Player Matchup

Amaterasu
Amaterasu
Keesavage
Amaterasu
Level 38
God Stats
2W - 2L
1,297 SR
Queue Stats
53W - 51L
1,478 Elo+
Solo
Hercules
Hercules
Kokopell1
Hercules
Level 88
God Stats
3W - 4L
1,389 SR
Queue Stats
110W - 79L
1,562 Elo+
Solo
Ah Puch
Ah Puch
Rawraps
Ah Puch
Level 103
God Stats
12W - 2L
1,854 SR
Queue Stats
293W - 283L
1,478 Elo+
Party 2
Artemis
Artemis
SupremeNugz7056
Artemis
Level 64
God Stats
2W - 1L
1,662 SR
Queue Stats
204W - 198L
1,486 Elo+
Party 2
Mulan
Mulan
midnight_love23
Mulan
Level 130
God Stats
4W - 3L
1,398 SR
Queue Stats
140W - 163L
1,443 Elo+
Solo
Team Averages
Level 85
1,520 SR
1,489 Elo+

VS

Team Averages
Level 95
1,493 SR
1,454 Elo+
Anhur
Anhur
MALamb9102
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,347 Elo+
Solo
Tiamat
Tiamat
ThePrpheticGam3r
Tiamat
Level 65
God Stats
3W - 3L
1,566 SR
Queue Stats
56W - 54L
1,455 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sideadde
Morgan Le Fay
Level 149
God Stats
4W - 4L
1,655 SR
Queue Stats
119W - 126L
1,489 Elo+
Party 1
Tsukuyomi
Tsukuyomi
socksr
Tsukuyomi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 96L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
yd0c99
Ne Zha
Level 118
God Stats
2W - 3L
1,246 SR
Queue Stats
156W - 150L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Keesavage
Amaterasu
16
7 / 3 / 15
9,126
913
5,504
13,367
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Kokopell1
Hercules
16
4 / 1 / 18
9,170
917
6,008
13,776
11,574
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Puch
Rawraps
Ah Puch
16
3 / 1 / 18
9,016
902
14,804
6,488
2,629
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 4 / 13
10,118
1,012
13,948
9,959
3,742
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 6 / 13
8,601
860
10,853
16,810
16,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 7 / 5
7,238
724
5,619
11,944
5,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 3 / 6
6,725
673
6,166
7,310
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
sideadde
Morgan Le Fay
16
5 / 5 / 3
8,554
855
8,910
10,818
5,117
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
socksr
Tsukuyomi
15
1 / 5 / 12
7,605
761
8,172
11,891
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
yd0c99
Ne Zha
15
7 / 7 / 5
8,882
888
14,438
11,950
5,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
45
27
Kills
14
15
Deaths
27
77
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Keesavage
Amaterasu
7
3
15
4.83
W
Hercules
Kokopell1
Hercules
4
1
18
13
L
Anhur
0
7
5
0.36
W
Ah Puch
Rawraps
Ah Puch
3
1
18
12
W
9
4
13
3.88
L
1
3
6
1.33
W
4
6
13
1.75
L
Morgan Le Fay
sideadde
Morgan Le Fay
5
5
3
1.3
L
Tsukuyomi
socksr
Tsukuyomi
1
5
12
1.4
L
Ne Zha
yd0c99
Ne Zha
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,117
Damage
43,305
60,400
Taken
53,913
43,477
Mitigated
25,767
23,835
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Keesavage
Amaterasu
5,504
1,756
1,022
5,465
13,367
8,935
0
2,263
11,104
0
8,078
W
Hercules
Kokopell1
Hercules
6,008
592
2,105
7,140
13,776
11,574
106
4,033
9,743
0
13,494
L
Anhur
5,619
2,795
84
532
11,944
5,126
354
3,645
8,024
0
14,574
W
Ah Puch
Rawraps
Ah Puch
14,804
154
906
2,089
6,488
2,629
377
1,502
4,986
33,442
0
W
13,948
7,377
508
1,827
9,959
3,742
1,996
3,018
6,941
0
27,241
L
6,166
194
319
1,577
7,310
4,368
0
1,541
5,506
8,994
0
W
10,853
445
731
2,042
16,810
16,597
0
4,260
12,550
0
17,514
L
Morgan Le Fay
sideadde
Morgan Le Fay
8,910
316
868
1,034
10,818
5,117
320
4,028
6,617
23,563
0
L
Tsukuyomi
socksr
Tsukuyomi
8,172
1,577
712
1,644
11,891
5,487
0
2,302
9,284
0
15,230
L
Ne Zha
yd0c99
Ne Zha
14,438
2,151
497
975
11,950
5,669
0
3,288
8,164
0
24,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
39,004
106
Minions Killed
92
0
Camps Cleared
0
1,018,325
Distance Traveled
942,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,126
913
6
1
0
220,491
0
W
Hercules
9,170
917
23
2
0
240,025
0
L
Anhur
7,238
724
32
3
0
162,825
0
W
Ah Puch
9,016
902
36
4
0
202,043
0
W
Artemis
10,118
1,012
29
3
0
175,074
0
L
Tiamat
6,725
673
7
1
0
196,537
0
W
Mulan
8,601
860
12
1
0
180,692
0
L
Morgan Le Fay
8,554
855
25
3
0
205,325
0
L
Tsukuyomi
7,605
761
8
1
0
206,713
0
L
Ne Zha
8,882
888
20
2
0
171,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role