
9,015
3,662
0
2,075
10,267
3,584
0
5,003
5,264
0
42,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
29,045
344
Minions Killed
304
0
Camps Cleared
0
1,200,144
Distance Traveled
1,182,073
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,734
612
96
9
0
265,992
0
W
Geb
6,607
601
15
1
0
251,473
3
L
Ratatoskr
6,306
573
71
6
0
283,512
3
W
King Arthur
6,794
618
80
7
0
260,361
0
L
Tyr
4,835
440
13
1
0
245,762
3
W
Sol
7,137
649
86
8
0
220,097
0
L
Vulcan
6,462
587
96
9
0
222,562
1
W
Morgan Le Fay
6,707
610
67
6
0
202,221
4
L
King Arthur
6,337
576
64
6
0
219,632
0
L
Anhur
5,105
464
60
5
0
210,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role