Player Matchup

Chaac
Chaac
 
Chaac
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Breyx
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,541 Elo+
Solo
Anubis
Anubis
JinxyMinx14
Anubis
Level 56
God Stats
21W - 21L
1,483 SR
Queue Stats
88W - 90L
1,445 Elo+
Solo
Scylla
Scylla
ViperCrew09
Scylla
Level 33
God Stats
11W - 23L
1,048 SR
Queue Stats
45W - 85L
1,213 Elo+
Solo
Loki
Loki
danielruiz12
Loki
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 77
1,406 SR
1,440 Elo+

VS

Team Averages
Level 87
1,567 SR
1,428 Elo+
Jormungandr
Jormungandr
AsesinaAdorable
Jormungandr
Level 67
God Stats
9W - 6L
1,578 SR
Queue Stats
231W - 230L
1,446 Elo+
Solo
Anubis
Anubis
CBGinsanity
Anubis
Level 49
God Stats
8W - 15L
1,325 SR
Queue Stats
30W - 47L
1,313 Elo+
Solo
Discordia
Discordia
KatelynAnne
Discordia
Level 109
God Stats
28W - 21L
1,423 SR
Queue Stats
209W - 191L
1,440 Elo+
Solo
Charybdis
Charybdis
Sxlent8013
Charybdis
Level 88
God Stats
8W - 1L
1,823 SR
Queue Stats
105W - 60L
1,531 Elo+
Solo
King Arthur
King Arthur
bluehoncho2x
King Arthur
Level 124
God Stats
2W - 2L
1,684 SR
Queue Stats
160W - 170L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 1
9,559
1,062
7,272
8,399
9,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
2 / 2 / 1
9,869
1,097
11,450
10,468
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
0 / 1 / 3
9,295
1,033
9,290
9,091
4,490
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Scylla
14
0 / 1 / 3
8,709
968
1,319
5,259
1,856
15
1 / 5 / 1
9,368
1,041
7,685
11,169
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

226

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AsesinaAdorable
Jormungandr
16
3 / 0 / 6
10,169
1,130
6,633
8,918
6,912
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
1 / 1 / 4
9,533
1,059
6,224
8,100
4,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
KatelynAnne
Discordia
16
2 / 1 / 6
10,086
1,121
11,597
3,407
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
Sxlent8013
Charybdis
15
3 / 1 / 5
10,384
1,154
11,474
7,954
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
bluehoncho2x
King Arthur
16
1 / 2 / 5
9,230
1,026
5,531
12,380
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
10
10
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
1
2.5
W
Jormungandr
AsesinaAdorable
Jormungandr
3
0
6
6
L
Ra
2
2
1
1.25
W
Anubis
1
1
4
3
L
Anubis
0
1
3
1.5
W
Discordia
KatelynAnne
Discordia
2
1
6
5
W
Charybdis
Sxlent8013
Charybdis
3
1
5
5.5
L
Scylla
0
1
3
1.5
W
King Arthur
bluehoncho2x
King Arthur
1
2
5
1.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,016
Damage
41,459
44,386
Taken
40,759
24,807
Mitigated
25,539
2,927
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,272
528
0
1,213
8,399
9,198
0
3,019
5,380
0
21,897
W
Jormungandr
AsesinaAdorable
Jormungandr
6,633
1,395
0
0
8,918
6,912
0
6,296
2,622
15,502
1,100
L
Ra
11,450
340
420
612
10,468
4,736
0
6,618
3,850
32,209
905
W
Anubis
6,224
105
0
2,318
8,100
4,066
0
3,259
4,796
33,571
630
L
Anubis
9,290
294
0
432
9,091
4,490
0
6,130
2,961
27,664
0
W
Discordia
KatelynAnne
Discordia
11,597
37
0
0
3,407
1,617
0
1,099
2,308
23,860
0
W
Charybdis
Sxlent8013
Charybdis
11,474
5,082
0
1,877
7,954
3,431
0
2,315
5,639
0
35,958
L
Scylla
1,319
128
0
0
5,259
1,856
0
3,138
2,121
5,115
0
W
King Arthur
bluehoncho2x
King Arthur
5,531
1,223
0
2,158
12,380
9,513
0
8,505
3,759
2,237
12,752
L
7,685
1,983
0
250
11,169
4,527
0
5,520
5,649
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,800
Gold Earned
49,402
188
Minions Killed
199
6
Camps Cleared
7
764,321
Distance Traveled
920,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,559
1,062
18
2
2
125,445
0
W
Jormungandr
10,169
1,130
17
2
0
212,775
0
L
Ra
9,869
1,097
84
9
0
195,009
0
W
Anubis
9,533
1,059
62
7
1
161,526
0
L
Anubis
9,295
1,033
55
6
0
160,898
0
W
Discordia
10,086
1,121
34
4
3
184,302
0
W
Charybdis
10,384
1,154
66
7
3
169,474
0
L
Scylla
8,709
968
4
0
2
90,257
0
W
King Arthur
9,230
1,026
20
2
0
192,894
0
L
Loki
9,368
1,041
27
3
2
192,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role