Player Matchup

Zeus
Zeus
Fabel_x
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lukesta_102
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Odin
Odin
minichilli98
Odin
Level 44
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 1
Team Averages
Level 71
1,575 SR
1,492 Elo+

VS

Team Averages
Level 73
1,479 SR
1,375 Elo+
Yu Huang
Yu Huang
WisdomStrike
Yu Huang
Level 76
God Stats
40W - 31L
1,532 SR
Queue Stats
203W - 197L
1,356 Elo+
Solo
Bacchus
Bacchus
adrivil123
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,362 Elo+
Party 2
Hou Yi
Hou Yi
canuto123
Hou Yi
Level 64
God Stats
11W - 15L
1,406 SR
Queue Stats
65W - 66L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fabel_x
Zeus
13
2 / 2 / 1
8,228
748
11,402
8,918
3,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
lukesta_102
Ah Muzen Cab
11
1 / 5 / 0
7,162
651
5,763
9,778
4,444
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 1
6,964
633
2,675
10,899
10,155
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
WisdomStrike
Yu Huang
14
2 / 1 / 4
8,562
778
10,748
8,905
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
adrivil123
Bacchus
13
1 / 0 / 7
8,260
751
7,054
11,931
13,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
canuto123
Hou Yi
14
5 / 2 / 1
8,821
802
6,349
7,483
2,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
8
8
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
Fabel_x
Zeus
2
2
1
1.25
W
Yu Huang
WisdomStrike
Yu Huang
2
1
4
4
W
Bacchus
adrivil123
Bacchus
1
0
7
4.5
W
Hou Yi
canuto123
Hou Yi
5
2
1
2.75
L
Ah Muzen Cab
lukesta_102
Ah Muzen Cab
1
5
0
0.2
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,840
Damage
24,151
29,595
Taken
28,319
18,355
Mitigated
20,436
1,896
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Fabel_x
Zeus
11,402
769
0
1,094
8,918
3,756
0
4,444
4,423
32,474
0
W
Yu Huang
WisdomStrike
Yu Huang
10,748
2,521
0
2,712
8,905
3,684
1,063
3,272
5,249
39,802
7,413
W
Bacchus
adrivil123
Bacchus
7,054
1,101
0
1,462
11,931
13,810
93
3,104
8,484
20,300
2,197
W
Hou Yi
canuto123
Hou Yi
6,349
3,728
0
660
7,483
2,942
1,540
3,986
3,095
0
26,084
L
Ah Muzen Cab
lukesta_102
Ah Muzen Cab
5,763
1,842
0
552
9,778
4,444
294
5,924
3,811
0
23,741
L
2,675
710
0
250
10,899
10,155
0
5,895
4,898
0
7,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,354
Gold Earned
25,643
116
Minions Killed
155
0
Camps Cleared
0
610,895
Distance Traveled
639,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,228
748
68
6
0
201,433
0
W
Yu Huang
8,562
778
84
8
0
193,839
0
W
Bacchus
8,260
751
25
2
0
227,605
0
W
Hou Yi
8,821
802
46
4
0
217,562
0
L
Ah Muzen Cab
7,162
651
38
3
0
187,014
0
L
Odin
6,964
633
10
1
0
222,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role