Player Matchup

Ao Kuang
Ao Kuang
Amzeri-29
Ao Kuang
Level 291
God Stats
9W - 11L
1,439 SR
Queue Stats
709W - 779L
1,490 Elo+
Solo
Bellona
Bellona
HamKaasTosti
Bellona
Level 120
God Stats
61W - 27L
1,679 SR
Queue Stats
96W - 57L
1,586 Elo+
Solo
Ravana
Ravana
Janken73821
Ravana
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 28L
1,451 Elo+
Party 1
Rama
Rama
RandalsScrumcap
Rama
Level 113
God Stats
4W - 4L
1,569 SR
Queue Stats
78W - 75L
1,517 Elo+
Solo
Nox
Nox
Susito
Nox
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,451 Elo+
Party 1
Team Averages
Level 139
1,537 SR
1,499 Elo+

VS

Team Averages
Level 104
1,474 SR
1,509 Elo+
Janus
Janus
DIgasus
Janus
Level 124
God Stats
2W - 6L
1,347 SR
Queue Stats
162W - 153L
1,539 Elo+
Solo
Jing Wei
Jing Wei
KraZy_Dimii
Jing Wei
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,547 Elo+
Party 2
Achilles
Achilles
KraZy_xYpheR
Achilles
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 45L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Stan12
Cthulhu
Level 66
God Stats
9W - 12L
1,504 SR
Queue Stats
172W - 175L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
bianconero10
Ratatoskr
Level 31
God Stats
3W - 3L
1,521 SR
Queue Stats
44W - 43L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amzeri-29
Ao Kuang
13
7 / 1 / 2
7,528
579
9,217
12,549
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
HamKaasTosti
Bellona
14
0 / 1 / 4
8,336
641
8,237
12,341
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
3 / 0 / 2
7,815
601
6,149
5,157
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 3
7,815
601
6,892
7,947
3,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nox
Susito
Nox
13
0 / 0 / 1
7,523
579
3,017
5,799
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DIgasus
Janus
12
0 / 2 / 0
6,523
502
2,722
6,582
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
KraZy_Dimii
Jing Wei
11
0 / 1 / 0
6,028
464
4,936
7,801
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
KraZy_xYpheR
Achilles
13
0 / 2 / 1
6,736
518
7,408
12,735
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Stan12
Cthulhu
11
0 / 3 / 1
6,210
478
4,054
12,817
8,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
bianconero10
Ratatoskr
13
2 / 3 / 0
6,559
505
4,011
11,957
5,540
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
11
Kills
2
2
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Amzeri-29
Ao Kuang
7
1
2
8
L
Janus
DIgasus
Janus
0
2
0
0
W
Bellona
HamKaasTosti
Bellona
0
1
4
2
W
Ravana
3
0
2
4
L
Jing Wei
KraZy_Dimii
Jing Wei
0
1
0
0
L
Achilles
KraZy_xYpheR
Achilles
0
2
1
0.25
W
1
0
3
2.5
L
Cthulhu
Stan12
Cthulhu
0
3
1
0.17
W
Nox
Susito
Nox
0
0
1
0.5
L
Ratatoskr
bianconero10
Ratatoskr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,512
Damage
23,131
43,793
Taken
51,892
23,193
Mitigated
30,626
18,577
Healing
12,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Amzeri-29
Ao Kuang
9,217
2,191
0
3,954
12,549
7,727
0
1,713
10,664
24,571
1,102
L
Janus
DIgasus
Janus
2,722
84
0
1,037
6,582
2,266
0
1,951
4,587
49,145
1,442
W
Bellona
HamKaasTosti
Bellona
8,237
3,454
0
4,995
12,341
8,083
0
0
11,349
0
66,690
W
Ravana
6,149
2,231
0
2,762
5,157
2,132
0
779
4,360
0
69,072
L
Jing Wei
KraZy_Dimii
Jing Wei
4,936
3,655
0
1,890
7,801
2,741
295
498
7,237
0
50,090
L
Achilles
KraZy_xYpheR
Achilles
7,408
1,490
0
4,200
12,735
11,707
0
1,881
10,728
0
49,952
W
6,892
6,065
0
4,433
7,947
3,048
37
2,086
5,861
0
66,452
L
Cthulhu
Stan12
Cthulhu
4,054
896
1,638
3,131
12,817
8,372
168
4,312
8,174
23,542
0
W
Nox
Susito
Nox
3,017
398
0
2,433
5,799
2,203
645
1,797
3,740
65,252
0
L
Ratatoskr
bianconero10
Ratatoskr
4,011
1,196
0
430
11,957
5,540
0
2,816
9,079
0
59,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
32,056
506
Minions Killed
409
0
Camps Cleared
0
1,301,655
Distance Traveled
1,230,794
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,528
579
38
3
0
274,934
2
L
Janus
6,523
502
99
8
0
191,202
4
W
Bellona
8,336
641
118
9
0
242,614
0
W
Ravana
7,815
601
117
9
0
272,964
0
L
Jing Wei
6,028
464
88
7
0
251,338
0
L
Achilles
6,736
518
94
7
0
224,086
2
W
Rama
7,815
601
112
9
0
250,258
2
L
Cthulhu
6,210
478
29
2
0
265,163
3
W
Nox
7,523
579
121
9
0
260,885
5
L
Ratatoskr
6,559
505
99
8
0
299,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role