Player Matchup

Bellona
Bellona
AlmightyMadara42
Bellona
Level 145
God Stats
1W - 1L
1,491 SR
Queue Stats
89W - 82L
1,503 Elo+
Solo
Anhur
Anhur
DADDYSM1TE
Anhur
Level 159
God Stats
111W - 255L
1,355 SR
Queue Stats
2,370W - 2,555L
1,406 Elo+
Solo
Ymir
Ymir
LordxMrMoses
Ymir
Level 186
God Stats
7W - 9L
1,603 SR
Queue Stats
778W - 792L
1,476 Elo+
Solo
Team Averages
Level 163
1,483 SR
1,462 Elo+

VS

Team Averages
Level 131
1,519 SR
1,437 Elo+
Baron Samedi
Baron Samedi
B110_BiiO
Baron Samedi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 36L
1,509 Elo+
Solo
Neith
Neith
CODEMAN420
Neith
Level 143
God Stats
16W - 15L
1,587 SR
Queue Stats
260W - 294L
1,437 Elo+
Party 1
King Arthur
King Arthur
astraldrogon
King Arthur
Level 102
God Stats
71W - 67L
1,470 SR
Queue Stats
291W - 289L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
7,028
586
10,021
14,043
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
13
0 / 2 / 1
7,303
609
6,099
8,585
3,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 0
7,500
625
3,684
11,434
11,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B110_BiiO
Baron Samedi
16
5 / 0 / 5
9,625
802
9,511
3,620
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
15
3 / 0 / 7
9,255
771
10,364
11,759
4,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
astraldrogon
King Arthur
13
2 / 1 / 6
8,708
726
8,207
12,926
9,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Baron Samedi
B110_BiiO
Baron Samedi
5
0
5
7.5
W
Neith
3
0
7
6.5
L
Anhur
0
2
1
0.25
L
1
3
0
0.33
W
King Arthur
astraldrogon
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,804
Damage
28,082
34,062
Taken
28,305
28,490
Mitigated
16,019
2,998
Healing
10,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,021
2,032
0
2,998
14,043
13,264
0
3,289
10,632
678
26,191
W
Baron Samedi
B110_BiiO
Baron Samedi
9,511
377
1,474
1,880
3,620
1,837
756
827
2,718
29,144
458
W
Neith
10,364
3,528
0
3,992
11,759
4,745
1,194
1,190
10,033
0
41,746
L
Anhur
6,099
2,744
0
0
8,585
3,815
0
3,129
5,446
0
27,225
L
3,684
358
0
0
11,434
11,411
0
3,066
8,314
16,749
320
W
King Arthur
astraldrogon
King Arthur
8,207
484
0
2,843
12,926
9,437
24
2,343
10,218
0
34,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,831
Gold Earned
27,588
110
Minions Killed
165
0
Camps Cleared
0
583,258
Distance Traveled
680,368
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,028
586
37
3
0
200,073
0
W
Baron Samedi
9,625
802
43
4
0
228,965
6
W
Neith
9,255
771
71
6
0
200,612
0
L
Anhur
7,303
609
45
4
0
196,017
6
L
Ymir
7,500
625
28
2
0
187,168
2
W
King Arthur
8,708
726
51
4
0
250,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role