Player Matchup

Atlas
Atlas
Alyimm
Atlas
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 69L
1,462 Elo+
Solo
Fenrir
Fenrir
Golf-3all
Fenrir
Level 124
God Stats
16W - 14L
1,554 SR
Queue Stats
465W - 443L
1,536 Elo+
Solo
Zhong Kui
Zhong Kui
ITACHI-UCHIJA46
Zhong Kui
Level 129
God Stats
8W - 3L
1,792 SR
Queue Stats
495W - 456L
1,623 Elo+
Solo
Artemis
Artemis
Mittt
Artemis
Level 145
God Stats
16W - 13L
1,624 SR
Queue Stats
246W - 229L
1,424 Elo+
Solo
Achilles
Achilles
Tarinova
Achilles
Level 128
God Stats
3W - 2L
1,464 SR
Queue Stats
8W - 12L
1,443 Elo+
Solo
Team Averages
Level 127
1,587 SR
1,498 Elo+

VS

Team Averages
Level 87
1,590 SR
1,500 Elo+
Nut
Nut
EHWALL
Nut
Level 148
God Stats
2W - 6L
1,344 SR
Queue Stats
102W - 117L
1,419 Elo+
Solo
Nike
Nike
LizardlyWizard
Nike
Level 82
God Stats
3W - 3L
1,627 SR
Queue Stats
358W - 341L
1,545 Elo+
Party 1
Nemesis
Nemesis
VeraJaye
Nemesis
Level 46
God Stats
6W - 8L
1,648 SR
Queue Stats
86W - 95L
1,488 Elo+
Party 1
Eset
Eset
cuddlypup
Eset
Level 81
God Stats
4W - 2L
1,830 SR
Queue Stats
263W - 255L
1,525 Elo+
Party 1
Hades
Hades
delanra
Hades
Level 80
God Stats
1W - 6L
1,502 SR
Queue Stats
316W - 292L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alyimm
Atlas
11
3 / 0 / 3
6,676
556
4,181
9,442
7,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Golf-3all
Fenrir
11
2 / 3 / 3
6,241
520
4,973
12,513
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ITACHI-UCHIJA46
Zhong Kui
12
2 / 1 / 1
7,197
600
7,506
8,554
7,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Artemis
Mittt
Artemis
11
1 / 0 / 5
6,342
529
5,538
7,230
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Tarinova
Achilles
12
4 / 5 / 0
7,434
620
3,699
14,408
11,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
EHWALL
Nut
11
0 / 1 / 0
6,489
541
5,572
6,889
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 2
7,469
622
11,738
9,520
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
VeraJaye
Nemesis
12
1 / 5 / 3
6,243
520
6,050
11,935
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
9
0 / 4 / 0
5,430
453
3,671
8,621
5,157
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
delanra
Hades
14
3 / 1 / 1
7,514
626
6,589
10,858
5,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
12
Kills
9
9
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
Alyimm
Atlas
3
0
3
4.5
L
Nut
EHWALL
Nut
0
1
0
0
W
Fenrir
Golf-3all
Fenrir
2
3
3
1.17
W
Zhong Kui
ITACHI-UCHIJA46
Zhong Kui
2
1
1
2.5
L
5
1
2
6
W
Artemis
Mittt
Artemis
1
0
5
3.5
W
Achilles
Tarinova
Achilles
4
5
0
0.8
L
Nemesis
VeraJaye
Nemesis
1
5
3
0.5
L
Eset
0
4
0
0
L
Hades
delanra
Hades
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
33,620
52,147
Taken
47,823
34,383
Mitigated
24,730
17,065
Healing
18,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Alyimm
Atlas
4,181
2,131
0
3,263
9,442
7,321
93
1,941
7,264
21,618
0
L
Nut
EHWALL
Nut
5,572
3,942
0
2,673
6,889
2,653
0
1,219
5,670
0
54,184
W
Fenrir
Golf-3all
Fenrir
4,973
1,917
0
2,937
12,513
5,573
0
1,202
11,090
0
44,603
W
Zhong Kui
ITACHI-UCHIJA46
Zhong Kui
7,506
1,933
0
3,318
8,554
7,033
0
4,513
4,041
57,157
2,159
L
11,738
1,518
0
3,424
9,520
6,353
0
892
8,628
0
47,163
W
Artemis
Mittt
Artemis
5,538
2,121
0
3,674
7,230
2,913
0
1,523
5,707
0
47,506
W
Achilles
Tarinova
Achilles
3,699
820
0
3,873
14,408
11,543
0
729
13,047
0
37,745
L
Nemesis
VeraJaye
Nemesis
6,050
3,257
0
1,315
11,935
4,910
0
1,590
10,345
0
49,134
L
Eset
3,671
1,011
655
2,233
8,621
5,157
0
2,070
6,551
12,642
0
L
Hades
delanra
Hades
6,589
1,518
915
7,130
10,858
5,657
0
5,962
4,896
54,586
2,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
33,145
320
Minions Killed
341
0
Camps Cleared
0
1,208,685
Distance Traveled
1,194,377
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,676
556
31
3
0
260,646
2
L
Nut
6,489
541
89
7
0
204,289
1
W
Fenrir
6,241
520
71
6
0
276,182
0
W
Zhong Kui
7,197
600
102
9
0
222,627
0
L
Nike
7,469
622
72
6
0
225,656
0
W
Artemis
6,342
529
70
6
0
232,437
3
W
Achilles
7,434
620
46
4
0
216,793
0
L
Nemesis
6,243
520
64
5
0
263,740
0
L
Eset
5,430
453
13
1
0
241,881
5
L
Hades
7,514
626
103
9
0
258,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role