Player Matchup

Cthulhu
Cthulhu
CTRG
Cthulhu
Level 127
God Stats
12W - 6L
1,671 SR
Queue Stats
97W - 79L
1,544 Elo+
Party 2
He Bo
He Bo
Foogazy Ns
He Bo
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
236W - 223L
1,569 Elo+
Solo
Persephone
Persephone
MythicTrebuchet
Persephone
Level 128
God Stats
4W - 2L
1,839 SR
Queue Stats
141W - 114L
1,565 Elo+
Party 2
Apollo
Apollo
PropsG
Apollo
Level 155
God Stats
1W - 1L
1,630 SR
Queue Stats
13W - 12L
1,586 Elo+
Solo
Thor
Thor
omarssito
Thor
Level 119
God Stats
8W - 10L
1,579 SR
Queue Stats
170W - 127L
1,657 Elo+
Solo
Team Averages
Level 137
1,644 SR
1,584 Elo+

VS

Team Averages
Level 154
1,691 SR
1,575 Elo+
Horus
Horus
 
Horus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Daitxryx
Anhur
Level 119
God Stats
3W - 1L
1,784 SR
Queue Stats
38W - 24L
1,622 Elo+
Solo
Kuzenbo
Kuzenbo
Hodoros
Kuzenbo
Level 128
God Stats
11W - 15L
1,640 SR
Queue Stats
64W - 58L
1,557 Elo+
Solo
Anubis
Anubis
Mood
Anubis
Level 182
God Stats
1W - 1L
1,765 SR
Queue Stats
129W - 88L
1,674 Elo+
Party 1
Loki
Loki
middy35
Loki
Level 151
God Stats
5W - 3L
1,765 SR
Queue Stats
204W - 186L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CTRG
Cthulhu
12
1 / 3 / 1
6,850
489
8,993
15,883
13,376
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
14
3 / 2 / 2
7,489
535
5,705
11,319
3,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Persephone
MythicTrebuchet
Persephone
11
0 / 4 / 0
6,832
488
6,097
9,059
2,793
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
PropsG
Apollo
14
2 / 1 / 1
8,294
592
10,154
9,036
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
2 / 4 / 2
7,952
568
8,347
13,901
7,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 0 / 5
7,496
535
4,792
13,215
11,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Anhur
Daitxryx
Anhur
14
1 / 2 / 1
7,904
565
6,418
11,361
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Hodoros
Kuzenbo
12
1 / 4 / 2
6,970
498
6,743
14,262
15,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Mood
Anubis
15
8 / 1 / 2
8,533
610
13,669
10,459
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
middy35
Loki
15
2 / 1 / 5
8,160
583
9,511
11,240
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
8
Kills
14
14
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
5
4.5
L
Cthulhu
CTRG
Cthulhu
1
3
1
0.5
W
Anhur
Daitxryx
Anhur
1
2
1
0.75
L
He Bo
3
2
2
2
W
Kuzenbo
Hodoros
Kuzenbo
1
4
2
0.5
W
Anubis
Mood
Anubis
8
1
2
9
L
Persephone
MythicTrebuchet
Persephone
0
4
0
0
L
Apollo
PropsG
Apollo
2
1
1
2.5
W
Loki
middy35
Loki
2
1
5
4.5
L
Thor
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,296
Damage
41,133
59,198
Taken
60,537
29,477
Mitigated
41,815
16,413
Healing
24,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,792
2,333
1,862
7,112
13,215
11,344
0
5,887
7,284
0
18,613
L
Cthulhu
CTRG
Cthulhu
8,993
1,136
0
3,276
15,883
13,376
0
4,311
11,572
38,019
974
W
Anhur
Daitxryx
Anhur
6,418
3,564
0
5,448
11,361
4,537
0
2,038
9,323
0
77,282
L
He Bo
5,705
295
0
2,829
11,319
3,100
0
4,709
6,610
63,542
838
W
Kuzenbo
Hodoros
Kuzenbo
6,743
1,847
0
1,757
14,262
15,894
0
1,546
11,786
39,453
774
W
Anubis
Mood
Anubis
13,669
295
0
5,681
10,459
5,514
0
3,704
6,707
82,574
0
L
Persephone
MythicTrebuchet
Persephone
6,097
825
0
1,831
9,059
2,793
0
1,322
7,726
43,869
1,521
L
Apollo
PropsG
Apollo
10,154
5,822
0
4,741
9,036
2,970
50
1,016
8,020
0
74,751
W
Loki
middy35
Loki
9,511
2,041
0
2,343
11,240
4,526
0
7,352
3,888
0
76,126
L
Thor
8,347
1,609
0
3,736
13,901
7,238
0
9,036
4,865
0
57,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
39,063
465
Minions Killed
448
0
Camps Cleared
0
1,406,907
Distance Traveled
1,453,034
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,496
535
13
1
0
317,443
0
L
Cthulhu
6,850
489
46
3
0
305,449
0
W
Anhur
7,904
565
125
9
0
255,349
1
L
He Bo
7,489
535
92
7
0
311,558
0
W
Kuzenbo
6,970
498
58
4
0
259,212
0
W
Anubis
8,533
610
130
9
0
313,960
0
L
Persephone
6,832
488
85
6
0
262,986
0
L
Apollo
8,294
592
129
9
0
279,800
4
W
Loki
8,160
583
122
9
0
307,070
2
L
Thor
7,952
568
113
8
0
247,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role