Player Matchup

Anubis
Anubis
Rixii_19
Anubis
Level 39
God Stats
11W - 20L
1,368 SR
Queue Stats
55W - 85L
1,312 Elo+
Party 2
King Arthur
King Arthur
Toni-Zi
King Arthur
Level 67
God Stats
9W - 7L
1,411 SR
Queue Stats
611W - 582L
1,398 Elo+
Party 2
Neith
Neith
amm2704
Neith
Level 149
God Stats
5W - 2L
1,802 SR
Queue Stats
132W - 138L
1,551 Elo+
Party 1
Da Ji
Da Ji
iiZONE1
Da Ji
Level 36
God Stats
4W - 2L
1,160 SR
Queue Stats
27W - 60L
1,159 Elo+
Party 2
Charon
Charon
rubenperez01
Charon
Level 129
God Stats
3W - 2L
1,718 SR
Queue Stats
123W - 118L
1,537 Elo+
Party 1
Team Averages
Level 84
1,492 SR
1,392 Elo+

VS

Team Averages
Level 89
1,459 SR
1,493 Elo+
Loki
Loki
 
Loki
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Grendeyl
Ares
Level 127
God Stats
32W - 31L
1,498 SR
Queue Stats
138W - 144L
1,491 Elo+
Solo
Sylvanus
Sylvanus
Ruben_CDA
Sylvanus
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 94L
1,498 Elo+
Solo
Jing Wei
Jing Wei
capta1nbird
Jing Wei
Level 83
God Stats
5W - 13L
1,288 SR
Queue Stats
343W - 319L
1,493 Elo+
Solo
Cthulhu
Cthulhu
erikurti
Cthulhu
Level 62
God Stats
24W - 13L
1,507 SR
Queue Stats
53W - 33L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rixii_19
Anubis
10
0 / 0 / 0
5,273
586
2,357
4,135
1,790
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

King Arthur
Toni-Zi
King Arthur
8
1 / 3 / 0
4,862
540
4,189
8,254
5,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
amm2704
Neith
11
7 / 0 / 1
6,586
732
10,477
4,847
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Da Ji
iiZONE1
Da Ji
10
0 / 3 / 1
5,309
590
1,344
7,234
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
8
0 / 0 / 4
5,361
596
4,374
6,146
4,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 2
5,241
582
2,371
7,520
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
11
4 / 1 / 1
6,217
691
5,634
8,048
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Ruben_CDA
Sylvanus
7
0 / 3 / 1
4,685
521
2,047
11,998
5,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
capta1nbird
Jing Wei
6
1 / 3 / 0
4,430
492
2,693
5,507
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
erikurti
Cthulhu
9
0 / 0 / 0
5,314
590
2,312
5,953
3,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
6
6
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
2
2
L
Ares
4
1
1
4.5
W
Anubis
Rixii_19
Anubis
0
0
0
0
L
Sylvanus
Ruben_CDA
Sylvanus
0
3
1
0.17
W
King Arthur
Toni-Zi
King Arthur
1
3
0
0.33
W
Neith
amm2704
Neith
7
0
1
7.5
L
Jing Wei
capta1nbird
Jing Wei
1
3
0
0.33
L
Cthulhu
erikurti
Cthulhu
0
0
0
0
W
Da Ji
iiZONE1
Da Ji
0
3
1
0.17
W
Charon
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
15,057
30,616
Taken
39,026
16,131
Mitigated
18,933
10,294
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,371
269
0
3,272
7,520
2,536
0
704
6,816
0
35,545
L
Ares
5,634
1,137
0
2,746
8,048
5,636
0
0
7,555
38,424
0
W
Anubis
Rixii_19
Anubis
2,357
311
0
1,994
4,135
1,790
0
1,696
2,439
33,683
780
L
Sylvanus
Ruben_CDA
Sylvanus
2,047
1,028
1,665
3,920
11,998
5,545
0
2,847
9,151
13,691
0
W
King Arthur
Toni-Zi
King Arthur
4,189
820
0
1,649
8,254
5,493
0
4,439
3,815
0
24,767
W
Neith
amm2704
Neith
10,477
5,534
0
2,327
4,847
1,907
14
935
3,912
0
54,825
L
Jing Wei
capta1nbird
Jing Wei
2,693
2,083
0
616
5,507
1,769
0
701
4,806
0
18,808
L
Cthulhu
erikurti
Cthulhu
2,312
228
620
2,140
5,953
3,447
0
2,366
3,546
31,615
1,275
W
Da Ji
iiZONE1
Da Ji
1,344
168
0
2,790
7,234
2,816
0
1,605
5,629
0
37,773
W
Charon
4,374
1,307
0
1,534
6,146
4,125
0
1,249
4,897
15,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,391
Gold Earned
25,887
270
Minions Killed
224
0
Camps Cleared
0
937,297
Distance Traveled
876,807
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,241
582
69
8
0
231,081
0
L
Ares
6,217
691
58
6
0
198,342
0
W
Anubis
5,273
586
60
7
0
173,984
0
L
Sylvanus
4,685
521
14
2
0
156,099
0
W
King Arthur
4,862
540
30
3
0
162,701
0
W
Neith
6,586
732
78
9
0
172,609
1
L
Jing Wei
4,430
492
34
4
0
119,178
0
L
Cthulhu
5,314
590
49
5
0
172,107
0
W
Da Ji
5,309
590
77
9
0
220,901
0
W
Charon
5,361
596
25
3
0
207,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role