Player Matchup

Geb
Geb
Bronze I
Lorkael
Geb
Bronze I
Level 107
God Stats
4W - 5L
1,331 SR
Queue Stats
35W - 56L
886 MMR
Party 1
Vulcan
Vulcan
Silver V
PeepingGnome848
Vulcan
Silver V
Level 157
God Stats
51W - 44L
1,527 SR
Queue Stats
1,156W - 1,560L
645 MMR
Party 1
Bastet
Bastet
Silver II
Tomm Ganks
Bastet
Silver II
Level 147
God Stats
37W - 28L
1,573 SR
Queue Stats
927W - 991L
900 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,477 SR
811 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,537 SR
966 MMR
Xbalanque
Xbalanque
Silver IV
 
Xbalanque
Silver IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver V
Cheezus Jiest
Xing Tian
Silver V
Level 103
God Stats
1W - 2L
1,612 SR
Queue Stats
49W - 74L
717 MMR
Party 2
Janus
Janus
Silver V
yaboirudy
Janus
Silver V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
683 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 2 / 6
6,552
655
5,485
8,707
6,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 1 / 7
7,589
759
9,152
6,333
2,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bastet
Tomm Ganks
Bastet
13
7 / 0 / 2
8,251
825
10,315
8,165
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesNe ZhaBacchusMulanAgni

VS

Bans
ThothDiscordiaPersephoneHeraNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 4 / 0
7,113
711
8,693
10,209
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Cheezus Jiest
Xing Tian
12
0 / 1 / 2
6,584
658
5,479
11,769
8,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Janus
yaboirudy
Janus
10
0 / 4 / 2
6,404
640
3,670
6,894
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
3
3
Deaths
9
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
4
0
0.75
L
Xing Tian
Cheezus Jiest
Xing Tian
0
1
2
1
W
Geb
0
2
6
1.5
W
2
1
7
5.5
W
Bastet
Tomm Ganks
Bastet
7
0
2
8
L
Janus
yaboirudy
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
17,842
23,205
Taken
28,872
13,574
Mitigated
14,072
4,338
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,693
3,505
0
1,064
10,209
3,261
0
4,968
4,739
0
29,203
L
Xing Tian
Cheezus Jiest
Xing Tian
5,479
352
0
612
11,769
8,722
24
4,827
5,945
17,818
1,015
W
Geb
5,485
468
0
0
8,707
6,749
350
2,982
5,355
9,429
2,443
W
9,152
4,556
0
630
6,333
2,742
526
1,751
4,463
30,964
383
W
Bastet
Tomm Ganks
Bastet
10,315
2,298
0
3,708
8,165
4,083
772
3,211
4,763
0
20,859
L
Janus
yaboirudy
Janus
3,670
189
0
310
6,894
2,089
0
2,965
3,519
14,646
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,392
Gold Earned
20,101
91
Minions Killed
91
0
Camps Cleared
0
621,368
Distance Traveled
509,609
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,113
711
44
4
0
166,234
0
L
Xing Tian
6,584
658
19
2
0
175,660
0
W
Geb
6,552
655
9
1
0
190,606
2
W
Vulcan
7,589
759
61
6
0
213,267
0
W
Bastet
8,251
825
21
2
0
217,495
0
L
Janus
6,404
640
28
3
0
167,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role