Player Matchup

King Arthur
King Arthur
Diamond V
ElDanielillo01
King Arthur
Diamond V
Level 181
God Stats
13W - 5L
1,904 SR
Queue Stats
170W - 171L
2,055 MMR
Solo
Geb
Geb
Platinum I
Morg710
Geb
Platinum I
Level 163
God Stats
6W - 3L
1,789 SR
Queue Stats
243W - 226L
2,035 MMR
Party 2
Discordia
Discordia
Diamond III
SeraphimΦ
Discordia
Diamond III
Level 185
God Stats
55W - 42L
1,772 SR
Queue Stats
355W - 324L
2,179 MMR
Party 1
Thanatos
Thanatos
Diamond II
TheGrongo
Thanatos
Diamond II
Level 148
God Stats
41W - 25L
1,713 SR
Queue Stats
103W - 90L
2,278 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
Υippy
Heimdallr
Diamond IV
Level 136
God Stats
4W - 2L
1,643 SR
Queue Stats
82W - 77L
2,114 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 163
1,764 SR
2,132 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,624 SR
2,125 MMR
Sobek
Sobek
Platinum I
Darkwiizzard
Sobek
Platinum I
Level 157
God Stats
30W - 17L
1,702 SR
Queue Stats
211W - 203L
1,996 MMR
Solo
Susano
Susano
Diamond III
DeathlyStinky
Susano
Diamond III
Level 149
God Stats
1W - 3L
1,626 SR
Queue Stats
140W - 122L
2,189 MMR
Solo
Odin
Odin
Diamond IV
ImGoingBerzerk
Odin
Diamond IV
Level 167
God Stats
6W - 8L
1,789 SR
Queue Stats
237W - 210L
2,185 MMR
Solo
Eset
Eset
Diamond IV
Rejektion
Eset
Diamond IV
Level 129
God Stats
1W - 1L
1,859 SR
Queue Stats
142W - 126L
2,192 MMR
Solo
Anhur
Anhur
Diamond IV
TheHvsky
Anhur
Diamond IV
Level 147
God Stats
0W - 8L
1,143 SR
Queue Stats
196W - 176L
2,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElDanielillo01
King Arthur
9
4 / 0 / 0
5,186
741
4,993
5,638
3,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
7
0 / 1 / 2
4,250
607
1,388
4,386
1,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
SeraphimΦ
Discordia
9
1 / 0 / 1
4,701
672
1,822
2,801
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
TheGrongo
Thanatos
9
4 / 0 / 1
4,960
709
1,927
3,719
1,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Υippy
Heimdallr
8
1 / 0 / 2
4,516
645
5,244
2,815
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AgniAthenaMorgan Le FayGanesha

VS

Bans
Ah Muzen CabOsirisCthulhuNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,966
567
897
5,387
3,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 2 / 0
3,859
551
1,766
5,555
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
3,964
566
1,523
6,568
2,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
6
0 / 2 / 0
3,743
535
1,610
3,079
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
TheHvsky
Anhur
7
0 / 1 / 1
3,818
545
2,551
4,458
1,218
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
10
Kills
1
1
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
2
0
0.5
W
King Arthur
ElDanielillo01
King Arthur
4
0
0
4
L
0
3
0
0
W
Geb
0
1
2
1
L
Eset
0
2
0
0
W
Discordia
SeraphimΦ
Discordia
1
0
1
1.5
W
Thanatos
TheGrongo
Thanatos
4
0
1
4.5
L
Anhur
TheHvsky
Anhur
0
1
1
0.5
W
Heimdallr
Υippy
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,374
Damage
8,347
19,359
Taken
25,047
7,770
Mitigated
9,780
11,152
Healing
7,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
897
137
0
1,808
5,387
3,459
0
614
4,773
7,330
765
L
1,766
577
0
2,198
5,555
1,629
0
385
5,122
0
18,227
W
King Arthur
ElDanielillo01
King Arthur
4,993
1,170
0
1,914
5,638
3,043
0
0
5,426
0
34,833
L
1,523
411
0
1,178
6,568
2,682
0
0
6,306
0
23,952
W
Geb
1,388
135
0
1,181
4,386
1,617
0
387
3,999
7,106
0
L
Eset
1,610
151
0
863
3,079
792
0
1,374
1,342
16,063
506
W
Discordia
SeraphimΦ
Discordia
1,822
53
0
964
2,801
821
0
1,123
1,480
29,233
0
W
Thanatos
TheGrongo
Thanatos
1,927
741
0
5,253
3,719
1,305
0
116
3,563
0
26,764
L
Anhur
TheHvsky
Anhur
2,551
1,937
0
1,536
4,458
1,218
0
468
3,990
0
27,124
W
Heimdallr
Υippy
Heimdallr
5,244
3,762
0
1,840
2,815
984
0
440
2,375
0
36,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,613
Gold Earned
19,350
233
Minions Killed
179
0
Camps Cleared
0
713,082
Distance Traveled
643,601
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,966
567
18
3
0
140,667
0
L
Susano
3,859
551
34
5
0
141,819
0
W
King Arthur
5,186
741
52
7
0
129,761
0
L
Odin
3,964
566
37
5
0
128,085
0
W
Geb
4,250
607
6
1
0
160,366
0
L
Eset
3,743
535
38
5
0
87,152
0
W
Discordia
4,701
672
55
8
0
131,631
2
W
Thanatos
4,960
709
54
8
0
166,531
0
L
Anhur
3,818
545
52
7
0
145,878
0
W
Heimdallr
4,516
645
66
9
0
124,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role