Player Matchup

Thor
Thor
 
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Daw3dx
Zeus
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,285 Elo+
Party 1
Neith
Neith
FROUSI
Neith
Level 155
God Stats
56W - 36L
1,575 SR
Queue Stats
104W - 98L
1,437 Elo+
Solo
Cerberus
Cerberus
GargoilFail13
Cerberus
Level 62
God Stats
1W - 1L
1,330 SR
Queue Stats
135W - 124L
1,423 Elo+
Party 2
Rama
Rama
Xoeqs
Rama
Level 59
God Stats
3W - 1L
1,718 SR
Queue Stats
118W - 109L
1,403 Elo+
Party 2
Team Averages
Level 70
1,525 SR
1,410 Elo+

VS

Team Averages
Level 78
1,516 SR
1,466 Elo+
Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ClipBot_203
Zeus
Level 36
God Stats
3W - 1L
1,792 SR
Queue Stats
55W - 76L
1,433 Elo+
Solo
Bastet
Bastet
Delta_Neji
Bastet
Level 105
God Stats
3W - 4L
1,288 SR
Queue Stats
309W - 313L
1,397 Elo+
Solo
Ymir
Ymir
MattyG5844
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Anubis
Anubis
PospecCZE
Anubis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 0 / 2
5,185
648
1,501
6,178
2,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zeus
Daw3dx
Zeus
9
2 / 0 / 1
5,073
634
2,600
2,243
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
FROUSI
Neith
9
2 / 0 / 1
5,582
698
1,389
1,492
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cerberus
GargoilFail13
Cerberus
7
1 / 1 / 2
4,782
598
2,196
6,829
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Xoeqs
Rama
9
1 / 0 / 1
5,495
687
1,298
3,212
1,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
2
0 / 1 / 0
3,124
391
0
1,208
275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 1
3,994
499
997
2,960
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
Delta_Neji
Bastet
8
0 / 2 / 1
4,213
527
2,392
6,164
2,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
4,064
508
1,477
2,748
1,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
PospecCZE
Anubis
6
1 / 3 / 0
3,816
477
1,322
4,274
1,598
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
7
Kills
1
1
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
0
2
2
L
Anhur
 
Anhur
0
1
0
0
L
0
1
1
0.5
W
Zeus
Daw3dx
Zeus
2
0
1
2.5
L
Bastet
Delta_Neji
Bastet
0
2
1
0.25
W
Neith
FROUSI
Neith
2
0
1
2.5
W
Cerberus
GargoilFail13
Cerberus
1
1
2
2
L
0
0
0
0
L
Anubis
PospecCZE
Anubis
1
3
0
0.33
W
Rama
Xoeqs
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,984
Damage
6,188
19,954
Taken
17,354
8,916
Mitigated
6,633
5,002
Healing
2,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,501
302
0
1,145
6,178
2,571
0
413
5,765
0
38,056
L
Anhur
 
Anhur
0
0
0
255
1,208
275
0
184
1,024
0
1,965
L
997
84
0
540
2,960
833
96
629
2,331
19,793
250
W
Zeus
Daw3dx
Zeus
2,600
470
0
500
2,243
496
358
705
1,538
27,311
0
L
Bastet
Delta_Neji
Bastet
2,392
1,204
0
1,459
6,164
2,322
0
1,528
4,636
0
24,930
W
Neith
FROUSI
Neith
1,389
152
0
505
1,492
455
859
267
1,225
0
31,646
W
Cerberus
GargoilFail13
Cerberus
2,196
311
0
2,296
6,829
4,352
0
1,769
5,060
13,417
0
L
1,477
860
0
350
2,748
1,605
0
700
2,048
9,868
0
L
Anubis
PospecCZE
Anubis
1,322
239
0
348
4,274
1,598
39
1,755
2,519
15,754
0
W
Rama
Xoeqs
Rama
1,298
1,079
0
556
3,212
1,042
520
568
2,644
0
30,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
19,211
253
Minions Killed
127
0
Camps Cleared
0
710,453
Distance Traveled
587,706
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,185
648
64
8
0
173,260
0
L
Anhur
3,124
391
4
1
0
19,572
0
L
Zeus
3,994
499
37
5
0
136,280
0
W
Zeus
5,073
634
45
6
0
149,677
0
L
Bastet
4,213
527
49
6
0
155,651
0
W
Neith
5,582
698
44
6
0
110,605
2
W
Cerberus
4,782
598
46
6
0
144,380
2
L
Ymir
4,064
508
17
2
0
154,783
0
L
Anubis
3,816
477
20
3
0
121,420
0
W
Rama
5,495
687
54
7
0
132,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role