Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Aldisass
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Janus
Janus
ExaltedEdge
Janus
Level 102
God Stats
18W - 18L
1,516 SR
Queue Stats
106W - 89L
1,494 Elo+
Solo
Charybdis
Charybdis
HamsterConsumer
Charybdis
Level 124
God Stats
16W - 6L
1,799 SR
Queue Stats
315W - 298L
1,444 Elo+
Solo
Geb
Geb
LrolGamer
Geb
Level 129
God Stats
1W - 2L
1,556 SR
Queue Stats
15W - 6L
1,736 Elo+
Solo
Team Averages
Level 121
1,574 SR
1,535 Elo+

VS

Team Averages
Level 136
1,512 SR
1,446 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
EHWALL
Nut
Level 148
God Stats
2W - 6L
1,150 SR
Queue Stats
102W - 117L
1,407 Elo+
Solo
Fenrir
Fenrir
GustyRhombus256
Fenrir
Level 155
God Stats
6W - 6L
1,606 SR
Queue Stats
57W - 63L
1,505 Elo+
Solo
Ah Puch
Ah Puch
Mittt
Ah Puch
Level 145
God Stats
5W - 2L
1,780 SR
Queue Stats
246W - 229L
1,408 Elo+
Solo
Medusa
Medusa
binhosgsilva
Medusa
Level 147
God Stats
22W - 22L
1,526 SR
Queue Stats
258W - 250L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 4 / 0
6,240
567
7,110
7,124
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Aldisass
Fenrir
9
0 / 3 / 0
5,021
456
3,240
10,424
4,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,130
557
3,249
4,768
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
HamsterConsumer
Charybdis
9
0 / 4 / 0
4,857
442
2,707
7,911
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,034
458
2,841
9,337
6,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 6
6,482
589
5,251
6,514
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
EHWALL
Nut
12
5 / 0 / 0
6,697
609
5,988
6,898
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 4
6,021
547
4,943
7,712
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Mittt
Ah Puch
12
2 / 0 / 0
6,539
594
3,528
5,639
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
12
3 / 3 / 1
6,758
614
4,948
9,317
2,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
14
14
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
0
0.5
W
Bacchus
 
Bacchus
1
0
6
4
L
Fenrir
Aldisass
Fenrir
0
3
0
0
W
Nut
EHWALL
Nut
5
0
0
5
L
1
2
0
0.5
W
3
0
4
5
L
Charybdis
HamsterConsumer
Charybdis
0
4
0
0
L
0
1
0
0
W
Ah Puch
Mittt
Ah Puch
2
0
0
2
W
Medusa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
24,658
39,564
Taken
36,080
16,676
Mitigated
16,882
9,366
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,110
2,818
0
1,348
7,124
1,833
0
0
7,124
34,580
0
W
Bacchus
 
Bacchus
5,251
641
0
2,042
6,514
5,767
0
1,333
5,137
26,998
0
L
Fenrir
Aldisass
Fenrir
3,240
913
0
3,572
10,424
4,336
0
2,404
8,020
0
38,429
W
Nut
EHWALL
Nut
5,988
3,564
0
3,194
6,898
3,260
0
1,228
5,622
0
51,212
L
3,249
56
0
932
4,768
1,787
0
2,319
2,449
39,326
0
W
4,943
1,388
0
3,534
7,712
3,133
0
1,925
5,603
0
33,609
L
Charybdis
HamsterConsumer
Charybdis
2,707
1,312
0
2,016
7,911
2,413
0
2,332
5,579
0
28,005
L
2,841
191
0
1,498
9,337
6,307
0
1,709
7,628
17,234
0
W
Ah Puch
Mittt
Ah Puch
3,528
55
0
2,015
5,639
1,942
0
2,108
3,257
48,868
621
W
Medusa
4,948
1,777
0
3,430
9,317
2,780
0
5,637
3,261
0
57,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,282
Gold Earned
32,497
276
Minions Killed
364
0
Camps Cleared
0
1,076,667
Distance Traveled
1,097,809
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,240
567
53
5
0
195,150
0
W
Bacchus
6,482
589
34
3
0
222,900
0
L
Fenrir
5,021
456
65
6
0
238,853
0
W
Nut
6,697
609
79
7
0
199,266
1
L
Janus
6,130
557
92
8
0
229,760
0
W
Fenrir
6,021
547
62
6
0
241,889
0
L
Charybdis
4,857
442
55
5
0
195,599
0
L
Geb
5,034
458
11
1
0
217,305
0
W
Ah Puch
6,539
594
94
9
0
226,301
3
W
Medusa
6,758
614
95
9
0
207,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role