Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
G-KILLAZ-W4L
Aphrodite
Level 154
God Stats
5W - 13L
1,491 SR
Queue Stats
397W - 416L
1,477 Elo+
Solo
Vamana
Vamana
JUANDVLG
Vamana
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 124L
1,462 Elo+
Solo
Danzaburou
Danzaburou
Renellia
Danzaburou
Level 91
God Stats
23W - 25L
1,576 SR
Queue Stats
193W - 197L
1,434 Elo+
Solo
Bellona
Bellona
TheJohnDoe204
Bellona
Level 149
God Stats
6W - 1L
1,748 SR
Queue Stats
71W - 72L
1,481 Elo+
Solo
Team Averages
Level 129
1,563 SR
1,471 Elo+

VS

Team Averages
Level 76
1,523 SR
1,495 Elo+
Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Deon205682
Medusa
Level 42
God Stats
8W - 7L
1,508 SR
Queue Stats
15W - 16L
1,459 Elo+
Party 1
Hel
Hel
Katsvii
Hel
Level 65
God Stats
6W - 5L
1,572 SR
Queue Stats
22W - 30L
1,519 Elo+
Party 1
Chang'e
Chang'e
Orphives
Chang'e
Level 8
God Stats
2W - 3L
1,535 SR
Queue Stats
9W - 17L
1,462 Elo+
Party 1
Nemesis
Nemesis
c-penny3
Nemesis
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 176L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 0 / 3
6,884
688
6,139
6,612
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
G-KILLAZ-W4L
Aphrodite
10
1 / 1 / 2
5,015
502
2,852
6,840
3,584
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
JUANDVLG
Vamana
11
2 / 1 / 0
6,460
646
4,334
8,504
7,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Renellia
Danzaburou
10
2 / 0 / 4
5,717
572
9,938
8,402
3,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
11
3 / 0 / 2
6,007
601
4,038
8,524
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 3 / 0
5,144
514
3,720
7,664
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Deon205682
Medusa
8
0 / 3 / 1
4,338
434
4,599
9,626
3,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hel
8
0 / 1 / 1
4,634
463
2,665
7,736
2,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Orphives
Chang'e
9
0 / 3 / 1
4,670
467
3,510
7,062
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
c-penny3
Nemesis
9
1 / 2 / 0
5,024
502
3,842
8,999
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
3
5.5
L
Mulan
 
Mulan
1
3
0
0.33
L
Medusa
Deon205682
Medusa
0
3
1
0.17
W
Aphrodite
G-KILLAZ-W4L
Aphrodite
1
1
2
2
W
Vamana
JUANDVLG
Vamana
2
1
0
2
L
Hel
0
1
1
0.5
L
Chang'e
Orphives
Chang'e
0
3
1
0.17
W
Danzaburou
Renellia
Danzaburou
2
0
4
4
W
Bellona
3
0
2
4
L
Nemesis
c-penny3
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
18,336
38,882
Taken
41,087
21,867
Mitigated
17,962
19,410
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,139
131
599
3,753
6,612
2,386
24
2,276
4,336
43,776
2,445
L
Mulan
 
Mulan
3,720
626
0
1,534
7,664
6,076
0
134
7,530
0
26,728
L
Medusa
Deon205682
Medusa
4,599
1,353
0
463
9,626
3,462
0
2,477
7,149
0
30,809
W
Aphrodite
G-KILLAZ-W4L
Aphrodite
2,852
332
2,743
3,708
6,840
3,584
52
1,235
5,605
22,701
0
W
Vamana
JUANDVLG
Vamana
4,334
1,279
0
635
8,504
7,292
266
0
8,049
0
52,150
L
Hel
2,665
129
3,090
3,306
7,736
2,478
0
2,327
5,409
13,274
0
L
Chang'e
Orphives
Chang'e
3,510
506
160
2,070
7,062
2,588
0
2,623
4,439
24,009
0
W
Danzaburou
Renellia
Danzaburou
9,938
5,415
0
3,585
8,402
3,598
612
2,025
6,377
0
46,307
W
Bellona
4,038
1,539
0
4,387
8,524
5,007
0
639
7,805
0
46,639
L
Nemesis
c-penny3
Nemesis
3,842
1,610
0
4,478
8,999
3,358
0
1,256
7,743
0
34,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
23,810
346
Minions Killed
222
0
Camps Cleared
0
982,712
Distance Traveled
990,526
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,884
688
85
9
0
212,563
0
L
Mulan
5,144
514
52
5
0
183,770
0
L
Medusa
4,338
434
46
5
0
184,994
0
W
Aphrodite
5,015
502
41
4
0
174,180
3
W
Vamana
6,460
646
86
9
0
177,903
0
L
Hel
4,634
463
19
2
0
196,800
0
L
Chang'e
4,670
467
47
5
0
188,843
1
W
Danzaburou
5,717
572
64
6
0
169,302
0
W
Bellona
6,007
601
70
7
0
248,764
0
L
Nemesis
5,024
502
58
6
0
236,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role