Player Matchup

Jormungandr
Jormungandr
Grim Nosferatu
Jormungandr
Level 157
God Stats
3W - 0L
1,815 SR
Queue Stats
84W - 80L
1,601 Elo+
Party 1
Artemis
Artemis
HighestNut
Artemis
Level 143
God Stats
1W - 0L
1,533 SR
Queue Stats
28W - 23L
1,568 Elo+
Party 1
Chronos
Chronos
OlDaveyBoy
Chronos
Level 147
God Stats
6W - 1L
2,000 SR
Queue Stats
129W - 80L
1,710 Elo+
Party 1
Osiris
Osiris
dawnofdan
Osiris
Level 138
God Stats
1W - 0L
1,301 SR
Queue Stats
40W - 15L
1,726 Elo+
Party 1
Charon
Charon
moist nick cage
Charon
Level 136
God Stats
1W - 0L
1,695 SR
Queue Stats
68W - 46L
1,633 Elo+
Party 1
Team Averages
Level 144
1,669 SR
1,648 Elo+

VS

Team Averages
Level 161
1,524 SR
1,536 Elo+
Poseidon
Poseidon
Dr Quarters
Poseidon
Level 147
God Stats
4W - 5L
1,636 SR
Queue Stats
606W - 602L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GrayMist
Morgan Le Fay
Level 219
God Stats
2W - 3L
1,674 SR
Queue Stats
611W - 602L
1,539 Elo+
Solo
Cernunnos
Cernunnos
Kufic
Cernunnos
Level 140
God Stats
11W - 5L
1,612 SR
Queue Stats
234W - 236L
1,568 Elo+
Party 2
Medusa
Medusa
Neees
Medusa
Level 147
God Stats
5W - 9L
1,231 SR
Queue Stats
388W - 411L
1,547 Elo+
Party 2
Thor
Thor
ThaneN7
Thor
Level 152
God Stats
3W - 7L
1,468 SR
Queue Stats
493W - 494L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grim Nosferatu
Jormungandr
18
7 / 4 / 11
11,531
769
16,510
17,500
25,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
HighestNut
Artemis
19
6 / 5 / 8
12,161
811
15,936
13,334
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
OlDaveyBoy
Chronos
19
4 / 4 / 12
11,791
786
10,462
20,268
10,828
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
dawnofdan
Osiris
18
4 / 3 / 11
10,897
726
9,326
17,625
23,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 4 / 18
11,923
795
8,179
21,501
28,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dr Quarters
Poseidon
17
4 / 5 / 7
10,493
700
14,836
12,373
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Morgan Le Fay
GrayMist
Morgan Le Fay
16
4 / 3 / 13
10,399
693
16,020
13,119
6,382
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Kufic
Cernunnos
19
9 / 4 / 8
11,838
789
24,087
14,714
7,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
Neees
Medusa
18
2 / 4 / 13
10,514
701
11,626
12,884
6,249
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
ThaneN7
Thor
14
0 / 7 / 14
9,005
600
4,631
14,623
7,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
74
22
Kills
19
20
Deaths
23
60
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Dr Quarters
Poseidon
4
5
7
1.5
L
Morgan Le Fay
GrayMist
Morgan Le Fay
4
3
13
3.5
W
Jormungandr
Grim Nosferatu
Jormungandr
7
4
11
3.13
W
Artemis
HighestNut
Artemis
6
5
8
2
L
Cernunnos
Kufic
Cernunnos
9
4
8
3.25
L
Medusa
Neees
Medusa
2
4
13
2.13
W
Chronos
OlDaveyBoy
Chronos
4
4
12
2.5
L
Thor
ThaneN7
Thor
0
7
14
1
W
Osiris
dawnofdan
Osiris
4
3
11
3.17
W
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,413
Damage
71,200
90,228
Taken
67,713
94,204
Mitigated
32,927
23,830
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Dr Quarters
Poseidon
14,836
1,967
1,960
2,997
12,373
5,115
289
5,813
6,275
32,004
498
L
Morgan Le Fay
GrayMist
Morgan Le Fay
16,020
1,102
1,053
1,262
13,119
6,382
336
5,488
7,247
23,391
603
W
Jormungandr
Grim Nosferatu
Jormungandr
16,510
875
1,458
3,071
17,500
25,221
333
5,342
12,158
32,717
1,344
W
Artemis
HighestNut
Artemis
15,936
1,645
3,123
967
13,334
6,523
2,668
5,517
7,817
0
40,069
L
Cernunnos
Kufic
Cernunnos
24,087
10,124
1,733
2,854
14,714
7,227
465
8,194
5,950
0
42,839
L
Medusa
Neees
Medusa
11,626
4,356
1,713
2,354
12,884
6,249
629
5,892
6,214
0
33,058
W
Chronos
OlDaveyBoy
Chronos
10,462
2,682
1,040
2,493
20,268
10,828
4,034
8,340
11,928
28,643
603
L
Thor
ThaneN7
Thor
4,631
391
1,436
1,240
14,623
7,954
912
6,812
7,207
0
13,397
W
Osiris
dawnofdan
Osiris
9,326
1,968
189
3,331
17,625
23,054
678
3,747
13,878
0
18,319
W
8,179
400
4,115
4,043
21,501
28,578
1,005
7,232
14,269
23,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,303
Gold Earned
52,249
175
Minions Killed
163
0
Camps Cleared
0
1,423,074
Distance Traveled
1,251,820
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,493
700
40
3
0
227,657
0
L
Morgan Le Fay
10,399
693
19
1
0
295,953
0
W
Jormungandr
11,531
769
35
2
0
278,768
0
W
Artemis
12,161
811
45
3
0
264,590
0
L
Cernunnos
11,838
789
62
4
0
252,899
0
L
Medusa
10,514
701
34
2
0
272,158
0
W
Chronos
11,791
786
49
3
0
298,745
0
L
Thor
9,005
600
8
1
0
203,153
1
W
Osiris
10,897
726
16
1
0
320,217
0
W
Charon
11,923
795
30
2
0
260,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role